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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_s_name.cpp
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Author
2026-07-05
d_menu_save mostly done (#1103)
TakaRikka
2026-05-28
Demo work and fakematch cleanup (#1034)
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-17
JAIZelInst OK (#1005)
LagoLunatic
2026-03-14
Misc cleanup
LagoLunatic
2026-03-11
d_menu_cloth matching (#937)
Briggs Baltzell
2025-09-19
Added enums for all used event/tmp bits/regs (#893)
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-06-14
d_file_select matching for JPN and demo
LagoLunatic
2025-04-16
More inlines, use sizeof for memcard structs
LagoLunatic
2025-04-11
d_camera 28% (#732)
Mattias Blum
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-15
Add comments to scene profile structs
LagoLunatic
2025-02-23
Various cleanup
LagoLunatic
2025-01-11
Add more actor mode enums
LagoLunatic
2024-11-20
Clean up the weak data fakematches to be slightly closer to the real code
LagoLunatic
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-07-17
work on various inlines, JASSeqCtrl OK
LagoLunatic
2024-07-14
build fix
Jasper St. Pierre
2024-07-13
some scene/overlap documentation and fixes
Jasper St. Pierre
2024-07-02
d_s_menu work
Jasper St. Pierre
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-04-19
d_s_name minor work
Jasper St. Pierre
2024-04-18
d_s_name: a few small matches
LagoLunatic
2024-04-17
add static keyword in more places
LagoLunatic
2024-03-10
d_s_name
Jcw87
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-25
d_s_name work
Jasper St. Pierre
2024-02-01
Clean up comments
LagoLunatic
2024-01-30
d_s_name
Jcw87
2023-09-10
Import project
Luke Street