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path: root/src/d/actor/d_a_npc_photo.cpp
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11 daysMinor cleanupLagoLunatic
Inlines, wrong indentation, enums, private fields, etc
12 daysClean up angle constants and conversions (#1135)LagoLunatic
* Add angle conversion constants and macros * Replace angle literals with hex instead of decimal
2026-07-19Cleanup/documentation for various photo-related codeLagoLunatic
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
2026-05-10Implement d_npc inlinesLagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-04-01Move extern forward decls from cpps to headersLagoLunatic
2025-12-29Make getEvent return a pointer instead of a reference, resolve tbox fakematchLagoLunatic
2025-09-19Added enums for all used event/tmp bits/regs (#893)LagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
This fixes the sdata linker error in the debug build.
2025-08-22npc_photo OK for JPNLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-03Add extra brackets to collision src structsLagoLunatic
2025-07-17Clean up HIO reg accessesLagoLunatic
2025-07-15Create return type cleanup, use dist enumLagoLunatic
2025-06-04Demo work (#786)LagoLunatic
* Demo work * Fix PAL * Fix d_door weak func order and link it * Fix d_door for demo * JKernel OK on demo + misc * tag_attention 100% on demo * More demo work and fix some retail fakematches
2025-05-29Cleanup, demo work, and match daNpcPeople_c::getMsg on retailLagoLunatic
2025-05-29Document several more TU names (#770)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-05-25D_a_npc_photo (#759)Zeclos
* bit too difficult for me for now, might go back later * progress * getmsg * logic matching data isnt * data section matches * mathubcg 100% * cleanup * revert this change * final cleanup and configure.py * nevermind cleanup * Equivalent onstead of matching * removed padding * cleanup code comments and a bit more * Fix build --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-02-01Switch return type of _execute/_draw/_delete to be `bool` by default instead ↵LagoLunatic
of `BOOL` It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-21Generate all actor profiles and method tablesLagoLunatic
2024-02-01Add return type and static keyword for more static funcsLagoLunatic
2023-12-30various fixes to get more actors to compileLagoLunatic
2023-11-30Add return type and static keyword to common actor static funcsLagoLunatic
2023-11-26Remove weak ctors/dtors from .cpp filesLagoLunatic
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-24Remove a bunch of weak symbols from TUsJasper St. Pierre
Done with regex /\* .* \*/ .*symbol.*.*\(.*\).* \{ \/\* Nonmatching \*\/ \}
2023-11-24Automatically generate headers for all actorsLagoLunatic
2023-11-23Remove all autogenerated @ functions from TUsJasper St. Pierre
2023-09-10Import projectLuke Street
Original repository: https://github.com/encounter/ww