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Age
Commit message (
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Author
2022-05-22
Merge branch 'master' into vulkan
Triang3l
2022-05-22
[D3D12] Remove PipelineCache::ClearCache leftovers
Triang3l
2022-05-22
Merge branch 'master' into vulkan
Triang3l
2022-05-22
[GPU] Remove PipelineCache::ClearCache
Triang3l
2022-05-19
[Vulkan] Texture object and view creation
Triang3l
2022-05-19
Merge branch 'master' into vulkan
Triang3l
2022-05-19
[Vulkan] Remove unused variable in VulkanPresenter::GuestOutputImage::Initialize
Triang3l
2022-05-19
Merge branch 'master' into vulkan
Triang3l
2022-05-19
[GPU] Move k_Y1_Cr_Y0_Cb_REP usage example to xenos.h
Triang3l
2022-05-19
[D3D12] Fix 2:1-subsampled format swizzle
Triang3l
2022-05-19
[D3D12] Fix frontbuffer resource state
Triang3l
2022-05-17
[Vulkan] Basic texture descriptor set allocation/binding
Triang3l
2022-05-17
Merge branch 'master' into vulkan
Triang3l
2022-05-17
[DXBC] Cleanup texture/sampler name setting
Triang3l
2022-05-17
[D3D12] Remove unnecessary binding count uint32_t casts
Triang3l
2022-05-15
[Vulkan] Fix TransientDescriptorPool ignoring the descriptor type
Triang3l
2022-05-15
[D3D12] Fix layouts_mutex_ lock naming
Triang3l
2022-05-15
[Vulkan] Use pipeline layout key structures directly
Triang3l
2022-05-15
[Vulkan] Texture cache: Maximum dimensions, null images
Triang3l
2022-05-15
[Vulkan] Gather shader stages that VS can be translated into
Triang3l
2022-05-15
[Vulkan] Add missing <functional> include for std::hash
Triang3l
2022-05-15
[Vulkan] Use Shader::IsHostVertexShaderTypeDomain
Triang3l
2022-05-15
Merge branch 'master' into vulkan
Triang3l
2022-05-15
[GPU] Shader::IsHostVertexShaderTypeDomain
Triang3l
2022-05-14
[D3D12] Subsystem management order cleanup
Triang3l
2022-05-14
[Vulkan] Don't require imageViewFormatSwizzle in the immediate drawer
Triang3l
2022-05-14
[D3D12] D3D12Texture::SRVDescriptorKey structure
Triang3l
2022-05-14
[GPU] Make TextureCache constructors explicit
Triang3l
2022-05-14
Merge branch 'master' into vulkan
Triang3l
2022-05-14
[GPU] Texture object/binding management to common superclass
Triang3l
2022-05-11
[Legacy Vulkan] Add Vulkan prefix to Pipeline/TextureCache to avoid future na...
Triang3l
2022-05-10
[Vulkan] Rectangle and quad list geometry shader generation
Triang3l
2022-05-10
Merge branch 'master' into vulkan
Triang3l
2022-05-09
[D3D12] Discard primitives with NaN position in GS
Triang3l
2022-05-09
[D3D12] Rectangle GS comment typo fix [ci skip]
Triang3l
2022-05-09
[D3D12] Runtime geometry shader generation
Triang3l
2022-05-08
[GPU] Handle kRegisters and kGammaRamp in the trace viewer
Triang3l
2022-05-08
[GPU] Make RegisterFile::kRegisterCount constexpr
Triang3l
2022-05-07
[DXBC] Geometry shader instructions
Triang3l
2022-05-07
[UI] Implement Type::kDirectory in Win32FilePicker
Caroline Joy Bell
2022-05-07
[DXBC] Both v[#] and v[#][#] operands for HS and GS
Triang3l
2022-05-05
[UI] Windows: Disable rounded corners
Triang3l
2022-05-05
[GPU] DC_LUT_PWL_DATA comment fix [ci skip]
Triang3l
2022-05-05
[GPU] DC_LUT_RW_INDEX/WRITE_EN_MASK + gamma ramp and registers in traces
Triang3l
2022-05-04
[DXBC] Jump to the loop skip address before pushing
Triang3l
2022-05-04
[D3D12] Fix point size calculation + point code cleanup
Triang3l
2022-05-03
Add #include <cfloat> to fix build error on Linux.
Peter Wright
2022-05-03
Merge branch 'master' into vulkan
Triang3l
2022-05-03
[D3D12] Point sprite size fixes, point/line bits in PsParamGen
Triang3l
2022-05-03
[XeSL] Prefix all local names with `xesl_id/var_`
Triang3l
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