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2Ship2Harkinian: Majora’s Mask PC port
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functions.h
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Author
2025-09-16
func_80183070 to Sys_Freeze (#1686)
Ozero4
2025-09-16
[headers] Move z_actor functions to z64actor.h (#1696)
Dragorn421
2025-09-16
Target -> Attention (System Rename) (#1716)
engineer124
2025-09-16
Colliders Sync Tris Quad Sphere Line (#1714)
Derek Hensley
2025-09-16
Colliders Sync Cylinders (#1709)
Derek Hensley
2025-09-16
Colliders Sync JntSphere (#1700)
Derek Hensley
2025-09-15
Colliders Sync ColliderElement (#1698)
Derek Hensley
2025-09-15
Misc Clean (#1680)
Derek Hensley
2025-09-15
Fixup actor audio flags docs (#1682)
Dragorn421
2025-09-15
Update Room Documentation (#1678)
mzxrules
2025-09-14
Add a `z64play.h` header (#1646)
Anghelo Carvajal
2025-09-14
z_map decompiled (#1032)
mzxrules
2025-09-14
Msgevent OK (#1637)
Derek Hensley
2025-09-14
c_keyframe.c decompiled and documented (#1630)
Tharo
2025-09-13
Introduce `z64pause_menu.h` header (#1505)
Anghelo Carvajal
2025-09-13
Extract Kanji + some adjacent docs (#1536)
Derek Hensley
2025-09-13
Cleanup External Audio Headers (#1520)
engineer124
2025-09-13
Split effect headers and a bit of cleanup (#1482)
Anghelo Carvajal
2025-09-12
Revert "Organize `libc64` files (#1492)"
Eblo
2025-09-12
Animation Cleanup: En_P* (#1507)
engineer124
2025-09-12
Document Actor Category Change (#1518)
engineer124
2025-09-12
Organize `libc64` files (#1492)
Anghelo Carvajal
2025-09-11
Yet another header cleanup (#1508)
Anghelo Carvajal
2025-09-11
Move player-related function declarations to `z64player.h` (#1480)
Anghelo Carvajal
2025-09-11
Document `Actor_TalkOfferAccepted` (#1502)
engineer124
2025-09-11
Audio Voice Decompiled (#1490)
engineer124
2025-09-11
Document Overriding Player Input (#1489)
engineer124
2025-09-11
Fix ultratypes types (#1454)
Derek Hensley
2025-04-06
Cleanup includes (#1072)
louist103
2025-03-02
Custom Audio Support (#778)
louist103
2025-01-02
Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...
Garrett Cox
2024-12-28
WeekEventRegHorseState macro -> function (#94)
balloondude2
2024-12-10
Add extended culling handling for special actors (#889)
Archez
2024-11-03
PoC glitchless playthrough implementation
Garrett Cox
2024-10-06
Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...
Garrett Cox
2024-10-02
Mirror Mode (#535)
Garrett Cox
2024-09-21
Add randomizerInf and better support for stray fairies
Garrett Cox
2024-08-05
[Enhancement] Pause Owl Warp (#620)
mckinlee
2024-05-30
Tweaks to autosaves and pause saves to always persist them, along with preven...
Garrett Cox
2024-05-24
Persistent Owl Saves & Autosaves (#458)
aMannus
2024-05-22
DPad Items (#228)
inspectredc
2024-05-22
Remove BenPort.h from functions.h (#309)
inspectredc
2024-05-22
Add Event Log and more hooks (#247)
Garrett Cox
2024-05-22
Add volume slider support (#201)
Archez
2024-05-22
Audio Works (#180)
Kenix3
2024-05-22
Track LUS changes for LUS refactor. (#163)
louist103
2024-05-22
Add fast text enhancement (#150)
Garrett Cox
2024-05-22
Add cvar methods to global functions header and cleanup includes (#152)
Archez
2024-05-22
Better GFX debugging control and fix accidental opcode overwrites (#132)
Archez
2024-05-22
read proper depth values from the renderer (#124)
Archez
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