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2025-09-14`z_parameter.c`: remaining functions, do action documentation, gfx cleanup ↵Tharo
(#1652) * Parameter last functions Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Documentation for do actions and various gfx * Suggested changes * f prefix for texture scale numbers * Player_SetBButtonAmmo --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2025-09-14z_map decompiled (#1032)mzxrules
* First batch of functions * more ok * z_map_data OK * More OKs, MinimapList ZAPD breaking change * func_80103A58 improvements, more OK * func_80106D5C and func_801091F0 decomped * func_801031D0 decomped and some fixes * house cleaning, more OKs more decomp * Even more OKs * func_80105C40 almost OK, more OKs * func_80108AF8 OK and more * All functions attempted * func_8010534C OK * Start documentation, rename DoorCtx * More OKs, split map_data.data, more doc * incremental clean-up, more function names * more function names * func_801068FC OK * old uncommitted changes * minor tweaks * implement easy fixes * more fixes * z_map_disp OK, implement more suggestions * delete utility program * migrate data * TransiActor ->TransitionActor * Major documentation pass * first pass of changes * warning fix attempt, revert ZFile.cpp * Fix FAKE match * Easy fixes * implement gDPLoadTextureBlock_Runtime * z_demo bss patch * Extract white square texture * Implement more suggestions * rework MapIndex/DungeonIndex * revert dungeonSceneIndex -> mapIndex in some spots, implement suggestions * more suggestions * minor nits * fix #include
2024-05-24Persistent Owl Saves & Autosaves (#458)aMannus
* Persistent Owl Saves & Autosaves * Better entrance handling * clang format happy now pls?
2024-05-22DPad Items (#228)inspectredc
* Initial Dpad * remove old hud stuff * and comment * s.. * add dpad equip macro back in * fix inputs * fix equipping (hopefully all) * finish some todos * add 2s2h asset header * check dpad macro * remove 2s2h_assets * re-add empty texture * use correct struct for default dpad equips * dpad save stuff * fix item offering, use correct equip offset values * finally figure out unk_154 and fix mask equipping * avoid ugly code * add necessary condition * correct save names for dpad items/slots * remove todos and sort out suggestions and rename cvar * func standardise renaming * Add dpad to hud presets * dpad save migration
2024-05-22Add/adjust some 2S2H comments (#116)Garrett Cox
2024-05-22Fix DoActions on B (mac) (#66)inspectredc
* fix doaction on B mac * add comment
2024-05-22Various changes/fixes to z_parameter (#7)Garrett Cox
2024-05-22Initial commit for 2S2HGarrett Cox
Co-authored-by: Louis <35883445+louist103@users.noreply.github.com> Co-authored-by: Nicholas Estelami <NEstelami@users.noreply.github.com> Co-authored-by: Random06457 <28494085+Random06457@users.noreply.github.com>
2024-01-05Move source into subdirectoryGarrett Cox