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path: root/src/d/actor/d_a_bpw.cpp
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19 hoursmsg work (#1143)LagoLunatic
* fopMsgM_msgDataProc_c::stringSet work * Fix JPN * More stringSet work * work * get rid of fake temps * stringSet 99.99% * fopMsgM_msgDataProc_c::stringLength 100% * d_msg work * fix pal * fix message_paper, d_meter version diff fixes
12 daysClean up angle constants and conversions (#1135)LagoLunatic
* Add angle conversion constants and macros * Replace angle literals with hex instead of decimal
2026-06-16Use joint enums in several different places (#981)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
2026-05-24Clean up conditionsLagoLunatic
2026-05-08d_a_bmdhand OK, misc matchesLagoLunatic
2026-05-08Document some more enum value namesLagoLunatic
2026-05-07Bosses: Demo matches + more cleanup (#972)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2026-05-07Add helper macros to simplify fopAcM_ct-related version differencesLagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-05-01Use cut type enum in more placesLagoLunatic
2026-05-01d_a_player - Add cut type enum (#966)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2026-04-02Fix missing proc enumLagoLunatic
2026-03-31Add default arguments to anm init functions to simplify callsLagoLunatic
2026-03-20Replace particle enums with official namesLagoLunatic
2025-12-29Add UNUSED macro, enable clangd unused parameter warningsLagoLunatic
2025-12-27d_meter - 99% matching (#907)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-11-10Bosses - misc. cleanup/improvements (#898)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-09-19Added enums for all used event/tmp bits/regs (#893)LagoLunatic
2025-09-18Enable more clangd warnings, minor cleanupLagoLunatic
2025-09-18bpw partial cleanup, fix inline usage across several actorsLagoLunatic
2025-09-18d_a_bpw - 95% matching (#890)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-08-23Add dolzel_rel.pchLagoLunatic
This fixes the sdata linker error in the debug build.
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-03Add extra brackets to collision src structsLagoLunatic
2025-06-03Auto-generate trivial process_method_funcsAmmar Askar
2025-06-01Use cCcD "All" enums everywhereLagoLunatic
2025-06-01Automatically generate dCcD_Src structs for most files (#778)Ammar Askar
* Add missing enum members for colliders * Auto-generate most dCcD_Src* structs * Manually fix namespaces for 11 TUs
2025-05-21Add enum for actor priorityLagoLunatic
2025-05-07Document some more TU namesLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-21Generate all actor profiles and method tablesLagoLunatic
2023-11-30Add return type and static keyword to common actor static funcsLagoLunatic
2023-11-26Remove weak ctors/dtors from .cpp filesLagoLunatic
2023-11-24Remove a bunch of weak symbols from TUsJasper St. Pierre
Done with regex /\* .* \*/ .*symbol.*.*\(.*\).* \{ \/\* Nonmatching \*\/ \}
2023-11-24Automatically generate headers for all actorsLagoLunatic
2023-11-23Remove all autogenerated @ functions from TUsJasper St. Pierre
2023-09-10Import projectLuke Street
Original repository: https://github.com/encounter/ww