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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_cc_s.cpp
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2026-05-08
Document some more enum value names
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2025-06-01
More demo work, cleanup
LagoLunatic
2025-03-06
Populate particle IDs enum with placeholders and use them everywhere
LagoLunatic
2025-02-23
Various cleanup
LagoLunatic
2024-10-28
Clean up cc enums
Jasper St. Pierre
2024-08-08
Move sqrtf to std:: namespace
LagoLunatic
2024-07-12
Add fpc_ProcID type and use it for all process IDs
LagoLunatic
See https://github.com/zeldaret/tp/pull/2173
2024-03-11
Add uint typedef
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-12
d_a_player_main AtParam work
LagoLunatic
2024-02-12
d_cc_s OK
LagoLunatic
2024-02-12
d_cc_s work
LagoLunatic
2024-02-09
d_cc_mass_s OK, d_cc_s work
LagoLunatic
2023-12-30
start adding particle/hitmark enums + some d_cc_s
LagoLunatic
2023-11-21
c_cc_s OK, c_cc_d inlines & enums work
LagoLunatic
2023-09-10
Import project
Luke Street
Original repository: https://github.com/encounter/ww