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path: root/src/d/actor/d_a_obj_barrier.cpp
AgeCommit message (Expand)Author
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-05-01d_a_player - Add cut type enum (#966)123456789758
2026-03-31Add default arguments to anm init functions to simplify callsLagoLunatic
2026-03-20Replace particle enums with official namesLagoLunatic
2025-09-19Added enums for all used event/tmp bits/regs (#893)LagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-22stone OK and misc demo matchesLagoLunatic
2025-08-22obj_barrier OK on JPNLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-03Add extra brackets to collision src structsLagoLunatic
2025-05-29Document several more TU names (#770)123456789758
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-17Rename J3DFrameCtrl loop mode enumLagoLunatic
2025-03-06Populate particle IDs enum with placeholders and use them everywhereLagoLunatic
2025-01-17Rename more item enumsLagoLunatic
2024-11-02warning cleanupLagoLunatic
2024-10-28Clean up cc enumsJasper St. Pierre
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-06-22Use FALSE macro in asserts, remove JUT_PANIC macroLagoLunatic
2024-04-25Use resource enums for all other old actorsLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-16add more default parameters for common funcsLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-02-23Use dCcG_At_Spl enum in Src structsLagoLunatic
2024-01-15d_a_player_main workLagoLunatic
2024-01-06d_event cleanupJasper St. Pierre
2024-01-04Move event bits enumLagoLunatic
2024-01-04Add save stage table, stage type, and event bit enumsLagoLunatic
2024-01-03d_a_player_mainLagoLunatic
2023-12-22more collision enums and inlinesLagoLunatic
2023-12-22c_cc_d inlines and enums progressLagoLunatic
2023-12-20add c_cc_d and d_cc_d SPrm enumsLagoLunatic
2023-12-20fix SrcGObjTg SPrm name in commentsLagoLunatic
2023-12-19move placement new to MSL_CJcw87
2023-12-08add default params to a lot more functionsLagoLunatic
2023-11-26fix wrong return types caused by bad regexLagoLunatic
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-12Use static_cast instead of void* hackLagoLunatic
2023-11-12Add header for d_a_obj_barrierLagoLunatic
2023-11-12d_a_obj_barrier 100%, function order not matchingLagoLunatic
2023-10-26d_a_npc_md progressLagoLunatic
2023-10-23Rename d_a_player_link.h -> d_a_player_main.hLagoLunatic
2023-10-15Add attention flags enum, use enums in more placesLagoLunatic
2023-10-13f_op_overlap cleanup, d_ovlp_fade progressJasper St. Pierre
2023-10-10Add default parameters for particle inlinesLagoLunatic
2023-10-07Use fopAcStts enum everywhereLagoLunatic
2023-10-06d_a_am 100%, no matchLagoLunatic