| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic | |
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-08-08 | Add SQUARE macro to improve readibility for distances | LagoLunatic | |
| 2025-08-03 | Add extra brackets to collision src structs | LagoLunatic | |
| 2025-07-25 | DEMO_SELECT | LagoLunatic | |
| 2025-07-05 | Some particle work and cleanup | LagoLunatic | |
| 2025-05-31 | d_a_ff - 98% matching (#776) | 123456789758 | |
| Co-authored-by: < > | |||
| 2025-05-29 | Document several more TU names (#770) | 123456789758 | |
| Co-authored-by: < > | |||
| 2025-05-28 | Demo work | LagoLunatic | |
| 2025-05-21 | G_CM3D_F_INF | LagoLunatic | |
| 2025-05-21 | Add enum for actor priority | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2025-03-17 | Rename J3DFrameCtrl loop mode enum | LagoLunatic | |
| See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398 | |||
| 2025-03-06 | C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT | LagoLunatic | |
| 2025-03-01 | Implement dCom attention inlines | LagoLunatic | |
| 2025-01-31 | Rename HostIO mChildID to mNo | LagoLunatic | |
| TP debug has an assert in d_a_obj showing the name of this variable is `M_no` there. | |||
| 2025-01-17 | Rename more item enums | LagoLunatic | |
| 2025-01-08 | Fix mDoHIO inlines | LagoLunatic | |
| 2024-10-28 | Clean up cc enums | Jasper St. Pierre | |
| 2024-07-20 | minor bk, damagereaction, mozo work | LagoLunatic | |
| 2024-06-22 | Use NULL macro in asserts, fix NULL macro to match | LagoLunatic | |
| 2024-05-10 | use loopmode enum in more places | LagoLunatic | |
| 2024-04-22 | Regenerate old actor profiles for consistency | LagoLunatic | |
| 2024-04-17 | add static keyword in more places | LagoLunatic | |
| 2024-03-08 | rename fopAc_ac_c member vars to match TP decomp | LagoLunatic | |
| 2024-02-01 | Clean up comments | LagoLunatic | |
| 2024-01-16 | Rename actor orig->home and next->old | LagoLunatic | |
| 2024-01-15 | d_a_player_main work | LagoLunatic | |
| 2023-12-22 | more collision enums and inlines | LagoLunatic | |
| 2023-12-22 | c_cc_d inlines and enums progress | LagoLunatic | |
| 2023-12-20 | add c_cc_d and d_cc_d SPrm enums | LagoLunatic | |
| 2023-12-20 | fix SrcGObjTg SPrm name in comments | LagoLunatic | |
| 2023-12-20 | use inlines in more places | LagoLunatic | |
| 2023-12-19 | move placement new to MSL_C | Jcw87 | |
| 2023-12-10 | ptmf syntax | Jcw87 | |
| 2023-12-02 | start d_a_bk | LagoLunatic | |
| 2023-11-30 | Add return type and static keyword to common actor static funcs | LagoLunatic | |
| 2023-11-25 | Finished porting all actor classes to headers | LagoLunatic | |
| 2023-11-24 | Move more actor class defs to headers | LagoLunatic | |
| 2023-11-24 | Remove fake inlines from fopAc_ac_c, add real inlines | LagoLunatic | |
| 2023-11-24 | Begin moving existing actor class defs to headers | LagoLunatic | |
| 2023-10-21 | Clean up cXyz inlines copied from TP | LagoLunatic | |
| 2023-10-20 | d_a_am2 match | LagoLunatic | |
| 2023-10-15 | Add attention flags enum, use enums in more places | LagoLunatic | |
| 2023-10-14 | d_a_npc_kamome 100% | LagoLunatic | |
| 2023-10-13 | f_op_overlap cleanup, d_ovlp_fade progress | Jasper St. Pierre | |
| remove a bunch of externs | |||
| 2023-10-07 | Add Always.arc files enum | LagoLunatic | |
| 2023-10-07 | Use fopAcStts enum everywhere | LagoLunatic | |
