| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic | |
| 2025-09-05 | Cleanup | LagoLunatic | |
| 2025-08-26 | J3DModel inlines | LagoLunatic | |
| 2025-08-23 | Add dolzel_rel.pch | LagoLunatic | |
| This fixes the sdata linker error in the debug build. | |||
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-05-21 | Add enum for actor priority | LagoLunatic | |
| 2025-03-18 | Missed some spots where `cPhs_State` should be used | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2025-03-17 | Minor include cleanup in actor headers | LagoLunatic | |
| 2024-11-02 | warning cleanup | LagoLunatic | |
| 2024-07-04 | Add developer-specific macros for g_regHIO child registers | LagoLunatic | |
| 2024-06-07 | Rename some more item enum entries | LagoLunatic | |
| 2024-05-01 | Fix TevType enum | LagoLunatic | |
| 2024-04-23 | Move res enums in cpp files to include res headers instead | LagoLunatic | |
| 2024-04-22 | Regenerate old actor profiles for consistency | LagoLunatic | |
| 2024-03-08 | rename fopAc_ac_c member vars to match TP decomp | LagoLunatic | |
| 2024-02-25 | Started cleaning up the itemNo enum | LagoLunatic | |
| 2024-02-03 | Clean up resource enums, more inline work | LagoLunatic | |
| 2024-02-01 | Clean up comments | LagoLunatic | |
| 2024-01-16 | Rename actor orig->home and next->old | LagoLunatic | |
| 2023-12-30 | use enums and inlines in more places | LagoLunatic | |
| 2023-12-20 | use inlines in more places | LagoLunatic | |
| 2023-12-19 | move placement new to MSL_C | Jcw87 | |
| 2023-12-18 | use enums for file indexes in a few more actors | LagoLunatic | |
| 2023-12-02 | start d_a_bk | LagoLunatic | |
| 2023-11-26 | Remove weak ctors/dtors from .cpp files | LagoLunatic | |
| 2023-11-25 | Finished porting all actor classes to headers | LagoLunatic | |
| 2023-11-24 | Remove fake inlines from fopAc_ac_c, add real inlines | LagoLunatic | |
| 2023-11-12 | d_a_rd work | LagoLunatic | |
| 2023-10-13 | f_op_overlap cleanup, d_ovlp_fade progress | Jasper St. Pierre | |
| remove a bunch of externs | |||
| 2023-10-07 | Use fopAcStts enum everywhere | LagoLunatic | |
| 2023-09-22 | d_a_itembase OK | LagoLunatic | |
| 2023-09-21 | daShopItem_c "OK" | SuperDude88 | |
| Functions and data matching d_a_shop_item.cpp still breaks checksum, probably from weak functions/vtables that need to be placed earlier | |||
| 2023-09-13 | Fix CreateInit() | SuperDude88 | |
| Not sure where I got the int return from | |||
| 2023-09-13 | Match _create() | SuperDude88 | |
| 2023-09-13 | Mostly fix _create | SuperDude88 | |
| 2023-09-13 | daShopItem_c Almost OK | SuperDude88 | |
| - Regswap in createInit() - No clue what set_mtx() is doing - Some issues in _create(), maybe from daItemBase_c | |||
| 2023-09-10 | Import project | Luke Street | |
| Original repository: https://github.com/encounter/ww | |||
