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path: root/src/d/actor/d_a_wall.cpp
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2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-03-20Replace particle enums with official namesLagoLunatic
2025-09-18bpw partial cleanup, fix inline usage across several actorsLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
This fixes the sdata linker error in the debug build.
2025-08-22Fix collision struct formattingLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-06-27Remove fake inlineLagoLunatic
2025-05-29Document several more TU names (#770)123456789758
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-29player_swim 100%, bunch of inline cleanupLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-06Populate particle IDs enum with placeholders and use them everywhereLagoLunatic
2025-02-27Use "switch no" instead of "switch id/index"LagoLunatic
2024-10-28Clean up cc enumsJasper St. Pierre
2024-10-19Add fake headers for unsolved weak objects to reduce manual copy-pastingLagoLunatic
2024-10-18More warning cleanupLagoLunatic
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-05-06d_a_bk workLagoLunatic
2024-04-23Move res enums in cpp files to include res headers insteadLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-21Generate all actor profiles and method tablesLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-02-20More enum cleanupLagoLunatic
2024-02-16d_a_wall OKLagoLunatic
2024-02-16work on d_a_wall (#599)Andrew Glaze
* work on d_a_wall * fix suggestions and formatting
2023-11-30Add return type and static keyword to common actor static funcsLagoLunatic
2023-11-26Remove weak ctors/dtors from .cpp filesLagoLunatic
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-24Remove a bunch of weak symbols from TUsJasper St. Pierre
Done with regex /\* .* \*/ .*symbol.*.*\(.*\).* \{ \/\* Nonmatching \*\/ \}
2023-11-24Automatically generate headers for all actorsLagoLunatic
2023-11-23Remove all autogenerated @ functions from TUsJasper St. Pierre
2023-09-10Import projectLuke Street
Original repository: https://github.com/encounter/ww