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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_s_play.cpp
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2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-04-27
Demo work
LagoLunatic
2025-11-24
Remove dCcS::SetMass-related fakematches
LagoLunatic
2025-09-19
Added enums for all used event/tmp bits/regs (#893)
LagoLunatic
2025-09-17
m_Do_ext work
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-06-17
daPy_lk_c::dProcTool and daDemo00_c::execute matched, fix up various inlines ...
LagoLunatic
2025-05-19
Fix version defines
LagoLunatic
2025-03-29
player_swim 100%, bunch of inline cleanup
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-15
Add comments to scene profile structs
LagoLunatic
2025-01-31
Rename HostIO mChildID to mNo
LagoLunatic
2025-01-11
Some initial work on HIO classes definitions for debug build
LagoLunatic
2025-01-08
Fix mDoHIO inlines
LagoLunatic
2025-01-06
Add item button enum and talk button enum
LagoLunatic
2024-12-27
document inventory slots
Jasper St. Pierre
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-10-18
More warning cleanup
LagoLunatic
2024-07-13
d_ovlp_fade4 work
Jasper St. Pierre
2024-07-13
some scene/overlap documentation and fixes
Jasper St. Pierre
2024-07-12
Add fpc_ProcID type and use it for all process IDs
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-06-22
Use ARRAY_SIZE macro in asserts, fix ARRAY_SIZE macro to match
LagoLunatic
2024-04-17
add static keyword in more places
LagoLunatic
2024-03-25
Fix some names
LagoLunatic
2024-03-11
Standardize process ID type to be uint
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-25
Started cleaning up the itemNo enum
LagoLunatic
2024-01-23
d_s_play OK
LagoLunatic
2024-01-22
fix some inlines
LagoLunatic
2024-01-22
d_s_play 99%
LagoLunatic
2024-01-22
d_s_play data matches
LagoLunatic
2024-01-20
d_s_play work
Jasper St. Pierre
2024-01-06
use more inlines and enums
LagoLunatic
2023-12-30
use enums and inlines in more places
LagoLunatic
2023-12-27
reorganize MSL_C/Runtime files. wip, notmatching
TakaRikka
2023-12-20
use inlines in more places
LagoLunatic
2023-10-23
Rename d_a_player_link.h -> d_a_player_main.h
LagoLunatic
2023-10-07
Add Always.arc files enum
LagoLunatic
2023-09-14
work on d_s_play (#31)
TakaRikka
2023-09-10
Import project
Luke Street