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2022-07-26[Vulkan] Point sprite geometry shaderTriang3l
2022-07-25[DXBC] Skip backface check in point PsParamGenTriang3l
2022-07-25[Vulkan] 32-bit index fetch without fullDrawIndexUint32Triang3l
2022-07-24[GPU] Treat non-adaptive-tessellated patches as 1-control-pointTriang3l
2022-07-22[GPU] EDRAM looped addressing (resolves #2031)Triang3l
2022-07-21[DXBC] Update PsParamGen comment [ci skip]Triang3l
2022-07-21[GPU] Eliminate unused shader I/O, UCP culling, centroid on VulkanTriang3l
2022-07-18[GPU] Remove orphaned GetPresentArea declaration [ci skip]Triang3l
2022-07-17[GPU] Up to 7x7 resolution scalingTriang3l
2022-07-17[GPU] Translucent trace viewer controlsTriang3l
2022-07-17[GPU] Trace viewer Android content URI loadingTriang3l
2022-07-17[Base] Android content URI file memory mappingTriang3l
2022-07-17[Base] Android content URI file descriptor openingTriang3l
2022-07-17[Base] Wrap strdup and strcasecmp in xe:: functionsTriang3l
2022-07-16[Base] Use to_path for Android path argument loadingTriang3l
2022-07-16[Base] Cvars from Android Bundle/IntentTriang3l
2022-07-14[Base] PosixMappedMemory: Close, FlushTriang3l
2022-07-14[Base] PosixMappedMemory: fd instead of stdioTriang3l
2022-07-14[Base] Make MappedMemory non-copyableTriang3l
2022-07-14[Vulkan] Fix a typo in a comment about BC textures [ci skip]Triang3l
2022-07-14[UI] Android ImGui touch and mouse inputTriang3l
2022-07-11[Android] Unified xenia-app with windowed apps and build prerequisitesTriang3l
2022-07-09[SPIR-V] Make interpolators an array to fix Adreno linkageTriang3l
2022-07-09[Vulkan] Merge texture and sampler descriptors into a single descriptor setTriang3l
2022-07-07[Vulkan] All guest draw uniform buffer bindings in a single descriptor setTriang3l
2022-07-06[CPU] Null backend enough for GPU trace viewingTriang3l
2022-07-06Revert "[GPU] Make Processor optional for GraphicsSystem setup"Triang3l
2022-07-06[CPU] Remove intrinsics from dot product constant propagationTriang3l
2022-07-06[CPU] MMIO: Arm64, load register writes + exception cleanupTriang3l
2022-07-05[GPU] Make Processor optional for GraphicsSystem setupTriang3l
2022-07-05[CPU] Cleanup x64 backend usage conditionalsTriang3l
2022-07-05[GPU] Make operator< constTriang3l
2022-07-05[GPU] Fix a typo in a Neon intrinsic nameTriang3l
2022-07-05[Base] Linux Arm64 exception handlerTriang3l
2022-07-04[Linux] Swap read/write in x64 page fault handler + exception code cleanupTriang3l
2022-07-04[Linux] Update RIP after handling an exceptionTriang3l
2022-07-04[Linux] Implement exception handleruytvbn
2022-07-04[Base] Remove exception_handler_linux.ccTriang3l
2022-07-04[Vulkan] Destroy all RTs before VulkanRenderTargetCache is destroyedTriang3l
2022-07-03[Vulkan] Native 24-bit unorm depth where availableTriang3l
2022-07-03[Vulkan] Remove required feature checksTriang3l
2022-07-03[GPU] Reasons to keep non-Vulkan backends [ci skip]Triang3l
2022-07-03[App] Make D3D12 the default GPU backend on Windows againTriang3l
2022-07-03[Vulkan] Update title bar warningTriang3l
2022-07-03[Vulkan] Disable validation by defaultTriang3l
2022-07-03[Vulkan] VMA for texturesTriang3l
2022-07-01[Vulkan] Trace viewerTriang3l
2022-07-01Merge branch 'master' into vulkanTriang3l
2022-07-01[GPU] Display swap output in the trace viewerTriang3l
2022-07-01[Vulkan] Remove an unneeded scale from RefreshGuestOutput aspect ratioTriang3l