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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_rd.cpp
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2026-06-16
Use joint enums in several different places (#981)
123456789758
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-09
Demo work (#984)
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-05-01
d_a_player - Add cut type enum (#966)
123456789758
2026-03-31
Add default arguments to anm init functions to simplify calls
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2026-03-12
Make Proc_e enum values consistent across actors
LagoLunatic
2025-09-02
Add empty placeholders to fix HIO funcs missing when linking debug version
LagoLunatic
2025-08-23
Add dolzel_rel.pch
LagoLunatic
2025-08-20
Fix most weak function ordering issues
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-15
Add JntHit enums
LagoLunatic
2025-08-03
Add extra brackets to collision src structs
LagoLunatic
2025-07-25
DEMO_SELECT
LagoLunatic
2025-07-15
Use named constants instead of literals in some places
LagoLunatic
2025-07-15
Create return type cleanup, use dist enum
LagoLunatic
2025-05-28
Demo work
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-05-17
Standardize mMode/mAction names in C-style actors
LagoLunatic
2025-05-09
Disappear drop type cleanup
LagoLunatic
2025-04-19
More inlines
LagoLunatic
2025-03-28
Cleanp a bunch of stuff
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-17
Rename J3DFrameCtrl loop mode enum
LagoLunatic
2025-03-06
Populate particle IDs enum with placeholders and use them everywhere
LagoLunatic
2025-02-28
Document the second param to joint callback functions
LagoLunatic
2025-01-17
Rename more item enums
LagoLunatic
2025-01-17
JStudio/JMessage work and cleanup
LagoLunatic
2025-01-14
Fix various data relocation differences in unlinked TUs
LagoLunatic
2024-12-28
d_a_obj_toripost documentation, d_a_rd wrong name fixes
LagoLunatic
2024-10-28
Clean up cc enums
Jasper St. Pierre
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-10-17
clangd: Started fixing warnings and errors, code cleanup
LagoLunatic
2024-07-19
Change i_entry from int to BOOL
LagoLunatic
2024-07-18
Use loopmode enum in a couple more places
LagoLunatic
2024-07-04
Add developer-specific macros for g_regHIO child registers
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-05-10
use loopmode enum in more places
LagoLunatic
2024-05-01
Fix TevType enum
LagoLunatic
2024-04-23
Move res enums in cpp files to include res headers instead
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-18
clean up some inline parameters
LagoLunatic
2024-04-17
Add enum for attention types
LagoLunatic
2024-04-16
fix some regressions
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-05
Match mDoExt_McaMorf::isStop inline regalloc
LagoLunatic
2024-02-02
Realmatch dComIfGp_event_runCheck inline
LagoLunatic
2024-02-01
Clean up comments
LagoLunatic
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