| Age | Commit message (Collapse) | Author |
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* d_file_error OK, use J2DPane inlines everywhere
* d_menu_fmap demo work
* fmap and fmap2 work
* fix demo regression with ternary fakematch
* inline cleanup, f_pc_profile OK for demo
* fix min/max bss order
* lstair almost for demo
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* blockenc and encode_s3tc progress
* cleanup
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* m_Do_controller_pad and m_Do_Reset OK for demo, m_Do_machine 100% with weak func order
* Add machine.pch, m_Do_machine OK for demo
* m_Do_gba_com and m_Do_MemCardRWmng OK for demo
* m_Do_graphic work
* m_Do_graphic JPN/PAL version diffs
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`camera_process_class` and `camera_class` were swapped according to TP's RTTI info.
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* fopMsgM_msgDataProc_c::stringSet work
* Fix JPN
* More stringSet work
* work
* get rid of fake temps
* stringSet 99.99%
* fopMsgM_msgDataProc_c::stringLength 100%
* d_msg work
* fix pal
* fix message_paper, d_meter version diff fixes
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parameters (#1142)
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* Add angle conversion constants and macros
* Replace angle literals with hex instead of decimal
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* most of dolsdk copied over
* add some gf stuff
* trk wip
* ode/amc stuff
* build fix
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* Fix some profile comments
* Add missing static for local visibility data
* Move proc name and draw priority enums to f_pc
* Add _e suffix to daObjBarrier_c proc enum
* Change proc name enum format to match TP
* Change draw prio enum format to match TP
* Change ItemNo enum format, finish fixing item names
* Revert static for cb1 hio
* Clean up formatting of profile comments
* Fix comment alignment
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* d_a_player_main cleanup and some demo matches
* Add unions for player_main procvars
* Make d_a_player_main fields private
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* d_a_movie_player 99%
* Fix version differences
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* Update vertex attribute formats in `d_a_hookshot.cpp` for improved correctness.
* Fix texture coordinate formats in `J3DSys.cpp` to use `GX_TEX_ST` for improved semantics.
* Update vertex attribute formats in `JFWDisplay.cpp` for improved semantics.
* Update texture coordinate vertex format in `J2DWindow.cpp` to use `GX_TEX_ST` for improved semantics.
* Refactor `J2DWindow.cpp` for improved readability: update constructor initialization style, inline function arguments, and add spacing for clarity in GX rendering logic.
* Update vertex attribute formats in `JUTResFont.cpp` for improved correctness and semantic clarity.
* Update vertex attribute format in `d_kankyo_rain.cpp` to use `GX_POS_XYZ` for improved correctness.
* Update texture coordinate formats in `d_ovlp_fade2.cpp` to use `GX_TEX_ST` for improved semantics.
* Update texture coordinate format in `d_ovlp_fade4.cpp` to use `GX_TEX_ST` for improved semantics
* Format vertex attribute and texture coordinate initialization in `d_a_goal_flag.cpp` for improved consistency and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_majuu_flag.cpp` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_pirate_flag.cpp` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_sail.cpp` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_sea.cpp` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_wood.cpp` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `m_Do_ext.cpp` for improved correctness and semantics.
* Undid formatting of `halftofull` array in `JUTResFont.cpp`
* Update vertex attribute and texture coordinate formats in `d_tree.cpp` for improved correctness and semantics.
* Update vertex attribute and texture coordinate formats in `d_a_bwdg.cpp` for improved correctness and semantics.
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* Fix some version differences
* Found real inline name for checkBowMiniGame
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* Demo work
* Fix PAL
* Fix d_door weak func order and link it
* Fix d_door for demo
* JKernel OK on demo + misc
* tag_attention 100% on demo
* More demo work and fix some retail fakematches
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