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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_boko.cpp
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3 days
Compiler compat fix: Passing of rvalue GXColors to non-const reference parame...
LagoLunatic
3 days
obj_drift minor cleanup
LagoLunatic
11 days
Minor cleanup
LagoLunatic
12 days
Clean up angle constants and conversions (#1135)
LagoLunatic
2026-06-16
Use joint enums in several different places (#981)
123456789758
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-04-14
Misc demo matches (#952)
LagoLunatic
2026-03-31
Add default arguments to anm init functions to simplify calls
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2025-11-24
Remove dCcS::SetMass-related fakematches
LagoLunatic
2025-09-19
Added enums for all used event/tmp bits/regs (#893)
LagoLunatic
2025-09-18
bpw partial cleanup, fix inline usage across several actors
LagoLunatic
2025-09-15
Make m_Do_ext fields private, more bmd cleanup
LagoLunatic
2025-08-26
J3DModel inlines
LagoLunatic
2025-08-26
boko closer to matching, various documentation, enum/inline/struct fixes
LagoLunatic
2025-08-23
d_a_boko (#864)
Maide
2025-08-23
Add dolzel_rel.pch
LagoLunatic
2025-08-22
Fix collision struct formatting
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-03
Add extra brackets to collision src structs
LagoLunatic
2025-07-28
Cleanup some actors
LagoLunatic
2025-06-01
Fix wrong enum being used in a couple cc srcs
LagoLunatic
2025-05-29
Document several more TU names (#770)
123456789758
2025-05-21
G_CM3D_F_INF
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-05-07
Document some more TU names
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-06
C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT
LagoLunatic
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-17
d_a_boko start
LagoLunatic
2024-01-04
Add drawlist inlines
LagoLunatic
2023-11-30
Add return type and static keyword to common actor static funcs
LagoLunatic
2023-11-26
Remove weak ctors/dtors from .cpp files
LagoLunatic
2023-11-24
Better defaults for create/delete/execute/draw/isdelete
LagoLunatic
2023-11-24
Remove a bunch of weak symbols from TUs
Jasper St. Pierre
2023-11-24
Automatically generate headers for all actors
LagoLunatic
2023-11-23
Remove all autogenerated @ functions from TUs
Jasper St. Pierre
2023-09-10
Import project
Luke Street