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Age
Commit message (
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Author
2023-05-29
[PPC] Implement `vaddcuw`
Wunkolo
2023-05-05
[GPU] Remove implicit bool cast in memexport checks
Triang3l
2023-05-05
[GPU] Remove a dangerous comment about break after exece [ci skip]
Triang3l
2023-05-05
[GPU/D3D12] Memexport from anywhere in control flow + 8/16bpp memexport
Triang3l
2023-04-19
[SPIR-V] Wrap 4-operand ops and 1-3-operand GLSL std calls
Triang3l
2023-04-19
[SPIR-V] Wrap NoContraction operations
Triang3l
2023-04-19
[SPIR-V] Use Builder createSelectionMerge directly
Triang3l
2023-04-19
[SPIR-V] Cleanup ALU emulation conditionals
Triang3l
2023-04-18
[SPIR-V] Remove more vec2-4 reserve calls
Triang3l
2023-04-13
[SPIR-V] Remove temp reserve for 4 or less elements
Triang3l
2023-04-09
[DXBC] `discard` pixels from `kill` with ROV instead of returning
Triang3l
2023-04-09
[D3D12] Don't use emit_then_cut due to RDNA 3 crash
Triang3l
2023-03-30
[Vulkan] Add missing stencil reference unpack in RT transfer + formatting fix
Triang3l
2023-03-30
[Vulkan] Fix FragStencilRef store type
Triang3l
2023-01-29
Add include to fix compiling
Shoegzer
2023-01-28
[Kernel/Thread] Set TLS slot to 0 while freeing
Gliniak
2022-12-28
[x64] Add AX512 optimization for `OPCODE_SELECT`(F64)
Wunkolo
2022-12-28
[x64] Add AX512 optimization for `OPCODE_SELECT`(V128)
Wunkolo
2022-12-28
[x64] Add `x64_util.h`
Wunkolo
2022-12-28
[CPU] Increase amount of possible labels used in FinalizationPass
Gliniak
2022-12-28
[SDL2] Print version on startup
Joel Linn
2022-12-28
[Kernel] Support for loading achievement data
Gliniak
2022-12-28
[ImGui] Use new key API
Joel Linn
2022-12-28
[ImGui] Use new ImageButton signature
Joel Linn
2022-12-28
[ImGui] Fix deprecated SetCursorPos use
Joel Linn
2022-12-28
[ImGui] Fix fsr sharpness slider scaling
Joel Linn
2022-12-28
[UI] Fix UB (moved mem) in file picker
Joel Linn
2022-12-28
[ImGui] Use ImDrawCmd::IdxOffset field
Joel Linn
2022-12-28
[ImGui] Fix empty IDs
Joel Linn
2022-12-28
[ImGui] Fix removed flags
Joel Linn
2022-12-04
[Vulkan] Update variableMultisampleRate comments (actually supported) [ci skip]
Triang3l
2022-12-03
[SPIR-V] Decorate whole gl_PerVertex with Invariant
Triang3l
2022-10-31
[UI] Fix ClearInput not called in ImGuiDrawer after deferred dialog removal
Triang3l
2022-10-23
[GPU] Fix tiled mip tail extent calculation
Triang3l
2022-10-23
[Vulkan] Check depthClamp feature
Triang3l
2022-10-23
[D3D12] Replace unused shared memory view with a null view
Triang3l
2022-10-21
[x64] Add AVX512 optimizations for `PERMUTE_V128`
Wunkolo
2022-10-21
[x64] Add `kX64EmitAVX512VBMI` feature-flag and detection
Wunkolo
2022-10-21
[x64] Add AVX512 optimization for `OPCODE_VECTOR_SUB`(saturated)
Wunkolo
2022-10-18
[DXBC] Fix interpolator copying from v# to r# in PS
Triang3l
2022-10-09
[GPU] Vulkan fragment shader interlock RB and related fixes/cleanup
Triang3l
2022-09-22
Lint fix.
Rick Gibbed
2022-09-14
[x64] Add AVX512 optimization for `OPCODE_VECTOR_ADD`(saturated)
Wunkolo
2022-09-12
[x64] Add AVX512 optimization for `OPCODE_VECTOR_CONVERT_F2I`(unsigned)
Wunkolo
2022-09-05
[PPC] Fix memory assert formatting
Wunkolo
2022-09-05
[x64] Add AVX512 optimization for `NOT_V128`
Wunkolo
2022-07-27
[Vulkan] Non-GS point sprites + minor SPIR-V fixes
Triang3l
2022-07-26
[SPIR-V] Clamp cube face using NClamp, not NMax/FMin
Triang3l
2022-07-26
[SPIR-V] Saturate point sprite coordinates
Triang3l
2022-07-26
[Vulkan] Add forgotten fullDrawIndexUint32 check
Triang3l
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