index
:
2ship2harkinian
develop
develop-keiichi
develop-mion
firstBuildStaging
original
2Ship2Harkinian: Majora’s Mask PC port
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
mm
/
include
Age
Commit message (
Expand
)
Author
2025-09-16
Name Talking Related Actor Flags (#1733)
engineer124
2025-09-16
dyna switches (#1731)
engineer124
2025-09-16
Missed spots with TargetContext => Attention
Eblo
2025-09-16
actor flag thump (#1730)
engineer124
2025-09-16
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...
engineer124
2025-09-16
turn in place (#1728)
engineer124
2025-09-16
carry flag (#1725)
engineer124
2025-09-16
Player Docs: speedXZ and yaw (#1724)
engineer124
2025-09-16
Document `ACTOR_FLAG_UPDATE_DURING_OCARINA` and `PLAYER_STATE2_USING_OCARINA`...
engineer124
2025-09-16
Player Docs: Idle and Fidget (#1723)
engineer124
2025-09-16
Target -> Attention (System Rename) Part 2 (#1721)
engineer124
2025-09-16
Sync Colliders Final (#1718)
Derek Hensley
2025-09-16
[headers] Move z_actor functions to z64actor.h (#1696)
Dragorn421
2025-09-16
Target -> Attention (System Rename) (#1716)
engineer124
2025-09-16
Colliders Sync Tris Quad Sphere Line (#1714)
Derek Hensley
2025-09-16
Animation Cleanup: En_V* and En_W* (#1713)
engineer124
2025-09-16
Player Docs: Body Shock and Body Burn (#1712)
engineer124
2025-09-16
Player Docs: FocusActor and Lock-On Cleanup (#1711)
engineer124
2025-09-16
Player Docs: Misc Rotation (#1710)
engineer124
2025-09-16
Colliders Sync Cylinders (#1709)
Derek Hensley
2025-09-16
Player "Hostile" Docs (#1706)
engineer124
2025-09-16
Colliders Sync JntSphere (#1700)
Derek Hensley
2025-09-16
[headers] gfx_setupdl.h and z64skin_matrix.h (#1699)
Dragorn421
2025-09-15
InitVars -> Profile (#1697)
Derek Hensley
2025-09-15
Colliders Sync ColliderElement (#1698)
Derek Hensley
2025-09-15
Player: Document "WaitForPutAway" (#1694)
engineer124
2025-09-15
Colliders Sync General Clean (#1693)
Derek Hensley
2025-09-15
Revamp "AnimationContext" Docs, now called "AnimTaskQueue" (#1692)
engineer124
2025-09-15
Misc Clean (#1680)
Derek Hensley
2025-09-15
Fixup actor audio flags docs (#1682)
Dragorn421
2025-09-15
Update Room Documentation (#1678)
mzxrules
2025-09-15
Revert D_08000000
Eblo
2025-09-15
Fix MSCRIPT_CMD_UNSET_EVENT_INF command (#1660)
Derek Hensley
2025-09-15
ovl_En_Knight OK (#1659)
Tharo
2025-09-15
Make seqArgs u16
Eblo
2025-09-15
Correct seqId size in header, fix playctx b button
Eblo
2025-09-14
`z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#...
Tharo
2025-09-14
Another round of port cleanup and fixes
Eblo
2025-09-14
Clean up "this" again
Eblo
2025-09-14
Correct seqIds to u16, other actor cleanup
Eblo
2025-09-14
Add a `z64play.h` header (#1646)
Anghelo Carvajal
2025-09-14
Additional cleanup
Eblo
2025-09-14
Animation Cleanup: En_T* (#1522)
engineer124
2025-09-14
Clean up circle tex and gZeroVec3f/gZeroVec3s
Eblo
2025-09-14
z_map decompiled (#1032)
mzxrules
2025-09-14
`sys_math3d.c` Decompiled and Mostly Documented (#1450)
engineer124
2025-09-14
Msgevent OK (#1637)
Derek Hensley
2025-09-14
Fix LensMode Names (#1643)
inspectredc
2025-09-14
General cleanup (#1636)
Derek Hensley
2025-09-14
c_keyframe.c decompiled and documented (#1630)
Tharo
[prev]
[next]