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path: root/src/d/d_gameover.cpp
AgeCommit message (Expand)Author
2026-05-28Demo work and fakematch cleanup (#1034)LagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-03-20Replace particle enums with official namesLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-05-31More demo workLagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-05-19Fix version definesLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-06Populate particle IDs enum with placeholders and use them everywhereLagoLunatic
2024-10-29misc cleanup, mostly inlinesLagoLunatic
2024-10-17More warning/error cleanup, mostly includesLagoLunatic
2024-07-17work on various inlines, JASSeqCtrl OKLagoLunatic
2024-06-29Implement inlines for d_gameoverLagoLunatic
2024-06-29d_gameover done on JPN and PALLagoLunatic
2024-06-29d_gameover (#663)Daniel Hajjar
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-05-08d_a_player_tact workLagoLunatic
2024-04-17add static keyword in more placesLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-02-03Clean up resource enums, more inline workLagoLunatic
2024-01-16Get more TUs to compileLagoLunatic
2024-01-06d_gameover workJasper St. Pierre
2024-01-06d_gameover startJasper St. Pierre
2023-09-10Import projectLuke Street