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path: root/src/d/actor/d_a_npc_btsw2.cpp
AgeCommit message (Expand)Author
2026-07-19Cleanup/documentation for various photo-related codeLagoLunatic
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-08d_a_bmdhand OK, misc matchesLagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2025-12-29msgStatus cleanupLagoLunatic
2025-09-19Added enums for all used event/tmp bits/regs (#893)LagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-20Fix most weak function ordering issuesLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-03Add extra brackets to collision src structsLagoLunatic
2025-07-27Add day/night enumLagoLunatic
2025-05-29Cleanup, demo work, and match daNpcPeople_c::getMsg on retailLagoLunatic
2025-05-24Demo matches (#767)LagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-28Cleanup the 3 path/point structsLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-17Rename J3DFrameCtrl loop mode enumLagoLunatic
2025-03-01Implement dCom attention inlinesLagoLunatic
2025-02-28Document the second param to joint callback functionsLagoLunatic
2025-01-31Rename HostIO mChildID to mNoLagoLunatic
2024-10-28Clean up cc enumsJasper St. Pierre
2024-10-19Add fake headers for unsolved weak objects to reduce manual copy-pastingLagoLunatic
2024-08-08Move sqrtf to std:: namespaceLagoLunatic
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-05-10use loopmode enum in more placesLagoLunatic
2024-04-23Move res enums in cpp files to include res headers insteadLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-18clean up some inline parametersLagoLunatic
2024-04-17add static keyword in more placesLagoLunatic
2024-04-17Add enum for attention typesLagoLunatic
2024-04-02misc work and cleanupLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-02-29d_a_bk workLagoLunatic
2024-02-25Started cleaning up the itemNo enumLagoLunatic
2024-01-20documentationLagoLunatic
2024-01-19d_a_npc_btsw2 100%, weak order not matchingLagoLunatic
2024-01-18some actor documentation and cleanupLagoLunatic
2024-01-18clean up some inlinesLagoLunatic
2024-01-16Rename actor orig->home and next->oldLagoLunatic
2024-01-07d_a_npc_btsw2 50%LagoLunatic
2023-12-30various fixes to get more actors to compileLagoLunatic
2023-11-30Add return type and static keyword to common actor static funcsLagoLunatic
2023-11-26Remove weak ctors/dtors from .cpp filesLagoLunatic
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-24Remove a bunch of weak symbols from TUsJasper St. Pierre
2023-11-24Automatically generate headers for all actorsLagoLunatic
2023-11-23Remove all autogenerated @ functions from TUsJasper St. Pierre
2023-09-10Import projectLuke Street