summaryrefslogtreecommitdiff
path: root/include/d/actor/d_a_npc_md.h
blob: 5b6d43cbbb2ef52d14cf9f0a47c98fd0ac18013b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
#ifndef D_A_NPC_MD_H
#define D_A_NPC_MD_H

#include "d/actor/d_a_player_npc.h"
#include "m_Do/m_Do_hostIO.h"
#include "d/d_npc.h"
#include "d/d_bg_s_lin_chk.h"
#include "d/d_drawlist.h"

class daNpc_Md_followEcallBack_c : public dPa_levelEcallBack {
public:
    ~daNpc_Md_followEcallBack_c() {}
    
    void execute(JPABaseEmitter*);
    void setup(JPABaseEmitter*, const cXyz*, const csXyz*, s8);
    void end();

    JPABaseEmitter* getEmitter() { return mpEmitter; }
    cXyz& getPos() { return mPos; }
    void setAngle(s16 x, s16 y, s16 z) { mAngle.set(x, y, z); }

private:
    /* 0x04 */ JPABaseEmitter* mpEmitter;
    /* 0x08 */ cXyz mPos;
    /* 0x14 */ csXyz mAngle;
};  // Size: 0x1C

class daNpc_Md_c : public daPy_npc_c {
public:
    enum ActionStatus {
        ACTION_STARTING  = 0,
        ACTION_ONGOING_1 = 1,
        ACTION_ONGOING_2 = 2,
        ACTION_ONGOING_3 = 3,
        ACTION_ENDING    = -1,
    };
    
    enum daNpc_Md_StatusBit_e {
        daMdStts_UNK1            = 0x00000001,
        daMdStts_UNK2            = 0x00000002,
        daMdStts_UNK4            = 0x00000004,
        daMdStts_UNK8            = 0x00000008,
        daMdStts_FLY             = 0x00000010,
        daMdStts_CAM_TAG_IN      = 0x00000020,
        daMdStts_UNK40           = 0x00000040,
        daMdStts_UNK80           = 0x00000080,
        daMdStts_XY_TALK         = 0x00000100,
        daMdStts_UNK200          = 0x00000200,
        daMdStts_UNK400          = 0x00000400,
        daMdStts_CARRY_ACTION    = 0x00000800,
        daMdStts_SHIP_RIDE       = 0x00001000,
        daMdStts_LIGHT_HIT       = 0x00002000,
        daMdStts_UNK4000         = 0x00004000,
        daMdStts_LIGHT_BODY_HIT  = 0x00008000,
        daMdStts_DEFAULT_TALK_XY = 0x00010000,
        daMdStts_UNK20000        = 0x00020000,
    };
    
    typedef BOOL (daNpc_Md_c::*ActionFunc)(void*);
    typedef void (daNpc_Md_c::*EventActionInitFunc)(int evtStaffId);
    typedef BOOL (daNpc_Md_c::*EventActionFunc)(int evtStaffId);
    
    BOOL chkPlayerAction(ActionFunc func) { return mCurrPlayerActionFunc == func; }
    BOOL chkNpcAction(ActionFunc func) { return mCurrNpcActionFunc == func; }
    
    void setBitStatus(u32 status) { cLib_onBit<u32>(m30F0, status); }
    void clearStatus(u32 status) { cLib_offBit<u32>(m30F0, status); }
    BOOL checkStatus(u32 status) { return cLib_checkBit<u32>(m30F0, status); }
    void setStatus(u32 status) { m30F0 = status; }
    void clearStatus() { m30F0 = 0; }
    BOOL checkStatusFly() { return cLib_checkBit<u32>(m30F0, daMdStts_FLY); }
    void onBitCamTagIn() { cLib_onBit<u32>(m30F0, daMdStts_CAM_TAG_IN); }
    void offBitCamTagIn() { cLib_offBit<u32>(m30F0, daMdStts_CAM_TAG_IN); }
    BOOL checkStatusCamTagIn() { return cLib_checkBit<u32>(m30F0, daMdStts_CAM_TAG_IN); }
    void onXYTalk() { cLib_onBit<u32>(m30F0, daMdStts_XY_TALK); }
    void offXYTalk() { cLib_offBit<u32>(m30F0, daMdStts_XY_TALK); }
    BOOL isXYTalk() { return cLib_checkBit<u32>(m30F0, daMdStts_XY_TALK); }
    void noCarryAction() { cLib_onBit<u32>(m30F0, daMdStts_CARRY_ACTION); }
    void offNoCarryAction() { cLib_offBit<u32>(m30F0, daMdStts_CARRY_ACTION); }
    BOOL isNoCarryAction() { return cLib_checkBit<u32>(m30F0, daMdStts_CARRY_ACTION); }
    void onShipRide() { cLib_onBit<u32>(m30F0, daMdStts_SHIP_RIDE); }
    void offShipRide() { cLib_offBit<u32>(m30F0, daMdStts_SHIP_RIDE); }
    BOOL isShipRide() { return cLib_checkBit<u32>(m30F0, daMdStts_SHIP_RIDE); }
    void onLightHit() { cLib_onBit<u32>(m30F0, daMdStts_LIGHT_HIT); }
    void offLightHit() { cLib_offBit<u32>(m30F0, daMdStts_LIGHT_HIT); }
    BOOL isLightHit() { return cLib_checkBit<u32>(m30F0, daMdStts_LIGHT_HIT); }
    void onLightBodyHit() { cLib_onBit<u32>(m30F0, daMdStts_LIGHT_BODY_HIT); }
    void offLightBodyHit() { cLib_offBit<u32>(m30F0, daMdStts_LIGHT_BODY_HIT); }
    BOOL isLightBodyHit() { return cLib_checkBit<u32>(m30F0, daMdStts_LIGHT_BODY_HIT); }
    void onDefaultTalkXY() { cLib_onBit<u32>(m30F0, daMdStts_DEFAULT_TALK_XY); }
    void offDefaultTalkXY() { cLib_offBit<u32>(m30F0, daMdStts_DEFAULT_TALK_XY); }
    BOOL isDefaultTalkXY() { return cLib_checkBit<u32>(m30F0, daMdStts_DEFAULT_TALK_XY); }
    
    bool isOldLightBodyHit() { return mOldLightBodyHit; }
    void setOldLightBodyHit() { mOldLightBodyHit = isLightBodyHit(); }
    
    void setTypeEdaichi() { mType = 4; }
    void setTypeM_Dai() { mType = 5; }
    void setTypeM_DaiB() { mType = 6; }
    void setTypeShipRide() { mType = 7; }
    BOOL isTypeAtorizk() { return mType == 0; }
    BOOL isTypeAdanmae() { return mType == 1; }
    BOOL isTypeM_Dra09() { return mType == 2; }
    BOOL isTypeSea() { return mType == 3; }
    BOOL isTypeEdaichi() { return mType == 4; }
    BOOL isTypeM_Dai() { return mType == 5; }
    BOOL isTypeM_DaiB() { return mType == 6; }
    BOOL isTypeShipRide() { return mType == 7; }
    
    s16 getHead_x() { return mJntCtrl.mAngles[0][0]; }
    s16 getHead_y() { return mJntCtrl.mAngles[0][1]; }
    s16 getBackbone_x() { return mJntCtrl.mAngles[1][0]; }
    s16 getBackbone_y() { return mJntCtrl.mAngles[1][1]; }
    s16 getWaistRotX() { return m3114; }
    s16 getWaistRotY() { return m3116; }
    void clearJntAng() {     
        mJntCtrl.mAngles[0][1] = 0; // Head_y
        mJntCtrl.mAngles[0][0] = 0; // Head_x
        mJntCtrl.mAngles[1][1] = 0; // BackBone_y
        mJntCtrl.mAngles[1][0] = 0; // BackBone_x
    }
    
    s8 getArmRJntNum() { return m_armR_jnt_num; }
    s8 getArmRlocJntNum() { return m_armRloc_jnt_num; }
    s8 getArmLJntNum() { return m_armL_jnt_num; }
    s8 getArmLlocJntNum() { return m_armLloc_jnt_num; }
    s8 getHairJntNum(int i) { return m_hair_jnt_nums[i]; }
    
    J3DModel* getModel() { return mpMorf->getModel(); }
    cXyz& getAttentionBasePos() { return m3094; }
    cXyz& getEyePos() { return m3088; }
    cXyz* getPHairPos(int i) { return &m3174[i]; }
    cXyz* getPHairVec(int i) { return &m31D4[i]; }
    f32* getPHairDist(int i) { return &m3264[i]; }
    cXyz* getPHairWall() { return m3234; }
    
    void incAttnSetCount() {
        if (m312B != 0xFF) {
            m312B++;
        }
    }
    
    u8 checkBitHairMode(u8 bit) { return cLib_checkBit<u8>(m3134, bit); }
    void setBitHairMode(u8 bit) { cLib_onBit<u8>(m3134, bit); }
    
    u8 getPiyo2TalkCNT() { return m313C; }
    void setPiyo2TalkCNT(u8 cnt) { m313C = cnt; }
    void countPiyo2TalkCNT() {
        m313C++;
        if (m313C >= 3) {
            m313C = 0;
        }
    }
    
    void setRunRate(f32 rate) {
        mRunRate = rate;
        mpMorf->setAnmRate(mRunRate);
        mpArmMorf->setAnmRate(mRunRate);
    }
    
    s16 getFlyingTimer() { return m_flyingTimer; }
    void setFlyingTimer(s16 value) {  m_flyingTimer = value; }
    void calcFlyingTimer() { cLib_calcTimer(&m_flyingTimer); }
    u8 checkBitEffectStatus(u8 bit) { return m3135 & bit; }
    u8 getTalkType() { return mType; }
    void setTalkType(u8 type) { mType = type; }
    void setBitEffectStatus(u8 bit) { cLib_onBit<u8>(m3135, bit); }
    void setEffectStatus(u8 status) { m3135 = status; }
    
    ~daNpc_Md_c();
    
    s16 XyCheckCB(int);
    s16 XyEventCB(int);
    cPhs_State create();
    BOOL createHeap();
    BOOL setAction(ActionFunc*, ActionFunc, void*);
    void npcAction(void*);
    void setNpcAction(ActionFunc, void* = NULL);
    void playerAction(void*);
    void setPlayerAction(ActionFunc, void* = NULL);
    s16 getStickAngY(int);
    int calcStickPos(s16, cXyz*);
    BOOL flyCheck();
    BOOL mirrorCancelCheck();
    void setWingEmitter();
    void setHane02Emitter();
    void deleteHane02Emitter();
    void setHane03Emitter();
    void deleteHane03Emitter();
    void returnLinkPlayer();
    BOOL shipRideCheck();
    BOOL isFallAction();
    BOOL returnLinkCheck();
    BOOL lightHitCheck();
    int wallHitCheck();
    void NpcCall(int*);
    BOOL checkCollision(int);
    void restartPoint(s16);
    void setMessageAnimation(u8);
    void waitGroundCheck();
    BOOL chkAdanmaeDemoOrder();
    BOOL waitNpcAction(void*);
    BOOL harpWaitNpcAction(void*);
    BOOL XYTalkCheck();
    BOOL talkNpcAction(void*);
    BOOL shipTalkNpcAction(void*);
    BOOL kyohiNpcAction(void*);
    BOOL shipNpcAction(void*);
    BOOL mwaitNpcAction(void*);
    BOOL squatdownNpcAction(void*);
    BOOL sqwait01NpcAction(void*);
    void changeCaught02();
    BOOL carryNpcAction(void*);
    BOOL throwNpcAction(void*);
    BOOL glidingNpcAction(void*);
    s16 windProc();
    BOOL fallNpcAction(void*);
    BOOL fall02NpcAction(void*);
    BOOL wallHitNpcAction(void*);
    BOOL land01NpcAction(void*);
    BOOL land02NpcAction(void*);
    BOOL land03NpcAction(void*);
    BOOL piyo2NpcAction(void*);
    BOOL deleteNpcAction(void*);
    BOOL demoFlyNpcAction(void*);
    void routeAngCheck(cXyz&, s16*);
    void routeWallCheck(cXyz&, cXyz&, s16*);
    f32 checkForwardGroundY(s16);
    f32 checkWallJump(s16);
    BOOL routeCheck(f32, s16*);
    BOOL searchNpcAction(void*);
    BOOL hitNpcAction(void*);
    void setNormalSpeedF(f32, f32, f32, f32, f32);
    void setSpeedAndAngleNormal(f32, s16);
    void walkProc(f32, s16);
    BOOL jumpNpcAction(void*);
    BOOL escapeNpcAction(void*);
    BOOL waitPlayerAction(void*);
    BOOL walkPlayerAction(void*);
    BOOL hitPlayerAction(void*);
    BOOL jumpPlayerAction(void*);
    BOOL flyPlayerAction(void*);
    BOOL landPlayerAction(void*);
    BOOL mkamaePlayerAction(void*);
    BOOL carryPlayerAction(void*);
    BOOL eventProc();
    void initialDefault(int);
    BOOL actionDefault(int);
    void initialWaitEvent(int);
    BOOL actionWaitEvent(int);
    void initialLetterEvent(int);
    void initialMsgSetEvent(int);
    BOOL actionMsgSetEvent(int);
    BOOL actionMsgEndEvent(int);
    void initialMovePosEvent(int);
    void initialFlyEvent(int);
    BOOL actionFlyEvent(int);
    void initialGlidingEvent(int);
    BOOL actionGlidingEvent(int);
    void initialLandingEvent(int);
    BOOL actionLandingEvent(int);
    void initialWalkEvent(int);
    BOOL actionWalkEvent(int);
    BOOL actionDashEvent(int);
    void initialEndEvent(int);
    BOOL actionTactEvent(int);
    void initialTakeOffEvent(int);
    BOOL actionTakeOffEvent(int);
    void initialOnetimeEvent(int);
    BOOL actionOnetimeEvent(int);
    void initialQuake(int);
    void setHarpPlayNum(int);
    void initialHarpPlayEvent(int);
    BOOL actionHarpPlayEvent(int);
    void initialOffLinkEvent(int);
    void initialOnLinkEvent(int);
    void initialTurnEvent(int);
    BOOL actionTurnEvent(int);
    void initialSetAnmEvent(int);
    void initialLookDown(int);
    void initialLookUp(int);
    BOOL actionLookDown(int);
    BOOL talk_init();
    BOOL talk(int);
    int getAnmType(u8);
    BOOL initTexPatternAnm(u8, bool);
    void playTexPatternAnm();
    BOOL initLightBtkAnm(bool);
    void playLightBtkAnm();
    BOOL setAnm(int);
    bool dNpc_Md_setAnm(mDoExt_McaMorf2*, f32, int, f32, f32, char*, char*, const char*);
    bool dNpc_Md_setAnm(mDoExt_McaMorf*, int, f32, f32, char*, const char*);
    bool chkAttention(cXyz, s16, int);
    bool chkArea(cXyz*);
    void carryCheck();
    void eventOrder();
    void checkOrder();
    BOOL checkCommandTalk();
    u16 next_msgStatus(u32*);
    u32 getMsg();
    void setCollision();
    void setAttention(bool);
    void lookBack(int, int, int);
    void lookBack(cXyz*, int, int);
    s32 lookBackWaist(s16, f32);
    void setBaseMtx();
    void deletePiyoPiyo();
    BOOL init();
    BOOL draw();
    void animationPlay();
    void checkPlayerRoom();
    BOOL execute();
    void particle_set(JPABaseEmitter**, u16);
    void emitterTrace(JPABaseEmitter*, MtxP, csXyz*);
    void emitterDelete(JPABaseEmitter**);
    
    virtual BOOL isTagCheckOK();
    virtual f32 getGroundY() { return mAcch.GetGroundH(); }
    virtual MtxP getLeftHandMatrix() { return cullMtx; }
    virtual MtxP getRightHandMatrix() { return cullMtx; }
    virtual f32 getBaseAnimeFrameRate() { return 1.0f; }
    virtual f32 getBaseAnimeFrame() { return 0.0f; }
    
    static bool m_flying;
    static bool m_mirror;
    static bool m_seaTalk;
    static s16 m_flyingTimer;
    static bool m_playerRoom;
    
    static bool isFlying() { return m_flying; }
    static void onFlying() { m_flying = true; }
    static void offFlying() { m_flying = false; }
    static bool isMirror() { return m_mirror; }
    static void onMirror() { m_mirror = true; }
    static void offMirror() { m_mirror = false; }
    static bool isSeaTalk() { return m_seaTalk; }
    static void onSeaTalk() { m_seaTalk = true; }
    static void offSeaTalk() { m_seaTalk = false; }
    static s16 getMaxFlyingTimer();
    static bool isPlayerRoom() { return m_playerRoom; }
    static void onPlayerRoom() { m_playerRoom = true; }
    static void offPlayerRoom() { m_playerRoom = false; }
    
private:
    /* 0x04EC */ request_of_phase_process_class mPhase;
    /* 0x04F4 */ J3DModel* mpHarpModel;
    /* 0x04F8 */ J3DModel* mpHarpLightModel;
    /* 0x04FC */ mDoExt_McaMorf2* mpMorf;
    /* 0x0500 */ mDoExt_McaMorf2* mpArmMorf;
    /* 0x0504 */ mDoExt_McaMorf* mpWingMorf;
    /* 0x0508 */ JPABaseEmitter* m0508[6];
    /* 0x0520 */ mDoExt_btpAnm m0520;
    /* 0x0534 */ mDoExt_btkAnm mLightBtkAnm;
    /* 0x0548 */ u32 mShadowId;
    /* 0x054C */ dBgS_AcchCir mAcchCir[2];
    /* 0x05CC */ dBgS_MirLightLinChk mLinChk;
    /* 0x0638 */ dCcD_Stts mStts;
    /* 0x0674 */ dCcD_Cyl mCyl1;
    /* 0x07A4 */ dCcD_Cyl mCyl2;
    /* 0x08D4 */ dCcD_Cyl mCyl3;
    /* 0x0A04 */ dCcD_Cps mCps;
    /* 0x0B3C */ dNpc_JntCtrl_c mJntCtrl;
    /* 0x0B70 */ dDlst_mirrorPacket m0B70;
    /* 0x304C */ daPy_mtxFollowEcallBack_c m304C;
    /* 0x3058 */ daNpc_Md_followEcallBack_c m3058;
    /* 0x3074 */ dPa_rippleEcallBack m3074;
    /* 0x3088 */ cXyz m3088;
    /* 0x3094 */ cXyz m3094;
    /* 0x30A0 */ cXyz m30A0;
    /* 0x30AC */ cXyz m30AC;
    /* 0x30B8 */ cXyz m30B8;
    /* 0x30C4 */ cXyz m30C4;
    /* 0x30D0 */ f32 m30D0;
    /* 0x30D4 */ ActionFunc mCurrPlayerActionFunc;
    /* 0x30E0 */ ActionFunc mCurrNpcActionFunc;
    /* 0x30EC */ u32 mMsgNo;
    /* 0x30F0 */ u32 m30F0;
    /* 0x30F4 */ u32 m30F4;
    /* 0x30F8 */ f32 m30F8;
    /* 0x30FC */ f32 mRunRate;
    /* 0x3100 */ int m3100;
    /* 0x3104 */ int m3104;
    /* 0x3108 */ f32 m3108;
    /* 0x310C */ f32 m310C;
    /* 0x3110 */ s16 m3110;
    /* 0x3112 */ s16 m3112;
    /* 0x3114 */ s16 m3114;
    /* 0x3116 */ s16 m3116;
    /* 0x3118 */ s16 m3118;
    /* 0x311A */ s16 m311A;
    /* 0x311C */ s8 m_backbone1_jnt_num;
    /* 0x311D */ s8 m_backbone2_jnt_num;
    /* 0x311E */ s8 m_armR_jnt_num;
    /* 0x311F */ s8 m_armL_jnt_num;
    /* 0x3120 */ s8 m_armRloc_jnt_num;
    /* 0x3121 */ s8 m_armLloc_jnt_num;
    /* 0x3122 */ s8 m_wingRloc_jnt_num;
    /* 0x3123 */ s8 m_wingLloc_jnt_num;
    /* 0x3124 */ s8 m_neck_jnt_num;
    /* 0x3125 */ s8 m_wingR2_jnt_num;
    /* 0x3126 */ s8 m_wingL2_jnt_num;
    /* 0x3127 */ s8 m_wingR3_jnt_num;
    /* 0x3128 */ s8 m_wingL3_jnt_num;
    /* 0x3129 */ s8 m_handL_jnt_num;
    /* 0x312A */ s8 m312A;
    /* 0x312B */ u8 m312B;
    /* 0x312C */ u8 m312C;
    /* 0x312D */ s8 m312D;
    /* 0x312E */ s8 mCurEventMode;
    /* 0x312F */ u8 m312F;
    /* 0x3130 */ u8 m3130;
    /* 0x3131 */ u8 m3131;
    /* 0x3132 */ s8 mActionStatus;
    /* 0x3133 */ u8 m3133;
    /* 0x3134 */ u8 m3134;
    /* 0x3135 */ u8 m3135;
    /* 0x3136 */ u8 m3136;
    /* 0x3137 */ u8 m3137;
    /* 0x3138 */ u8 mType;
    /* 0x3139 */ s8 mCurEvent;
    /* 0x313A */ u8 m313A;
    /* 0x313B */ u8 m313B[0x313C - 0x313B];
    /* 0x313C */ u8 m313C;
    /* 0x313D */ u8 m313D;
    /* 0x313E */ u8 m313E;
    /* 0x313F */ s8 m313F;
    /* 0x3140 */ bool mOldLightBodyHit;
    /* 0x3141 */ u8 m3141[0x3144 - 0x3141];
    /* 0x3144 */ s16 m3144;
    /* 0x3146 */ s16 m3146;
    /* 0x3148 */ s16 m3148;
    /* 0x314A */ s16 m314A;
    /* 0x314C */ s16 m314C;
    /* 0x314E */ s16 m314E;
    /* 0x3150 */ f32 m3150;
    /* 0x3154 */ f32 m3154;
    /* 0x3158 */ s16 mEventIdxTable[10];
    /* 0x316C */ s8 m_hair_jnt_nums[8];
    /* 0x3174 */ cXyz m3174[8];
    /* 0x31D4 */ cXyz m31D4[8];
    /* 0x3234 */ cXyz m3234[4];
    /* 0x3264 */ f32 m3264[8];
    /* 0x3284 */ char mModelArcName[3];
    /* 0x3287 */ u8 m3287[0x3298 - 0x3287];
    /* 0x3298 */ cXyz m3298;
    /* 0x32A4 */ cXyz m32A4;
    /* 0x32B0 */ cBgS_PolyInfo mPolyInfo;
};

#endif /* D_A_NPC_MD_H */