| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 3 days | Compiler compat fix: Passing of rvalue GXColors to non-const reference ↵ | LagoLunatic | |
| parameters (#1142) | |||
| 3 days | obj_drift minor cleanup | LagoLunatic | |
| 11 days | Minor cleanup | LagoLunatic | |
| Inlines, wrong indentation, enums, private fields, etc | |||
| 12 days | Clean up angle constants and conversions (#1135) | LagoLunatic | |
| * Add angle conversion constants and macros * Replace angle literals with hex instead of decimal | |||
| 2026-06-16 | Use joint enums in several different places (#981) | 123456789758 | |
| Co-authored-by: < > | |||
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic | |
| 2026-04-14 | Misc demo matches (#952) | LagoLunatic | |
| 2026-03-31 | Add default arguments to anm init functions to simplify calls | LagoLunatic | |
| 2026-03-20 | Replace particle enums with official names | LagoLunatic | |
| 2025-11-24 | Remove dCcS::SetMass-related fakematches | LagoLunatic | |
| No longer necessary with the PCH for some reason. | |||
| 2025-09-19 | Added enums for all used event/tmp bits/regs (#893) | LagoLunatic | |
| 2025-09-18 | bpw partial cleanup, fix inline usage across several actors | LagoLunatic | |
| 2025-09-15 | Make m_Do_ext fields private, more bmd cleanup | LagoLunatic | |
| 2025-08-26 | J3DModel inlines | LagoLunatic | |
| 2025-08-26 | boko closer to matching, various documentation, enum/inline/struct fixes | LagoLunatic | |
| 2025-08-23 | d_a_boko (#864) | Maide | |
| * d_a_boko * PR | |||
| 2025-08-23 | Add dolzel_rel.pch | LagoLunatic | |
| This fixes the sdata linker error in the debug build. | |||
| 2025-08-22 | Fix collision struct formatting | LagoLunatic | |
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-08-03 | Add extra brackets to collision src structs | LagoLunatic | |
| 2025-07-28 | Cleanup some actors | LagoLunatic | |
| 2025-06-01 | Fix wrong enum being used in a couple cc srcs | LagoLunatic | |
| 2025-05-29 | Document several more TU names (#770) | 123456789758 | |
| Co-authored-by: < > | |||
| 2025-05-21 | G_CM3D_F_INF | LagoLunatic | |
| 2025-05-21 | Add enum for actor priority | LagoLunatic | |
| 2025-05-07 | Document some more TU names | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2025-03-06 | C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT | LagoLunatic | |
| 2024-10-19 | Add fake headers for unsolved weak objects to reduce manual copy-pasting | LagoLunatic | |
| 2024-04-22 | Regenerate old actor profiles for consistency | LagoLunatic | |
| 2024-04-17 | d_a_boko start | LagoLunatic | |
| 2024-01-04 | Add drawlist inlines | LagoLunatic | |
| 2023-11-30 | Add return type and static keyword to common actor static funcs | LagoLunatic | |
| 2023-11-26 | Remove weak ctors/dtors from .cpp files | LagoLunatic | |
| 2023-11-24 | Better defaults for create/delete/execute/draw/isdelete | LagoLunatic | |
| 2023-11-24 | Remove a bunch of weak symbols from TUs | Jasper St. Pierre | |
| Done with regex /\* .* \*/ .*symbol.*.*\(.*\).* \{ \/\* Nonmatching \*\/ \} | |||
| 2023-11-24 | Automatically generate headers for all actors | LagoLunatic | |
| 2023-11-23 | Remove all autogenerated @ functions from TUs | Jasper St. Pierre | |
| 2023-09-10 | Import project | Luke Street | |
| Original repository: https://github.com/encounter/ww | |||
