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path: root/src/d/actor/d_a_shand.cpp
AgeCommit message (Expand)Author
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-04-01Use particle name enum in more placesLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-03Add extra brackets to collision src structsLagoLunatic
2025-06-01More demo work, cleanupLagoLunatic
2025-05-29Document several more TU names (#770)123456789758
2025-05-21G_CM3D_F_INFLagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-28shand OK, ship 99.8%, add some missing inlinesLagoLunatic
2025-03-28d_a_shand (#709)Azurpourpre
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-21Generate all actor profiles and method tablesLagoLunatic
2023-11-30Add return type and static keyword to common actor static funcsLagoLunatic
2023-11-26Remove weak ctors/dtors from .cpp filesLagoLunatic
2023-11-24Remove a bunch of weak symbols from TUsJasper St. Pierre
2023-11-24Automatically generate headers for all actorsLagoLunatic
2023-11-23Remove all autogenerated @ functions from TUsJasper St. Pierre
2023-09-10Import projectLuke Street