| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-07-19 | Cleanup/documentation for various photo-related code | LagoLunatic | |
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2026-05-10 | Implement d_npc inlines | LagoLunatic | |
| 2026-05-09 | Demo work (#984) | LagoLunatic | |
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic | |
| 2026-04-01 | Move extern forward decls from cpps to headers | LagoLunatic | |
| 2026-03-31 | Use dComIfGp_event_runCheck instead of dComIfGp_event_getMode, remove some ↵ | LagoLunatic | |
| fakematches | |||
| 2026-03-12 | Clean up dComIfGp_evmng_getMyActIdx calls | LagoLunatic | |
| 2025-09-19 | Added enums for all used event/tmp bits/regs (#893) | LagoLunatic | |
| 2025-08-23 | Add dolzel_rel.pch | LagoLunatic | |
| This fixes the sdata linker error in the debug build. | |||
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-08-12 | Fix some version differences (#852) | LagoLunatic | |
| * Fix some version differences * Found real inline name for checkBowMiniGame | |||
| 2025-08-03 | Add extra brackets to collision src structs | LagoLunatic | |
| 2025-07-15 | Create return type cleanup, use dist enum | LagoLunatic | |
| 2025-06-26 | d_mesg work | LagoLunatic | |
| 2025-05-29 | Cleanup, demo work, and match daNpcPeople_c::getMsg on retail | LagoLunatic | |
| 2025-05-29 | Document several more TU names (#770) | 123456789758 | |
| Co-authored-by: < > | |||
| 2025-05-24 | Demo matches (#767) | LagoLunatic | |
| 2025-05-21 | G_CM3D_F_INF | LagoLunatic | |
| 2025-05-21 | Add enum for actor priority | LagoLunatic | |
| 2025-05-19 | Add brackets to arrays of struct literals | LagoLunatic | |
| 2025-05-14 | More player_main match fixes | LagoLunatic | |
| 2025-04-25 | d_a_obj_vgnfd OK, d_a_obj_doguu OK, clean up weak-but-not-inlined funcs in ↵ | LagoLunatic | |
| finished actors | |||
| 2025-03-28 | d_demo work | LagoLunatic | |
| 2025-03-18 | Missed some spots where `cPhs_State` should be used | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2025-03-17 | Rename J3DFrameCtrl loop mode enum | LagoLunatic | |
| See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398 | |||
| 2025-03-06 | C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT | LagoLunatic | |
| 2025-02-28 | Document the second param to joint callback functions | LagoLunatic | |
| 2025-01-06 | Add item button enum and talk button enum | LagoLunatic | |
| 2024-12-24 | name cPhsUNK3_e | Jasper St. Pierre | |
| 2024-10-28 | Clean up cc enums | Jasper St. Pierre | |
| 2024-10-19 | Add fake headers for unsolved weak objects to reduce manual copy-pasting | LagoLunatic | |
| 2024-07-12 | Add fpc_ProcID type and use it for all process IDs | LagoLunatic | |
| See https://github.com/zeldaret/tp/pull/2173 | |||
| 2024-06-22 | Use NULL macro in asserts, fix NULL macro to match | LagoLunatic | |
| 2024-06-07 | Rename some more item enum entries | LagoLunatic | |
| 2024-06-03 | Fix some warnings and errors | LagoLunatic | |
| 2024-05-10 | use loopmode enum in more places | LagoLunatic | |
| 2024-04-25 | Use resource enums for all other old actors | LagoLunatic | |
| 2024-04-24 | d_a_npc_roten 100%, weak order not matched | LagoLunatic | |
| 2024-04-24 | daObj_Roten_c OK, daNpcRoten_c Almost Matching (#618) | SuperDude88 | |
| * Roten Work - daNpcRoten_c almost matching - daObj_Roten_c OK I don't think these are actually related but they had the same name so I put them together * Minor Cleanup | |||
| 2024-04-21 | Generate all actor profiles and method tables | LagoLunatic | |
| 2024-02-01 | Add return type and static keyword for more static funcs | LagoLunatic | |
| 2024-01-08 | Get more actors compiling | LagoLunatic | |
| 2023-11-30 | Add return type and static keyword to common actor static funcs | LagoLunatic | |
| 2023-11-26 | Remove weak ctors/dtors from .cpp files | LagoLunatic | |
| 2023-11-24 | Better defaults for create/delete/execute/draw/isdelete | LagoLunatic | |
| 2023-11-24 | Remove a bunch of weak symbols from TUs | Jasper St. Pierre | |
| Done with regex /\* .* \*/ .*symbol.*.*\(.*\).* \{ \/\* Nonmatching \*\/ \} | |||
| 2023-11-24 | Automatically generate headers for all actors | LagoLunatic | |
