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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_resorce.cpp
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2025-09-19
Added enums for all used event/tmp bits/regs (#893)
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-05-19
Fix version defines
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-01-23
Mark funcs with weak func order issues as Equivalent, fix a few other issues
LagoLunatic
2024-11-02
warning cleanup
LagoLunatic
2024-06-30
Use the "next TU" fakematch to link d_door
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-02-20
More enum cleanup
LagoLunatic
2024-02-03
d_resorce OK
LagoLunatic
2024-01-04
Add drawlist inlines
LagoLunatic
2023-12-27
reorganize MSL_C/Runtime files. wip, notmatching
TakaRikka
2023-12-02
d_resorce match
Jasper St. Pierre
2023-11-21
Minor d_resource fixes
LagoLunatic
2023-11-10
d_resorce work
Jasper St. Pierre
2023-10-21
d_resource work
Jasper St. Pierre
2023-10-02
d_resource 99%
Jasper St. Pierre
2023-09-23
d_resorce mostly there
Jasper St. Pierre
2023-09-18
m_Do_printf (#53)
Jcw87
2023-09-10
Import project
Luke Street