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path: root/src/d/actor/d_a_obj_mknjd.cpp
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4 daysseveral more TUs OK for demoLagoLunatic
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
2026-05-12Player inlines and item enumsLagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-03-20Replace particle enums with official namesLagoLunatic
2025-11-14d_msg - 99% matching (#899)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-09-19Added enums for all used event/tmp bits/regs (#893)LagoLunatic
2025-09-05CleanupLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
This fixes the sdata linker error in the debug build.
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-07-08Minor cleanupLagoLunatic
2025-05-29Cleanup, demo work, and match daNpcPeople_c::getMsg on retailLagoLunatic
2025-05-29Document several more TU names (#770)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-05-24Demo matches (#767)LagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-05-19Fix version definesLagoLunatic
2025-04-27d_attention cleanup, add mDoCPd inlinesLagoLunatic
2025-04-19More inlinesLagoLunatic
Also update dtk-template
2025-03-21Fix obj_shelf weak order, fix MoveBG inline usageLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-08Use cLib on/off bit inlines for attn flagsLagoLunatic
The debug maps indicate these inlines were pretty much always used when these flags are ORed or ANDed (but not when checked or set).
2025-03-06Populate particle IDs enum with placeholders and use them everywhereLagoLunatic
2025-03-01Implement dCom attention inlinesLagoLunatic
2025-02-28Document the second param to joint callback functionsLagoLunatic
2025-01-08Misc cleanupLagoLunatic
2025-01-06Add item button enum and talk button enumLagoLunatic
2024-12-24name cPhsUNK3_eJasper St. Pierre
2024-10-17More warning/error cleanup, mostly includesLagoLunatic
2024-10-17clangd: Started fixing warnings and errors, code cleanupLagoLunatic
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-06-06Fix beat/melody var namesLagoLunatic
2024-04-25Use resource enums for all other old actorsLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-21Generate all actor profiles and method tablesLagoLunatic
2024-04-17Add enum for attention typesLagoLunatic
2024-04-16add more default parameters for common funcsLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-02-26misc cleanupLagoLunatic
2024-02-25Started cleaning up the itemNo enumLagoLunatic
2024-01-18some actor documentation and cleanupLagoLunatic
2024-01-15d_a_player_main workLagoLunatic
2024-01-06use more inlines and enumsLagoLunatic
2024-01-06d_event cleanupJasper St. Pierre
2024-01-03d_a_player_mainLagoLunatic
2023-12-28start d_a_player_tact, add player status enumsLagoLunatic
2023-12-28use enums in more placesLagoLunatic
2023-12-20use inlines in more placesLagoLunatic
2023-12-19move placement new to MSL_CJcw87
2023-12-08add default params to a lot more functionsLagoLunatic