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path: root/tools/shader-playground/Editor.Designer.cs
AgeCommit message (Expand)Author
2022-10-09[GPU] Vulkan fragment shader interlock RB and related fixes/cleanupTriang3l
2020-05-11[D3D12] Allow non-adaptive tessellation for patch primitive types, and all tr...Triang3l
2020-04-18[Shader Playground] DXBC and domain shader outputTriang3l
2019-11-08Remove (hopefully) last OpenGL leftovers & crunchMargen67
2015-12-05Mostly complete new GLSL translator (modulo flow control).Ben Vanik
2015-11-29Reworking translator code to be pretty sexy.Ben Vanik
2015-11-28First pass ShaderTranslator base type, able to disasm in msft style.Ben Vanik
2015-11-28Adding a tool to interactively assemble/disassemble shaders using XNA.Ben Vanik