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path: root/src/d/actor/d_a_kaji.cpp
AgeCommit message (Expand)Author
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-07d_a_obj_pirateship (#836)Maide
2025-07-15Create return type cleanup, use dist enumLagoLunatic
2025-05-29Document several more TU names (#770)123456789758
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-17Rename J3DFrameCtrl loop mode enumLagoLunatic
2025-02-01Switch return type of _execute/_draw/_delete to be `bool` by default instead ...LagoLunatic
2024-10-18Warning/error cleanupLagoLunatic
2024-07-04Add developer-specific macros for g_regHIO child registersLagoLunatic
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-04-24Started using resource enums for old actorsLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-21Generate all actor profiles and method tablesLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-01-06d_snap mostly doneLagoLunatic
2023-12-19move placement new to MSL_CJcw87
2023-11-25Finished porting all actor classes to headersLagoLunatic
2023-11-24Remove fake inlines from fopAc_ac_c, add real inlinesLagoLunatic
2023-11-24Begin moving existing actor class defs to headersLagoLunatic
2023-11-24Manually fix headers for buildLagoLunatic
2023-11-19misc cleanupLagoLunatic
2023-10-13f_op_overlap cleanup, d_ovlp_fade progressJasper St. Pierre
2023-10-07Use fopAcStts enum everywhereLagoLunatic
2023-10-03d_a_am 50%LagoLunatic
2023-09-20Started d_a_arrow (#64)LagoLunatic
2023-09-19most of d_kankyo done (#61)TakaRikka
2023-09-17d_a_nh 75% done (#49)LagoLunatic
2023-09-15d_a_kaji OK (#35)LagoLunatic
2023-09-10Import projectLuke Street