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path: root/src/d/actor/d_a_arrow_iceeff.cpp
AgeCommit message (Expand)Author
11 daysClean up angle constants and conversions (#1135)LagoLunatic
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-12Player inlines and item enumsLagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-03-31Add default arguments to anm init functions to simplify callsLagoLunatic
2026-03-20Replace particle enums with official namesLagoLunatic
2025-09-18bpw partial cleanup, fix inline usage across several actorsLagoLunatic
2025-09-08bomb nearly matching on demo, one regswap leftLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-17Rename J3DFrameCtrl loop mode enumLagoLunatic
2025-03-06Populate particle IDs enum with placeholders and use them everywhereLagoLunatic
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-05-10use loopmode enum in more placesLagoLunatic
2024-04-23Use NULL instead of 0LagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2023-12-30use enums and inlines in more placesLagoLunatic
2023-12-30start adding particle/hitmark enums + some d_cc_sLagoLunatic
2023-12-28use enums in more placesLagoLunatic
2023-12-19move placement new to MSL_CJcw87
2023-12-07d_a_npc_md workLagoLunatic
2023-12-06Match iceeff, lighteffSuperDude88
2023-12-06Iceeff, Lighteff 100%SuperDude88
2023-11-30Add return type and static keyword to common actor static funcsLagoLunatic
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-24Remove a bunch of weak symbols from TUsJasper St. Pierre
2023-11-24Automatically generate headers for all actorsLagoLunatic
2023-09-10Import projectLuke Street