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path: root/src/d/actor/d_a_npc_md.cpp
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10 daysDemo matchesLagoLunatic
2026-07-19Cleanup/documentation for various photo-related codeLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
2026-05-22d_a_npc_md 99% for demoLagoLunatic
2026-05-22Fix d_a_npc_md inline usageLagoLunatic
2026-05-22Fix d_a_npc_md weak func order, clean up order fakematches from d_a_player mainLagoLunatic
closes #226
2026-05-22d_a_npc_md 100% for retailLagoLunatic
2026-05-22Clean up JGeometry::TVec3 jank/fakematchesLagoLunatic
It seems the const parameters might not be necessary after all, and these can be matched with (f32)/(s16) casts in set(T, T, T) instead.
2026-05-22d_a_npc_md - 99% matching (#896)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2026-05-07Add helper macros to simplify fopAcM_ct-related version differencesLagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-03-20Replace particle enums with official namesLagoLunatic
2025-11-14d_msg - 99% matching (#899)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-09-19Added enums for all used event/tmp bits/regs (#893)LagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
This fixes the sdata linker error in the debug build.
2025-08-22Fix collision struct formattingLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-08Add SQUARE macro to improve readibility for distancesLagoLunatic
2025-08-03Add extra brackets to collision src structsLagoLunatic
2025-06-13Misc demo matchesLagoLunatic
2025-05-29Cleanup, demo work, and match daNpcPeople_c::getMsg on retailLagoLunatic
2025-05-25More demo work, fix some fakematches in retailLagoLunatic
2025-05-24Demo matches (#767)LagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-04-20Add an enum for action button icon statusLagoLunatic
2025-04-19More inlinesLagoLunatic
Also update dtk-template
2025-03-24d_a_bk OKLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-17Rename J3DFrameCtrl loop mode enumLagoLunatic
See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
2025-03-10Fix const params in JGeometry::TVec3 ctorLagoLunatic
2025-03-08Use cLib on/off bit inlines for attn flagsLagoLunatic
The debug maps indicate these inlines were pretty much always used when these flags are ORed or ANDed (but not when checked or set).
2025-03-06Populate particle IDs enum with placeholders and use them everywhereLagoLunatic
2025-03-01Implement dCom attention inlinesLagoLunatic
2025-02-28Document the second param to joint callback functionsLagoLunatic
2025-01-31Rename HostIO mChildID to mNoLagoLunatic
TP debug has an assert in d_a_obj showing the name of this variable is `M_no` there.
2025-01-27d_a_npc_md workLagoLunatic
2025-01-17Rename more item enumsLagoLunatic
2025-01-08Fix mDoHIO inlinesLagoLunatic
2025-01-06Add item button enum and talk button enumLagoLunatic
2024-10-28Clean up cc enumsJasper St. Pierre
2024-10-19Add fake headers for unsolved weak objects to reduce manual copy-pastingLagoLunatic
2024-10-17clangd: Started fixing warnings and errors, code cleanupLagoLunatic
2024-08-08Move sqrtf to std:: namespaceLagoLunatic
2024-08-07Move abs and fabsf to std namespaceLagoLunatic
2024-07-12Add fpc_ProcID type and use it for all process IDsLagoLunatic
See https://github.com/zeldaret/tp/pull/2173
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-05-10use loopmode enum in more placesLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-18clean up some inline parametersLagoLunatic
2024-04-16add more default parameters for common funcsLagoLunatic