| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2 days | obj_drift minor cleanup | LagoLunatic | |
| 3 days | zeldaret/tww#385 d_a_obj_drift (#1100) | Teddy Heidmann | |
| * zeldaret/tww#385 d_a_obj_drift * configure changes * GZLJ01 * D44J01 * Not matching D44J01 * demo support * variable cleanup * revert new helper * revert again * Attempt 2 * Try to fix non-deterministic issue * Revert tide fix * debug mapping * more map fixes * Update src/d/actor/d_a_obj_drift.cpp Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> * review comments --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> | |||
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2025-08-23 | Add dolzel_rel.pch | LagoLunatic | |
| This fixes the sdata linker error in the debug build. | |||
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-06-03 | Auto-generate trivial process_method_funcs | Ammar Askar | |
| 2025-05-29 | Document several more TU names (#770) | 123456789758 | |
| Co-authored-by: < > | |||
| 2025-05-21 | Add enum for actor priority | LagoLunatic | |
| 2025-03-18 | More return types, set up all dBgS_MoveBgActor subclasses | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2024-04-22 | Add back unnamed namespace methods, all actors now compile again | LagoLunatic | |
| 2024-04-21 | Generate all actor profiles and method tables | LagoLunatic | |
| 2023-11-26 | Remove weak ctors/dtors from .cpp files | LagoLunatic | |
| 2023-11-24 | Better defaults for create/delete/execute/draw/isdelete | LagoLunatic | |
| 2023-11-24 | Remove a bunch of weak symbols from TUs | Jasper St. Pierre | |
| Done with regex /\* .* \*/ .*symbol.*.*\(.*\).* \{ \/\* Nonmatching \*\/ \} | |||
| 2023-11-24 | Automatically generate headers for all actors | LagoLunatic | |
| 2023-11-23 | Remove all autogenerated @ functions from TUs | Jasper St. Pierre | |
| 2023-09-10 | Import project | Luke Street | |
| Original repository: https://github.com/encounter/ww | |||
