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#ifndef D_A_SHOP_ITEM_H
#define D_A_SHOP_ITEM_H
#include "d/actor/d_a_itembase.h"
class dCloth_packet_c;
struct daShopItem_c_m_data {
/* 0x00 */ Vec mScale;
/* 0x0C */ Vec field_0x0C;
/* 0x18 */ SVec field_0x18;
};
class daShopItem_c : public daItemBase_c {
public:
inline cPhs_State _create();
inline bool _delete();
void setTevType(int type) { mTevType = type; }
char* getShopArcname();
s16 getShopBmdIdx();
void CreateInit();
bool _execute();
void set_mtx();
bool _draw();
//virtual funcs
void setListStart() {}
void settingBeforeDraw();
void setTevStr();
BOOL clothCreate();
//funcs in d_a_shop_item_static
cXyz* getScaleP();
csXyz* getRotateP();
cXyz* getPosP();
cXyz getCenter();
const daShopItem_c_m_data* getData() { return mData; }
static const char m_cloth_arcname[];
static const f32 m_cullfar_max;
static const u8 mModelType[255];
static const daShopItem_c_m_data mData[255];
/* 0x63C */ request_of_phase_process_class mPhase;
/* 0x644 */ dCloth_packet_c* field_0x644;
/* 0x648 */ u8 field_0x648;
/* 0x64C */ Mtx field_0x64C;
/* 0x67C */ int mTevType;
};
#endif /* D_A_SHOP_ITEM_H */
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