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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_npc_md.h
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12 days
Enum usage
LagoLunatic
2026-05-22
d_a_npc_md 99% for demo
LagoLunatic
2026-05-22
Fix d_a_npc_md inline usage
LagoLunatic
2026-05-22
Fix d_a_npc_md weak func order, clean up order fakematches from d_a_player main
LagoLunatic
2026-05-22
d_a_npc_md - 99% matching (#896)
123456789758
2025-09-02
Add empty placeholders to fix HIO funcs missing when linking debug version
LagoLunatic
2025-06-13
Misc demo matches
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-02-23
Various cleanup
LagoLunatic
2025-01-31
Rename HostIO mChildID to mNo
LagoLunatic
2025-01-27
d_a_npc_md work
LagoLunatic
2025-01-11
Some initial work on HIO classes definitions for debug build
LagoLunatic
2024-03-11
Standardize process ID type to be uint
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-26
misc cleanup
LagoLunatic
2024-02-25
d_a_npc_md
LagoLunatic
2024-02-24
d_a_npc_md work
LagoLunatic
2023-12-27
d_a_tag_etc minor cleanup
Jasper St. Pierre
2023-12-27
d_a_tag_etc match
Jasper St. Pierre
2023-12-20
d_a_npc_md work
LagoLunatic
2023-12-07
d_a_npc_md work
LagoLunatic
2023-12-06
d_a_npc_md work
LagoLunatic
2023-12-03
match d_s_room (some fakematches)
LagoLunatic
2023-11-30
d_a_npc_md work
LagoLunatic
2023-11-27
d_a_npc_md progress
LagoLunatic
2023-11-26
Use struct bitfields for pad buttons, matching several functions
LagoLunatic
2023-11-21
d_a_rd, d_lib etc work
LagoLunatic
2023-11-20
npc_md work
LagoLunatic
2023-11-20
agbsw0 and agb cleanup and some matches
LagoLunatic
2023-11-07
player_main and npc_md work
LagoLunatic
2023-11-06
Minor fixes
LagoLunatic
2023-10-29
Started d_com_static
LagoLunatic
2023-10-26
d_a_npc_md progress
LagoLunatic
2023-10-26
Get d_a_npc_md set up
LagoLunatic