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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_s_open.cpp
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2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-06-04
Demo work (#786)
LagoLunatic
2025-05-19
Fix version defines
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-15
Add comments to scene profile structs
LagoLunatic
2024-07-13
some scene/overlap documentation and fixes
Jasper St. Pierre
2024-07-01
fix build
Jasper St. Pierre
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-04-17
add static keyword in more places
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-01-04
Add drawlist inlines
LagoLunatic
2023-12-15
Make some more TUs compile
Jcw87
2023-11-24
m_do_graphic work
Jasper St. Pierre
2023-10-13
jpn/pal fix
Jasper St. Pierre
2023-10-13
f_op_overlap cleanup, d_ovlp_fade progress
Jasper St. Pierre
2023-10-13
d_s_open match
Jasper St. Pierre
2023-10-02
forgot the profiles again
Jasper St. Pierre
2023-10-02
d_s_open 99%
Jasper St. Pierre
2023-09-10
Import project
Luke Street