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* shoot and go boom
* add bomb model to arrow tip
* simplify bomb draw and effects
* add bomb arrows to arrow cycling
* use ObjectExtension and simplify arrow cycle handling
* overhaul
* feedback/fixes
* clean up diff
* feedback 2 and a fix
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Co-authored-by: Jameriquiah <42100286+Jameriquiah@users.noreply.github.com>
Co-authored-by: Jameriquiah <jordynhardyman12@gmail.com>
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* Bump LUS and OTRExporter, add null audio backend
* Missed an include change
* And again
* Thanks macOS
* Another one
* Bump LUS again, fixing SDL audio backend bug
* Sync LUS bump changes to merged PRs
* Bump LUS again
* Update CMakeLists.txt includes
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* Cleanup
* Format
* Fixes
* Update macports-deps.txt
* Fix mac
* Update macports-deps.txt
Co-authored-by: Archez <Archez@users.noreply.github.com>
* Move includes around
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Co-authored-by: Archez <Archez@users.noreply.github.com>
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* Fix persistent mask crash on talking to postman
* feedback
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* Fix persistent bunny hood losing color with other masks
* add fix to prevent applying persistent bunnyhood to kafei
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enhancement (#931)
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* PoC of using variadic arguments with GameInteractor_Should
* va_list boilerplate in SHOULD macro
* drop opt arg in favor of variadic arg changes
* account for default type promotion
* remove demo code
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