| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic | |
| 2026-03-31 | Add default arguments to anm init functions to simplify calls | LagoLunatic | |
| 2026-03-20 | Replace particle enums with official names | LagoLunatic | |
| 2025-09-19 | Added enums for all used event/tmp bits/regs (#893) | LagoLunatic | |
| 2025-09-18 | bpw partial cleanup, fix inline usage across several actors | LagoLunatic | |
| 2025-08-23 | Add dolzel_rel.pch | LagoLunatic | |
| This fixes the sdata linker error in the debug build. | |||
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-05-29 | Document several more TU names (#770) | 123456789758 | |
| Co-authored-by: < > | |||
| 2025-05-21 | Add enum for actor priority | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2025-03-17 | Rename J3DFrameCtrl loop mode enum | LagoLunatic | |
| See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398 | |||
| 2025-03-06 | Populate particle IDs enum with placeholders and use them everywhere | LagoLunatic | |
| 2025-02-23 | Various cleanup | LagoLunatic | |
| 2025-02-01 | Switch return type of _execute/_draw/_delete to be `bool` by default instead ↵ | LagoLunatic | |
| of `BOOL` It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this. | |||
| 2025-01-11 | Add more actor mode enums | LagoLunatic | |
| 2024-10-17 | More warning/error cleanup, mostly includes | LagoLunatic | |
| 2024-10-15 | d_a_bk work | LagoLunatic | |
| 2024-07-06 | Modified return types | DanTGL | |
| 2024-06-22 | Use NULL macro in asserts, fix NULL macro to match | LagoLunatic | |
| 2024-05-10 | use loopmode enum in more places | LagoLunatic | |
| 2024-05-01 | d_a_lbridge (#622) | Daniel Hajjar | |
| * Started working on d_a_lbridge * Implemented CheckCreateHeap in d_a_lbridge * Added member variables for d_a_lbridge * Implemented daLbridge_c::set_mtx * Implemented daLbridge_c::setMoveBGMtx * Implemented se functions in d_a_lbridge * Implemented daLbridge_c::demo * Implemented daLbridge_c::_create * Refactored daLbridge_c::_create * Added constructor for mDoExt_bpkAnm * daLbridge_c::_draw * daLbridge_c::_execute match * daLbridge_c::CreateInit * daLbridge_c::sw_check match * daLbridge_c::appear_bridge * daLbridge_c::CreateHeap * daLbridge_c::_delete match * daLbridge_c::disappear_bridge match * d_a_lbridge fixes * d_a_lbridge matching * Removed old comments * d_a_lbridge variable renaming * d_a_lbridge PR fixes | |||
| 2024-04-22 | Regenerate old actor profiles for consistency | LagoLunatic | |
| 2024-04-21 | Generate all actor profiles and method tables | LagoLunatic | |
| 2023-11-30 | Add return type and static keyword to common actor static funcs | LagoLunatic | |
| 2023-11-24 | Better defaults for create/delete/execute/draw/isdelete | LagoLunatic | |
| 2023-11-24 | Remove a bunch of weak symbols from TUs | Jasper St. Pierre | |
| Done with regex /\* .* \*/ .*symbol.*.*\(.*\).* \{ \/\* Nonmatching \*\/ \} | |||
| 2023-11-24 | Automatically generate headers for all actors | LagoLunatic | |
| 2023-09-10 | Import project | Luke Street | |
| Original repository: https://github.com/encounter/ww | |||
