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2Ship2Harkinian: Majora’s Mask PC port
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N64_US
Age
Commit message (
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Author
2026-10-14
Accidental double overflow name
Eblo
2026-08-29
Sync port files, clang format
Eblo
2026-08-29
Sync asset XMLs
Eblo
2026-08-29
Xml fixes (#1894)
Derek Hensley
2026-08-29
[assets] Add most missing `TLUTOffset`s (#1890)
Dragorn421
2026-08-29
[assets] xml fixups (#1888)
Dragorn421
2026-07-20
Document `BgIknvDoukutu` (#1867)
Jordan Longstaff
2026-06-11
`EnPr2` Skullfish documented (#1830)
Isghj
2026-06-11
Use <Limb LimbType=> not <Limb Type=> in gkeep and object_link_child (#1859)
Dragorn421
2026-06-11
Document `BgAstrBombwall` (#1865)
Jordan Longstaff
2026-06-11
Document `EnKendoJs` (#1838)
Jordan Longstaff
2026-03-22
Sync asset files and clang format
Eblo
2026-03-22
Bombers Part 1: Rename (used) assets (#1847)
Jordan Longstaff
2026-01-25
Document `EnMaruta` (#1839)
Jordan Longstaff
2026-01-25
`EnPoComposer` and `object_po_composer` further documented (#1833)
Isghj
2026-01-25
`EnFz` and `object_fz`: Freezard documented (#1828)
Isghj
2025-10-11
Sync object_skb.xml N64 to GC
Eblo
2025-10-05
Address decomp asset sync and port feedback
Eblo
2025-09-16
Document Player's Face and z_actor FaceChange functions (#1777)
engineer124
2025-09-16
`En_Kaizoku` and `object_kz` documented: the pirate fighter miniboss (#1788)
Isghj
2025-09-16
`EnIshi` documentation pass, and `gameplay_field_keep` assets labeled (#1794)
Isghj
2025-09-16
Document original player animation names in `gameplay_keep` (#1786)
Tom Overton
2025-09-16
Add original asset names to `gameplay_field_keep` and `gameplay_dangeon_keep`...
Tom Overton
2025-09-16
Add missing ExternalFile tags to object_dmask and object_osn (#1770)
Tharo
2025-09-16
Add original asset names to all assets present in overlays (#1766)
Tom Overton
2025-09-16
Apply object_y-z* names to N64 XML
Eblo
2025-09-16
Add original asset names to all `object_u*`, `object_v*`, and `object_w*` fil...
Tom Overton
2025-09-16
Boss07 (Majora) OK and documented [mm-n64-us.z64 OK] (#1753)
Tom Overton
2025-09-16
Player Docs: FocusActor and Lock-On Cleanup (#1711)
engineer124
2025-09-15
ovl_En_Knight OK (#1659)
Tharo
2025-09-15
Another General Cleanup (#1651)
Derek Hensley
2025-09-15
More General Cleanup (#1658)
Derek Hensley
2025-09-15
Apply asset nsmaes to object_t* GC files
Eblo
2025-09-15
Add original asset names to all `object_t*` files (#1657)
Tom Overton
2025-09-14
Explicitly extract room DLs that ZAPD can't detect (#1653)
Tom Overton
2025-09-14
EnOkuta (Octorok and its projectiles) OK and documented (#1641)
Tom Overton
2025-09-14
ovl_En_Death and ovl_En_Minideath (#1645)
Tharo
2025-09-14
z_map decompiled (#1032)
mzxrules
2025-09-14
Apply object_tab documentation to port files
Eblo
2025-09-14
obj_b_heart documentation continuation (#1642)
Parker
2025-09-14
ovl_En_Wdhand (#1629)
Tharo
2025-09-14
Add original asset names to all `object_s*` files (#1619)
Tom Overton
2025-09-14
`ovl_En_Door` docs pass (#1603)
Anghelo Carvajal
2025-09-13
Mayor Dotour (ovl_en_dt) OK and documented (#1607)
Jeff Padgham
2025-09-13
Clean2 (#1605)
Derek Hensley
2025-09-13
ovl_En_Kitan (#1535)
Tharo
2025-09-13
Extract Kanji + some adjacent docs (#1536)
Derek Hensley
2025-09-13
Skybox Docs (#1534)
Derek Hensley
2025-09-13
Add original asset names to all `object_p*` and `object_r*` files (#1519)
Tom Overton
2025-09-12
`z_en_test7.c` Documentation Pass (#1497)
engineer124
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