| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2026-05-07 | Add helper macros to simplify fopAcM_ct-related version differences | LagoLunatic | |
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic | |
| 2026-04-25 | Demo work | LagoLunatic | |
| 2026-03-04 | D_a_npc_tc matching for retail (#930) | Zeclos | |
| * progress * code matching non-demo * cleanup for d_a_npc_tc and d_a_obj_smplbg | |||
| 2025-08-26 | Minor cleanup | LagoLunatic | |
| 2025-08-23 | Add dolzel_rel.pch | LagoLunatic | |
| This fixes the sdata linker error in the debug build. | |||
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-05-29 | Document several more TU names (#770) | 123456789758 | |
| Co-authored-by: < > | |||
| 2025-05-21 | Add enum for actor priority | LagoLunatic | |
| 2025-04-25 | d_a_obj_vgnfd OK, d_a_obj_doguu OK, clean up weak-but-not-inlined funcs in ↵ | LagoLunatic | |
| finished actors | |||
| 2025-04-19 | More inlines | LagoLunatic | |
| Also update dtk-template | |||
| 2025-04-10 | J3DModel inlines cleanup, procBottleSwing_init match, etc | LagoLunatic | |
| 2025-04-10 | D_a_obj_smplbg (#738) | Zeclos | |
| * small push * everything is moslty matching * logic matches, data doesnt * 100% matching * cleanup | |||
| 2025-03-18 | More return types, set up all dBgS_MoveBgActor subclasses | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2024-04-22 | Add back unnamed namespace methods, all actors now compile again | LagoLunatic | |
| 2024-04-21 | Generate all actor profiles and method tables | LagoLunatic | |
| 2023-11-26 | Remove weak ctors/dtors from .cpp files | LagoLunatic | |
| 2023-11-24 | Better defaults for create/delete/execute/draw/isdelete | LagoLunatic | |
| 2023-11-24 | Remove a bunch of weak symbols from TUs | Jasper St. Pierre | |
| Done with regex /\* .* \*/ .*symbol.*.*\(.*\).* \{ \/\* Nonmatching \*\/ \} | |||
| 2023-11-24 | Automatically generate headers for all actors | LagoLunatic | |
| 2023-11-23 | Remove all autogenerated @ functions from TUs | Jasper St. Pierre | |
| 2023-09-10 | Import project | Luke Street | |
| Original repository: https://github.com/encounter/ww | |||
