| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 10 days | Demo matches | LagoLunatic | |
| 2026-07-14 | Some demo matches and fake inline fixes | LagoLunatic | |
| 2026-05-28 | Match 3 more d_a_tn funcs, clean up some inlines | LagoLunatic | |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic | |
| * Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment | |||
| 2026-05-08 | Document some more enum value names | LagoLunatic | |
| 2025-09-19 | Added enums for all used event/tmp bits/regs (#893) | LagoLunatic | |
| 2025-09-14 | Rename subtype to argument | LagoLunatic | |
| This appears to be the official name of this field based off of an assert in TP debug. | |||
| 2025-08-26 | boko closer to matching, various documentation, enum/inline/struct fixes | LagoLunatic | |
| 2025-08-23 | d_a_boko (#864) | Maide | |
| * d_a_boko * PR | |||
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic | |
| 2025-07-25 | DEMO_SELECT | LagoLunatic | |
| 2025-06-15 | d_a_player_main cleanup and inlines | LagoLunatic | |
| 2025-06-01 | More demo work, cleanup | LagoLunatic | |
| 2025-05-31 | Demo work, d_a_kytag02 and d_a_ff OK | LagoLunatic | |
| 2025-05-21 | Fix demo version diffs in gameinfo/save/stage/etc | LagoLunatic | |
| 2025-04-13 | d_stage cleanup | LagoLunatic | |
| 2025-04-11 | d_camera 28% (#732) | Mattias Blum | |
| * initial progress * more progress * more progress * more progress * more progress * more progress * more progress * more progress * more progress * more progress * more progress * more progress * fix outdated member names * more progress * more progress * more progress * more progress * more progress * more progress * fixed deprecated member references * more progress * more progress * more progress * fix deprecated member references * more progress * more progress * more progress * more progress * more progress * check in for review * remove comment * initial PR changes * more PR changes * more PR changes * added anonymous struct as class member * reverted changes to `stage_camera2_data_class` * added `dCamera_event_data`, `dCamera_monitoring_things` and `dCamera_DMC_system` from debug maps * more progress * more progress * realmatch for `camera_draw` * PR changes * fix broken merge * formatting * Reverted change to `camSphChkdata` that caused `sph_chk_callback` match to regress * Reverted change to `BG` struct that caused ctor and dtor match to regress | |||
| 2025-04-01 | Cleanup | LagoLunatic | |
| 0.0099999998f -> 0.01f 4 space indents Unnecessary parentheses from Ghidra etc | |||
| 2025-03-28 | Cleanp a bunch of stuff | LagoLunatic | |
| 2025-03-28 | Cleanup the 3 path/point structs | LagoLunatic | |
| 2025-01-14 | Fix various data relocation differences in unlinked TUs | LagoLunatic | |
| 2025-01-06 | Add enums for island room numbers and indexes | LagoLunatic | |
| 2024-10-19 | Add fake headers for unsolved weak objects to reduce manual copy-pasting | LagoLunatic | |
| 2024-10-10 | d_a_bk work, FILI inline cleanup | LagoLunatic | |
| 2024-07-13 | some scene/overlap documentation and fixes | Jasper St. Pierre | |
| 2024-07-12 | Add fpc_ProcID type and use it for all process IDs | LagoLunatic | |
| See https://github.com/zeldaret/tp/pull/2173 | |||
| 2024-06-22 | Use NULL macro in asserts, fix NULL macro to match | LagoLunatic | |
| 2024-05-08 | d_a_player_tact work | LagoLunatic | |
| 2024-03-11 | Standardize process ID type to be uint | LagoLunatic | |
| 2024-03-08 | rename fopAc_ac_c member vars to match TP decomp | LagoLunatic | |
| 2024-02-25 | d_a_tag_volcano 99% | Jasper St. Pierre | |
| 2024-01-09 | d_a_agb 99% | LagoLunatic | |
| 2024-01-04 | Add drawlist inlines | LagoLunatic | |
| 2024-01-04 | Move event bits enum | LagoLunatic | |
| 2024-01-04 | Add save stage table, stage type, and event bit enums | LagoLunatic | |
| 2023-12-28 | d_a_bomb 100%, not matching | LagoLunatic | |
| 2023-12-27 | reorganize MSL_C/Runtime files. wip, notmatching | TakaRikka | |
| 2023-12-19 | dummy data should be static | Jcw87 | |
| 2023-12-08 | add default params to a lot more functions | LagoLunatic | |
| 2023-12-08 | add default params to fopacm create funcs | LagoLunatic | |
| 2023-12-04 | d_door start | LagoLunatic | |
| 2023-12-02 | d_attention work | Jasper St. Pierre | |
| 2023-11-25 | d_stage 100%, no match | LagoLunatic | |
| 2023-11-11 | d_stage progress + struct fixes | LagoLunatic | |
| 2023-10-23 | Rename d_a_player_link.h -> d_a_player_main.h | LagoLunatic | |
| 2023-10-18 | d_a_player_main work | LagoLunatic | |
| 2023-10-14 | kankyo fixes, d_envse start | Jasper St. Pierre | |
| 2023-10-02 | d_stage fixup | Jasper St. Pierre | |
| 2023-09-22 | f_op_actor_mng progress | Jasper St. Pierre | |
| 2023-09-22 | d_point_wind match, d_path start | Jasper St. Pierre | |
