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2ship2harkinian
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2Ship2Harkinian: Majora’s Mask PC port
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Author
2 days
[Rando] Add Additional Items to the Item Pool (#1978)
ItsHeckinPat
2026-10-14
Merge pull request #1504 from Eblo/decomp-cherry-pick-the-squeakuel
Eblo
2026-09-16
16 Bit Sound Font Ids (#1863)
frogssoldseparately
2026-09-08
Save Persistent Bunny Hood state in file info (#1933)
Jordan Longstaff
2026-08-29
Documentation pass on WaterBox code (#1860)
mzxrules
2026-08-29
z_player `Player_Action_DismountLadder` (#1883)
djevangelia
2026-08-29
gSetupActorDLs (#1893)
Derek Hensley
2026-07-25
Merge remote-tracking branch 'upstream/develop' into decomp-cherry-pick-the-s...
Eblo
2026-07-25
Port LERP interpolation improvements from ship (#1812)
Philip Dubé
2026-07-20
Document a few symbols regarding the Ikana Canyon guard (#1868)
Jordan Longstaff
2026-07-20
Document `EnTest3` (#1881)
Jordan Longstaff
2026-07-20
Bombers Part 3: `EnBombers` (#1849)
Jordan Longstaff
2026-07-20
Merge remote-tracking branch 'upstream/develop' into decomp-cherry-pick-the-s...
Eblo
2026-07-11
Tweaks to sarias song behavior (#1780)
Garrett Cox
2026-07-07
Merge pull request #1779 from HarbourMasters/develop-keiichi
Garrett Cox
2026-06-25
Fix endianness.h includes
Eblo
2026-06-25
wiiu: Endianness fixes
GaryOderNichts
2026-06-25
wiiu: Fix audio
GaryOderNichts
2026-06-11
Bombers Part 2: Guard (#1848)
Jordan Longstaff
2026-06-11
Document `WEEKEVENTREG` enabling peephole in Curiosity Shop (#1870)
Jordan Longstaff
2026-06-11
Document `EnKendoJs` (#1838)
Jordan Longstaff
2026-06-11
Merge remote-tracking branch 'upstream/develop' into decomp-cherry-pick-the-s...
Eblo
2026-05-07
[Enhancement] Bomb Arrows (#1496)
mckinlee
2026-03-22
Merge remote-tracking branch 'upstream/develop' into decomp-cherry-pick-the-s...
Eblo
2026-03-10
Basic surround sound support. (#1516)
tortugaveloz
2026-01-25
Rename multiple variables in `MessageContext` (#1837)
Jordan Longstaff
2026-01-25
Rename `WEEKEVENTREG_73_80` (#1842)
Jordan Longstaff
2026-01-25
Document textbox types, backgrounds and two related global array variables (#...
Jordan Longstaff
2026-01-25
Document `func_80148CBC` (#1836)
Jordan Longstaff
2026-01-25
`EnPoComposer` and `object_po_composer` further documented (#1833)
Isghj
2026-01-25
Document `func_801514B0` (#1834)
Jordan Longstaff
2026-01-22
Increase save buffer. Again. (#1493)
Garrett Cox
2026-01-20
Texture scrolling interpolation, Take 2 (#1332)
Eblo
2026-01-10
Tweaks to how starting items works and is stored and interacted with (#1448)
Garrett Cox
2025-12-18
[Enhancement] Persist entrance and respawn information in saves (#890)
Eblo
2025-11-23
Save play time, support timer display options (#1213)
Eblo
2025-11-22
Precompiled header setup (#1358) (may be reverted if it causes problems)
Garrett Cox
2025-11-06
Update to u16
Caladius
2025-10-26
Remove boost dependency (#1298)
Eblo
2025-10-18
[Rando] Starting Items Rework (Cleaner Edition) (#1295)
Caladius
2025-10-15
[Rando] Implement Triforce Hunt (#1071)
Caladius
2025-09-17
Define Skybox_Calculate128 in z64skybox.h
Eblo
2025-09-17
z64 header tweaks
Eblo
2025-09-16
Document Player's Face and z_actor FaceChange functions (#1777)
engineer124
2025-09-16
Cleanup z64.h includes
Eblo
2025-09-16
Apply MATRIX_FINALIZE_AND_LOAD to port files
Eblo
2025-09-16
func_80183070 to Sys_Freeze (#1686)
Ozero4
2025-09-16
EffectSs Sync (#1799)
Derek Hensley
2025-09-16
Misc FAKE fixes (#1783)
Derek Hensley
2025-09-16
Move D_80097508 out of system_heap.c (#1779)
Derek Hensley
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