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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_nh.cpp
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2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-08
Add SQUARE macro to improve readibility for distances
LagoLunatic
2025-08-03
Add extra brackets to collision src structs
LagoLunatic
2025-07-25
DEMO_SELECT
LagoLunatic
2025-07-05
Some particle work and cleanup
LagoLunatic
2025-05-31
d_a_ff - 98% matching (#776)
123456789758
2025-05-29
Document several more TU names (#770)
123456789758
2025-05-28
Demo work
LagoLunatic
2025-05-21
G_CM3D_F_INF
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-17
Rename J3DFrameCtrl loop mode enum
LagoLunatic
2025-03-06
C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT
LagoLunatic
2025-03-01
Implement dCom attention inlines
LagoLunatic
2025-01-31
Rename HostIO mChildID to mNo
LagoLunatic
2025-01-17
Rename more item enums
LagoLunatic
2025-01-08
Fix mDoHIO inlines
LagoLunatic
2024-10-28
Clean up cc enums
Jasper St. Pierre
2024-07-20
minor bk, damagereaction, mozo work
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-05-10
use loopmode enum in more places
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-17
add static keyword in more places
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-01
Clean up comments
LagoLunatic
2024-01-16
Rename actor orig->home and next->old
LagoLunatic
2024-01-15
d_a_player_main work
LagoLunatic
2023-12-22
more collision enums and inlines
LagoLunatic
2023-12-22
c_cc_d inlines and enums progress
LagoLunatic
2023-12-20
add c_cc_d and d_cc_d SPrm enums
LagoLunatic
2023-12-20
fix SrcGObjTg SPrm name in comments
LagoLunatic
2023-12-20
use inlines in more places
LagoLunatic
2023-12-19
move placement new to MSL_C
Jcw87
2023-12-10
ptmf syntax
Jcw87
2023-12-02
start d_a_bk
LagoLunatic
2023-11-30
Add return type and static keyword to common actor static funcs
LagoLunatic
2023-11-25
Finished porting all actor classes to headers
LagoLunatic
2023-11-24
Move more actor class defs to headers
LagoLunatic
2023-11-24
Remove fake inlines from fopAc_ac_c, add real inlines
LagoLunatic
2023-11-24
Begin moving existing actor class defs to headers
LagoLunatic
2023-10-21
Clean up cXyz inlines copied from TP
LagoLunatic
2023-10-20
d_a_am2 match
LagoLunatic
2023-10-15
Add attention flags enum, use enums in more places
LagoLunatic
2023-10-14
d_a_npc_kamome 100%
LagoLunatic
2023-10-13
f_op_overlap cleanup, d_ovlp_fade progress
Jasper St. Pierre
2023-10-07
Add Always.arc files enum
LagoLunatic
2023-10-07
Use fopAcStts enum everywhere
LagoLunatic
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