| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic | |
| 2026-04-25 | Demo work | LagoLunatic | |
| 2025-12-27 | Resolve tevStr fakematches | LagoLunatic | |
| 2025-12-27 | Misc cleanup | LagoLunatic | |
| 2025-08-23 | Add dolzel_rel.pch | LagoLunatic | |
| This fixes the sdata linker error in the debug build. | |||
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-05-29 | Document several more TU names (#770) | 123456789758 | |
| Co-authored-by: < > | |||
| 2025-05-21 | Add enum for actor priority | LagoLunatic | |
| 2025-03-18 | Missed some spots where `cPhs_State` should be used | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2025-02-01 | Switch return type of _execute/_draw/_delete to be `bool` by default instead ↵ | LagoLunatic | |
| of `BOOL` It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this. | |||
| 2024-06-22 | Use NULL macro in asserts, fix NULL macro to match | LagoLunatic | |
| 2024-04-25 | Use resource enums for all other old actors | LagoLunatic | |
| 2024-04-22 | Regenerate old actor profiles for consistency | LagoLunatic | |
| 2024-03-08 | rename fopAc_ac_c member vars to match TP decomp | LagoLunatic | |
| 2024-03-04 | Started copying JStudio progress from pikmin2 | LagoLunatic | |
| 2024-02-01 | Clean up comments | LagoLunatic | |
| 2024-01-08 | misc actor cleanup | LagoLunatic | |
| 2023-12-30 | use enums and inlines in more places | LagoLunatic | |
| 2023-12-20 | use inlines in more places | LagoLunatic | |
| 2023-12-19 | move placement new to MSL_C | Jcw87 | |
| 2023-12-08 | add default params to a lot more functions | LagoLunatic | |
| 2023-11-25 | Finished porting all actor classes to headers | LagoLunatic | |
| 2023-11-25 | Move more actor classes to headers | LagoLunatic | |
| 2023-10-20 | [Actor] d_a_obj_pbka OK (#528) | Kristopher Early | |
| * parking * parking progress * fake match * d_a_obj_pbka mostly matching * Update d_a_obj_pbka.cpp * 100% Match | |||
| 2023-09-10 | Import project | Luke Street | |
| Original repository: https://github.com/encounter/ww | |||
