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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_s_menu.cpp
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2026-05-28
Demo work and fakematch cleanup (#1034)
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-17
JAIZelInst OK (#1005)
LagoLunatic
2025-09-19
Added enums for all used event/tmp bits/regs (#893)
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-05-29
Document several more TU names (#770)
123456789758
2025-05-19
Fix version defines
LagoLunatic
2025-04-25
d_s_menu OK on JPN and PAL
LagoLunatic
2025-04-25
d_s_menu OK
LagoLunatic
2025-03-28
Cleanp a bunch of stuff
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-15
Add comments to scene profile structs
LagoLunatic
2025-02-23
Various cleanup
LagoLunatic
2025-01-08
Misc cleanup
LagoLunatic
2024-07-13
some scene/overlap documentation and fixes
Jasper St. Pierre
2024-07-06
Fix getPalLanguage name
LagoLunatic
2024-07-04
Add some dCom inlines from TP debug
LagoLunatic
2024-07-02
d_s_menu work
Jasper St. Pierre
2024-07-02
d_s_menu work
Jasper St. Pierre
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-04-17
add static keyword in more places
LagoLunatic
2024-03-08
fix version differences
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-02
misc matches
LagoLunatic
2024-01-24
d_s_menu couple small matches
LagoLunatic
2024-01-23
d_s_menu
Jcw87
2023-09-10
Import project
Luke Street