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path: root/src/d/d_cam_type2.cpp
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//
// Generated by dtk
// Translation Unit: d_cam_type2.cpp
//

#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_camera.h"

const char* dCamera_c::mvBGTypes[35] = {
    "????",
    "Field",
    "Dungeon",
    "Plain",
    "DungeonDown",
    "DungeonUp",
    "DungeonCorner",
    "Jump",
    "DungeonWide",
    "Room",
    "FieldCushion",
    "OverLook",
    "Corridor",
    "Subject",
    "DungeonPassage",
    "Cliff",
    "Cliff2",
    "MajTower",
    "Boss01",
    "Boss02",
    "Gamoss",
    "MiniIsland",
    "Amoss",
    "Cafe",
    "P_Ganon1",
    "P_Ganon2",
    "WindBoss",
    "P_Ganon3",
    "G_BedRoom",
    "G_Roof",
    "G_BedRoom2",
    "Boss04",
    "WindHall",
    "BigBird",
    "DStairs",
};

const int dCamera_c::mvBGType_num = ARRAY_SIZE(mvBGTypes);