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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_ovlp_fade2.cpp
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Author
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-03-14
GX Vertex Format Fixes (#938)
Briggs Baltzell
2025-08-22
Remove a bunch of weak func order fakematches
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-12
Fix some version differences (#852)
LagoLunatic
2025-05-31
More demo work
LagoLunatic
2025-05-21
Cleanup
LagoLunatic
2025-05-19
Fix version defines
LagoLunatic
2025-04-12
d_drawlist OK, J2DPicture inline cleanup
LagoLunatic
2025-04-11
d_camera 28% (#732)
Mattias Blum
2025-03-31
Cleanup
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-02-23
Various cleanup
LagoLunatic
2024-10-29
misc cleanup, mostly inlines
LagoLunatic
2024-10-18
More warning cleanup
LagoLunatic
2024-07-14
Fakematch d_ovlp_fade2 weak order
LagoLunatic
2024-07-14
d_ovlp_fade2 100%, weak order not matched
LagoLunatic
2024-07-13
d_particle work
Jasper St. Pierre
2024-07-13
d_ovlp_fade2 work
Jasper St. Pierre
2024-04-17
add static keyword in more places
LagoLunatic
2024-04-13
some small matches and cleanups
Jasper St. Pierre
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-01-30
d_ovlp_fade2
Jcw87
2023-11-24
Remove a bunch of weak symbols from TUs
Jasper St. Pierre
2023-09-10
Import project
Luke Street