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path: root/mm/2s2h/Enhancements/Masks/PersistentMasks.cpp
AgeCommit message (Expand)Author
2026-05-07[Enhancement] Bomb Arrows (#1496)mckinlee
2025-10-29Bump LUS and OTRExporter, add null audio backend (#1289)Eblo
2025-09-11Update Goht and PersistentMasks to matchEblo
2025-04-06Cleanup includes (#1072)louist103
2025-02-04Fix persistent mask bugs with Postman and moon (#979)Eblo
2025-01-26Fix Persistent Mask Crash on Talking to Postman (#969)zodiac-ill
2025-01-20Fix Persistent Bunny Hood losing color with other masks (#961)Archez
2025-01-08Proper fix to masks showing in first person, and apply it to hyrule warriors ...Garrett Cox
2025-01-05Tweak persistent bunny hood to only hide in first person for deku (#924)Garrett Cox
2024-12-14Migrate enhancements to ShipInit patternGarrett Cox
2024-11-24Fix persistent bunny hood with postman and deku playground games (#874)Archez
2024-11-15Convert u16 to ItemId for persistent masks (#855)Eblo
2024-10-05Move GameInteractor & NameTag src up to root of 2s2h (#799)Garrett Cox
2024-10-05Change GI_VB_ to VB_ (#798)Garrett Cox
2024-09-26Use variadic arguments with GameInteractor_Should (#766)Archez
2024-08-18Add persistent bunny mask enhancement (#537)Garrett Cox