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authorMalkierian <malkierian@gmail.com>2024-05-05 22:05:10 -0700
committerMalkierian <malkierian@gmail.com>2024-05-05 22:05:10 -0700
commite2b0ea5692df6bbc29c962170c8e9d3696e57ed7 (patch)
treec370838b2c09b8282d4103e5c6c526b5c39d6651 /soh/src/code/z_parameter.c
parent4bd0f2d2c1b176217909f10fdadb9c13121bdb06 (diff)
parent6443a986d9751b87a0b4e82c15f82a9971f88201 (diff)
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
Diffstat (limited to 'soh/src/code/z_parameter.c')
-rw-r--r--soh/src/code/z_parameter.c1137
1 files changed, 568 insertions, 569 deletions
diff --git a/soh/src/code/z_parameter.c b/soh/src/code/z_parameter.c
index cb665999e..002521eaa 100644
--- a/soh/src/code/z_parameter.c
+++ b/soh/src/code/z_parameter.c
@@ -1170,7 +1170,7 @@ void func_80083108(PlayState* play) {
if (interfaceCtx->restrictions.tradeItems != 0) {
for (i = 1; i < ARRAY_COUNT(gSaveContext.equips.buttonItems); i++) {
- if ((CVarGetInteger("gMMBunnyHood", BUNNY_HOOD_VANILLA) != BUNNY_HOOD_VANILLA)
+ if ((CVarGetInteger(CVAR_ENHANCEMENT("MMBunnyHood"), BUNNY_HOOD_VANILLA) != BUNNY_HOOD_VANILLA)
&& (gSaveContext.equips.buttonItems[i] >= ITEM_MASK_KEATON)
&& (gSaveContext.equips.buttonItems[i] <= ITEM_MASK_TRUTH)) {
gSaveContext.buttonStatus[BUTTON_STATUS_INDEX(i)] = BTN_ENABLED;
@@ -1401,7 +1401,7 @@ void Interface_SetSceneRestrictions(PlayState* play) {
interfaceCtx->restrictions.farores, interfaceCtx->restrictions.dinsNayrus,
interfaceCtx->restrictions.all);
osSyncPrintf(VT_RST);
- if (CVarGetInteger("gBetterFW", 0)) {
+ if (CVarGetInteger(CVAR_ENHANCEMENT("BetterFarore"), 0)) {
if (currentScene == SCENE_GERUDO_TRAINING_GROUND || currentScene == SCENE_INSIDE_GANONS_CASTLE) {
interfaceCtx->restrictions.farores = 0;
}
@@ -1539,7 +1539,7 @@ void Inventory_SwapAgeEquipment(void) {
// When using enhancements, set swordless flag if player doesn't have kokiri sword or hasn't equipped a sword yet.
// Then set the child equips button items to item none to ensure kokiri sword is not equipped
- if ((CVarGetInteger("gSwitchAge", 0) || CVarGetInteger("gSwitchTimeline", 0)) && (CHECK_OWNED_EQUIP(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_KOKIRI) == 0 || Flags_GetInfTable(INFTABLE_SWORDLESS))) {
+ if ((CVarGetInteger(CVAR_GENERAL("SwitchAge"), 0) || CVarGetInteger(CVAR_GENERAL("SwitchTimeline"), 0)) && (CHECK_OWNED_EQUIP(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_KOKIRI) == 0 || Flags_GetInfTable(INFTABLE_SWORDLESS))) {
Flags_SetInfTable(INFTABLE_SWORDLESS);
gSaveContext.childEquips.buttonItems[0] = ITEM_NONE;
}
@@ -1554,7 +1554,7 @@ void Inventory_SwapAgeEquipment(void) {
gSaveContext.adultEquips.equipment = gSaveContext.equips.equipment;
// Switching age using enhancements separated out to make vanilla flow clear
- if (CVarGetInteger("gSwitchAge", 0) || CVarGetInteger("gSwitchTimeline", 0)) {
+ if (CVarGetInteger(CVAR_GENERAL("SwitchAge"), 0) || CVarGetInteger(CVAR_GENERAL("SwitchTimeline"), 0)) {
for (i = 0; i < ARRAY_COUNT(gSaveContext.equips.buttonItems); i++) {
gSaveContext.equips.buttonItems[i] = gSaveContext.childEquips.buttonItems[i];
@@ -1629,7 +1629,7 @@ void Inventory_SwapAgeEquipment(void) {
(EQUIP_VALUE_BOOTS_KOKIRI << (EQUIP_TYPE_BOOTS * 4));
}
- if ((CVarGetInteger("gSwitchAge", 0) || CVarGetInteger("gSwitchTimeline", 0)) &&
+ if ((CVarGetInteger(CVAR_GENERAL("SwitchAge"), 0) || CVarGetInteger(CVAR_GENERAL("SwitchTimeline"), 0)) &&
(gSaveContext.equips.buttonItems[0] == ITEM_NONE)) {
Flags_SetInfTable(INFTABLE_SWORDLESS);
if (gSaveContext.childEquips.equipment == 0) {
@@ -1640,7 +1640,7 @@ void Inventory_SwapAgeEquipment(void) {
}
}
}
- CVarSetInteger("gSwitchTimeline", 0);
+ CVarSetInteger(CVAR_GENERAL("SwitchTimeline"), 0);
shieldEquipValue = gEquipMasks[EQUIP_TYPE_SHIELD] & gSaveContext.equips.equipment;
if (shieldEquipValue != 0) {
shieldEquipValue >>= gEquipShifts[EQUIP_TYPE_SHIELD];
@@ -2282,7 +2282,7 @@ u8 Item_Give(PlayState* play, u8 item) {
gSaveContext.sohStats.heartPieces++;
return Return_Item(item, MOD_NONE, ITEM_NONE);
} else if (item == ITEM_HEART_CONTAINER) {
- if (!CVarGetInteger("gHurtContainer", 0)) {
+ if (!CVarGetInteger(CVAR_ENHANCEMENT("HurtContainer"), 0)) {
gSaveContext.healthCapacity += 0x10;
gSaveContext.health += 0x10;
} else {
@@ -2383,7 +2383,7 @@ u8 Item_Give(PlayState* play, u8 item) {
}
return Return_Item(item, MOD_NONE, ITEM_NONE);
} else if ((item >= ITEM_WEIRD_EGG) && (item <= ITEM_CLAIM_CHECK)) {
- if ((item == ITEM_SAW) && CVarGetInteger("gDekuNutUpgradeFix", 0) == 0) {
+ if ((item == ITEM_SAW) && CVarGetInteger(CVAR_ENHANCEMENT("DekuNutUpgradeFix"), 0) == 0) {
Flags_SetItemGetInf(ITEMGETINF_OBTAINED_NUT_UPGRADE_FROM_STAGE);
}
@@ -2941,7 +2941,7 @@ void Inventory_UpdateBottleItem(PlayState* play, u8 item, u8 button) {
item = ITEM_MILK_HALF;
}
- if (CVarGetInteger("gRestoreRBAValues",0)) {
+ if (CVarGetInteger(CVAR_ENHANCEMENT("RestoreRBAValues"),0)) {
byteSwapInventory();
gSaveContext.inventory.items[gSaveContext.equips.cButtonSlots[button - 1]] = item;
byteSwapInventory();
@@ -3052,7 +3052,7 @@ void Interface_SetNaviCall(PlayState* play, u16 naviCallState) {
if (((naviCallState == 0x1D) || (naviCallState == 0x1E)) && !interfaceCtx->naviCalling &&
(play->csCtx.state == CS_STATE_IDLE)) {
- if (!CVarGetInteger("gDisableNaviCallAudio", 0)) {
+ if (!CVarGetInteger(CVAR_ENHANCEMENT("DisableNaviCallAudio"), 0)) {
// clang-format off
if (naviCallState == 0x1E) { Audio_PlaySoundGeneral(NA_SE_VO_NAVY_CALL, &D_801333D4, 4,
&D_801333E0, &D_801333E0, &D_801333E8); }
@@ -3390,22 +3390,22 @@ void Interface_UpdateMagicBar(PlayState* play) {
Color_RGB8 MagicBorder_2 = { 255, 255, 150 };
Color_RGB8 MagicBorder_3 = { 255, 255, 50 };
- if (CVarGetInteger("gCosmetics.Consumable_MagicBorderActive.Changed", 0)) { //This will make custom color based on users selected colors.
- sMagicBorderColors[0][0] = CVarGetColor24("gCosmetics.Consumable_MagicBorderActive.Value", MagicBorder_0).r;
- sMagicBorderColors[0][1] = CVarGetColor24("gCosmetics.Consumable_MagicBorderActive.Value", MagicBorder_0).g;
- sMagicBorderColors[0][2] = CVarGetColor24("gCosmetics.Consumable_MagicBorderActive.Value", MagicBorder_0).b;
+ if (CVarGetInteger(CVAR_COSMETIC("Consumable.MagicBorderActive.Changed"), 0)) { //This will make custom color based on users selected colors.
+ sMagicBorderColors[0][0] = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorderActive.Value"), MagicBorder_0).r;
+ sMagicBorderColors[0][1] = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorderActive.Value"), MagicBorder_0).g;
+ sMagicBorderColors[0][2] = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorderActive.Value"), MagicBorder_0).b;
- sMagicBorderColors[1][0] = CVarGetColor24("gCosmetics.Consumable_MagicBorderActive.Value", MagicBorder_1).r/2;
- sMagicBorderColors[1][1] = CVarGetColor24("gCosmetics.Consumable_MagicBorderActive.Value", MagicBorder_1).g/2;
- sMagicBorderColors[1][2] = CVarGetColor24("gCosmetics.Consumable_MagicBorderActive.Value", MagicBorder_1).b/2;
+ sMagicBorderColors[1][0] = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorderActive.Value"), MagicBorder_1).r/2;
+ sMagicBorderColors[1][1] = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorderActive.Value"), MagicBorder_1).g/2;
+ sMagicBorderColors[1][2] = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorderActive.Value"), MagicBorder_1).b/2;
- sMagicBorderColors[2][0] = CVarGetColor24("gCosmetics.Consumable_MagicBorderActive.Value", MagicBorder_2).r/2.5;
- sMagicBorderColors[2][1] = CVarGetColor24("gCosmetics.Consumable_MagicBorderActive.Value", MagicBorder_2).g/2.5;
- sMagicBorderColors[2][2] = CVarGetColor24("gCosmetics.Consumable_MagicBorderActive.Value", MagicBorder_2).b/2.5;
+ sMagicBorderColors[2][0] = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorderActive.Value"), MagicBorder_2).r/2.5;
+ sMagicBorderColors[2][1] = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorderActive.Value"), MagicBorder_2).g/2.5;
+ sMagicBorderColors[2][2] = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorderActive.Value"), MagicBorder_2).b/2.5;
- sMagicBorderColors[3][0] = CVarGetColor24("gCosmetics.Consumable_MagicBorderActive.Value", MagicBorder_3).r/3;
- sMagicBorderColors[3][1] = CVarGetColor24("gCosmetics.Consumable_MagicBorderActive.Value", MagicBorder_3).g/3;
- sMagicBorderColors[3][2] = CVarGetColor24("gCosmetics.Consumable_MagicBorderActive.Value", MagicBorder_3).b/3;
+ sMagicBorderColors[3][0] = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorderActive.Value"), MagicBorder_3).r/3;
+ sMagicBorderColors[3][1] = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorderActive.Value"), MagicBorder_3).g/3;
+ sMagicBorderColors[3][2] = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorderActive.Value"), MagicBorder_3).b/3;
}
static s16 sMagicBorderIndexes[] = { 0, 1, 1, 0 };
@@ -3465,15 +3465,15 @@ void Interface_UpdateMagicBar(PlayState* play) {
if (gSaveContext.magic <= 0) {
gSaveContext.magic = 0;
gSaveContext.magicState = MAGIC_STATE_METER_FLASH_1;
- if (CVarGetInteger("gCosmetics.Consumable_MagicBorder.Changed", 0)) {
- sMagicBorder = CVarGetColor24("gCosmetics.Consumable_MagicBorder.Value", sMagicBorder_ori);
+ if (CVarGetInteger(CVAR_COSMETIC("Consumable.MagicBorder.Changed"), 0)) {
+ sMagicBorder = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorder.Value"), sMagicBorder_ori);
} else {
sMagicBorder = sMagicBorder_ori;
}
} else if (gSaveContext.magic == gSaveContext.magicTarget) {
gSaveContext.magicState = MAGIC_STATE_METER_FLASH_1;
- if (CVarGetInteger("gCosmetics.Consumable_MagicBorder.Changed", 0)) {
- sMagicBorder = CVarGetColor24("gCosmetics.Consumable_MagicBorder.Value", sMagicBorder_ori);
+ if (CVarGetInteger(CVAR_COSMETIC("Consumable.MagicBorder.Changed"), 0)) {
+ sMagicBorder = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorder.Value"), sMagicBorder_ori);
} else {
sMagicBorder = sMagicBorder_ori;
}
@@ -3518,8 +3518,8 @@ void Interface_UpdateMagicBar(PlayState* play) {
break;
case MAGIC_STATE_RESET:
- if (CVarGetInteger("gCosmetics.Consumable_MagicBorder.Changed", 0)) {
- sMagicBorder = CVarGetColor24("gCosmetics.Consumable_MagicBorder.Value", sMagicBorder_ori);
+ if (CVarGetInteger(CVAR_COSMETIC("Consumable.MagicBorder.Changed"), 0)) {
+ sMagicBorder = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorder.Value"), sMagicBorder_ori);
} else {
sMagicBorder = sMagicBorder_ori;
}
@@ -3531,7 +3531,7 @@ void Interface_UpdateMagicBar(PlayState* play) {
(msgCtx->msgMode == MSGMODE_NONE) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) &&
(play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF) && !Play_InCsMode(play)) {
bool hasLens = false;
- for (int buttonIndex = 1; buttonIndex < (CVarGetInteger("gDpadEquips", 0) != 0) ? ARRAY_COUNT(gSaveContext.equips.buttonItems) : 4; buttonIndex++) {
+ for (int buttonIndex = 1; buttonIndex < (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) ? ARRAY_COUNT(gSaveContext.equips.buttonItems) : 4; buttonIndex++) {
if (gSaveContext.equips.buttonItems[buttonIndex] == ITEM_LENS) {
hasLens = true;
break;
@@ -3544,8 +3544,8 @@ void Interface_UpdateMagicBar(PlayState* play) {
Audio_PlaySoundGeneral(NA_SE_SY_GLASSMODE_OFF, &D_801333D4, 4, &D_801333E0, &D_801333E0,
&D_801333E8);
gSaveContext.magicState = MAGIC_STATE_IDLE;
- if (CVarGetInteger("gCosmetics.Consumable_MagicBorder.Changed", 0)) {
- sMagicBorder = CVarGetColor24("gCosmetics.Consumable_MagicBorder.Value", sMagicBorder_ori);
+ if (CVarGetInteger(CVAR_COSMETIC("Consumable.MagicBorder.Changed"), 0)) {
+ sMagicBorder = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicBorder.Value"), sMagicBorder_ori);
} else {
sMagicBorder = sMagicBorder_ori;
}
@@ -3640,11 +3640,11 @@ void Interface_DrawMagicBar(PlayState* play) {
Color_RGB8 magicbar_yellow = {250,250,0}; //Magic bar being used
Color_RGB8 magicbar_green = {R_MAGIC_FILL_COLOR(0),R_MAGIC_FILL_COLOR(1),R_MAGIC_FILL_COLOR(2)}; //Magic bar fill
- if (CVarGetInteger("gCosmetics.Consumable_MagicActive.Changed", 0)) {
- magicbar_yellow = CVarGetColor24("gCosmetics.Consumable_MagicActive.Value", magicbar_yellow);
+ if (CVarGetInteger(CVAR_COSMETIC("Consumable.MagicActive.Changed"), 0)) {
+ magicbar_yellow = CVarGetColor24(CVAR_COSMETIC("Consumable.MagicActive.Value"), magicbar_yellow);
}
- if (CVarGetInteger("gCosmetics.Consumable_Magic.Changed", 0)) {
- magicbar_green = CVarGetColor24("gCosmetics.Consumable_Magic.Value", magicbar_green);
+ if (CVarGetInteger(CVAR_COSMETIC("Consumable.Magic.Changed"), 0)) {
+ magicbar_green = CVarGetColor24(CVAR_COSMETIC("Consumable.Magic.Value"), magicbar_green);
}
OPEN_DISPS(play->state.gfxCtx);
@@ -3652,7 +3652,7 @@ void Interface_DrawMagicBar(PlayState* play) {
if (gSaveContext.magicLevel != 0) {
s16 X_Margins;
s16 Y_Margins;
- if (CVarGetInteger("gMagicBarUseMargins", 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.UseMargins"), 0) != 0) {
X_Margins = Left_HUD_Margin;
Y_Margins = (Top_HUD_Margin*-1);
} else {
@@ -3670,40 +3670,40 @@ void Interface_DrawMagicBar(PlayState* play) {
s16 rMagicBarX;
s16 PosX_MidEnd;
s16 rMagicFillX;
- s32 lineLength = CVarGetInteger("gHeartsLineLength", 10);
- if (CVarGetInteger("gMagicBarPosType", 0) != 0) {
- magicBarY = CVarGetInteger("gMagicBarPosY", 0)+Y_Margins;
- if (CVarGetInteger("gMagicBarPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gMagicBarUseMargins", 0) != 0) {X_Margins = Left_HUD_Margin;};
- PosX_Start = OTRGetDimensionFromLeftEdge(CVarGetInteger("gMagicBarPosX", 0)+X_Margins);
- rMagicBarX = OTRGetDimensionFromLeftEdge(CVarGetInteger("gMagicBarPosX", 0)+X_Margins);
- PosX_MidEnd = OTRGetDimensionFromLeftEdge(CVarGetInteger("gMagicBarPosX", 0)+X_Margins+8);
- rMagicFillX = OTRGetDimensionFromLeftEdge(CVarGetInteger("gMagicBarPosX", 0)+X_Margins+8);
- } else if (CVarGetInteger("gMagicBarPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gMagicBarUseMargins", 0) != 0) {X_Margins = Right_HUD_Margin;};
- PosX_Start = OTRGetDimensionFromRightEdge(CVarGetInteger("gMagicBarPosX", 0)+X_Margins);
- rMagicBarX = OTRGetDimensionFromRightEdge(CVarGetInteger("gMagicBarPosX", 0)+X_Margins);
- PosX_MidEnd = OTRGetDimensionFromRightEdge(CVarGetInteger("gMagicBarPosX", 0)+X_Margins+8);
- rMagicFillX = OTRGetDimensionFromRightEdge(CVarGetInteger("gMagicBarPosX", 0)+X_Margins+8);
- } else if (CVarGetInteger("gMagicBarPosType", 0) == 3) {//Anchor None
- PosX_Start = CVarGetInteger("gMagicBarPosX", 0)+X_Margins;
- rMagicBarX = CVarGetInteger("gMagicBarPosX", 0)+X_Margins;
- PosX_MidEnd = CVarGetInteger("gMagicBarPosX", 0)+X_Margins+8;
- rMagicFillX = CVarGetInteger("gMagicBarPosX", 0)+X_Margins+8;
- } else if (CVarGetInteger("gMagicBarPosType", 0) == 4) {//hidden
+ s32 lineLength = CVarGetInteger(CVAR_COSMETIC("HUD.Hearts.LineLength"), 10);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosType"), 0) != 0) {
+ magicBarY = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosY"), 0)+Y_Margins;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.UseMargins"), 0) != 0) {X_Margins = Left_HUD_Margin;};
+ PosX_Start = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins);
+ rMagicBarX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins);
+ PosX_MidEnd = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins+8);
+ rMagicFillX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins+8);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.UseMargins"), 0) != 0) {X_Margins = Right_HUD_Margin;};
+ PosX_Start = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins);
+ rMagicBarX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins);
+ PosX_MidEnd = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins+8);
+ rMagicFillX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins+8);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosType"), 0) == 3) {//Anchor None
+ PosX_Start = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins;
+ rMagicBarX = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins;
+ PosX_MidEnd = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins+8;
+ rMagicFillX = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0)+X_Margins+8;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosType"), 0) == 4) {//hidden
PosX_Start = -9999;
rMagicBarX = -9999;
PosX_MidEnd = -9999;
rMagicFillX = -9999;
- } else if (CVarGetInteger("gMagicBarPosType", 0) == 5) {//Anchor To life meter
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosType"), 0) == 5) {//Anchor To life meter
magicBarY = R_MAGIC_BAR_SMALL_Y-2 +
magicDrop*(lineLength == 0 ? 0 : (gSaveContext.healthCapacity-1)/(0x10*lineLength)) +
- CVarGetInteger("gMagicBarPosY", 0) + getHealthMeterYOffset();
- s16 xPushover = CVarGetInteger("gMagicBarPosX", 0) + getHealthMeterXOffset() + R_MAGIC_BAR_X-1;
+ CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosY"), 0) + getHealthMeterYOffset();
+ s16 xPushover = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0) + getHealthMeterXOffset() + R_MAGIC_BAR_X-1;
PosX_Start = xPushover;
rMagicBarX = xPushover;
PosX_MidEnd = xPushover+8;
- rMagicFillX = CVarGetInteger("gMagicBarPosX", 0) + getHealthMeterXOffset() + R_MAGIC_FILL_X-1;
+ rMagicFillX = CVarGetInteger(CVAR_COSMETIC("HUD.MagicBar.PosX"), 0) + getHealthMeterXOffset() + R_MAGIC_FILL_X-1;
}
} else {
if ((gSaveContext.healthCapacity-1)/0x10 >= lineLength && lineLength != 0) {
@@ -3816,18 +3816,18 @@ void Interface_DrawEnemyHealthBar(TargetContext* targetCtx, PlayState* play) {
Color_RGBA8 healthbar_border = { 255, 255, 255, 255 };
s16 healthbar_fillWidth = 64;
s16 healthbar_actorOffset = 40;
- s32 healthbar_offsetX = CVarGetInteger("gCosmetics.Hud_EnemyHealthBarPosX", 0);
- s32 healthbar_offsetY = CVarGetInteger("gCosmetics.Hud_EnemyHealthBarPosY", 0);
- s8 anchorType = CVarGetInteger("gCosmetics.Hud_EnemyHealthBarPosType", ENEMYHEALTH_ANCHOR_ACTOR);
+ s32 healthbar_offsetX = CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar.PosX"), 0);
+ s32 healthbar_offsetY = CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar.PosY"), 0);
+ s8 anchorType = CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar.PosType"), ENEMYHEALTH_ANCHOR_ACTOR);
- if (CVarGetInteger("gCosmetics.Hud_EnemyHealthBar.Changed", 0)) {
- healthbar_red = CVarGetColor("gCosmetics.Hud_EnemyHealthBar.Value", healthbar_red);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar..Changed"), 0)) {
+ healthbar_red = CVarGetColor(CVAR_COSMETIC("HUD.EnemyHealthBar..Value"), healthbar_red);
}
- if (CVarGetInteger("gCosmetics.Hud_EnemyHealthBorder.Changed", 0)) {
- healthbar_border = CVarGetColor("gCosmetics.Hud_EnemyHealthBorder.Value", healthbar_border);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBorder.Changed"), 0)) {
+ healthbar_border = CVarGetColor(CVAR_COSMETIC("HUD.EnemyHealthBorder.Value"), healthbar_border);
}
- if (CVarGetInteger("gCosmetics.Hud_EnemyHealthBarWidth.Changed", 0)) {
- healthbar_fillWidth = CVarGetInteger("gCosmetics.Hud_EnemyHealthBarWidth.Value", healthbar_fillWidth);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar.Width.Changed"), 0)) {
+ healthbar_fillWidth = CVarGetInteger(CVAR_COSMETIC("HUD.EnemyHealthBar.Width.Value"), healthbar_fillWidth);
}
OPEN_DISPS(play->state.gfxCtx);
@@ -3845,7 +3845,7 @@ void Interface_DrawEnemyHealthBar(TargetContext* targetCtx, PlayState* play) {
func_8002BE04(play, &targetCtx->targetCenterPos, &projTargetCenter, &projTargetCappedInvW);
projTargetCenter.x = (SCREEN_WIDTH / 2) * (projTargetCenter.x * projTargetCappedInvW);
- projTargetCenter.x = projTargetCenter.x * (CVarGetInteger("gMirroredWorld", 0) ? -1 : 1);
+ projTargetCenter.x = projTargetCenter.x * (CVarGetInteger(CVAR_ENHANCEMENT("MirroredWorld"), 0) ? -1 : 1);
projTargetCenter.x = CLAMP(projTargetCenter.x, (-SCREEN_WIDTH / 2) + halfBarWidth,
(SCREEN_WIDTH / 2) - halfBarWidth);
@@ -4007,37 +4007,37 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 height;
Color_RGB8 bButtonColor = { 0, 150, 0 };
- if (CVarGetInteger("gCosmetics.Hud_BButton.Changed", 0)) {
- bButtonColor = CVarGetColor24("gCosmetics.Hud_BButton.Value", bButtonColor);
- } else if (CVarGetInteger("gCosmetics.DefaultColorScheme", COLORSCHEME_N64) == COLORSCHEME_GAMECUBE) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.Changed"), 0)) {
+ bButtonColor = CVarGetColor24(CVAR_COSMETIC("HUD.BButton.Value"), bButtonColor);
+ } else if (CVarGetInteger(CVAR_COSMETIC("DefaultColorScheme"), COLORSCHEME_N64) == COLORSCHEME_GAMECUBE) {
bButtonColor = (Color_RGB8){ 255, 30, 30 };
}
Color_RGB8 cButtonsColor = { 255, 160, 0 };
- if (CVarGetInteger("gCosmetics.Hud_CButtons.Changed", 0)) {
- cButtonsColor = CVarGetColor24("gCosmetics.Hud_CButtons.Value", cButtonsColor);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CButtons.Changed"), 0)) {
+ cButtonsColor = CVarGetColor24(CVAR_COSMETIC("HUD.CButtons.Value"), cButtonsColor);
}
Color_RGB8 cUpButtonColor = cButtonsColor;
- if (CVarGetInteger("gCosmetics.Hud_CUpButton.Changed", 0)) {
- cUpButtonColor = CVarGetColor24("gCosmetics.Hud_CUpButton.Value", cUpButtonColor);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.Changed"), 0)) {
+ cUpButtonColor = CVarGetColor24(CVAR_COSMETIC("HUD.CUpButton.Value"), cUpButtonColor);
}
Color_RGB8 cDownButtonColor = cButtonsColor;
- if (CVarGetInteger("gCosmetics.Hud_CDownButton.Changed", 0)) {
- cDownButtonColor = CVarGetColor24("gCosmetics.Hud_CDownButton.Value", cDownButtonColor);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.Changed"), 0)) {
+ cDownButtonColor = CVarGetColor24(CVAR_COSMETIC("HUD.CDownButton.Value"), cDownButtonColor);
}
Color_RGB8 cLeftButtonColor = cButtonsColor;
- if (CVarGetInteger("gCosmetics.Hud_CLeftButton.Changed", 0)) {
- cLeftButtonColor = CVarGetColor24("gCosmetics.Hud_CLeftButton.Value", cLeftButtonColor);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.Changed"), 0)) {
+ cLeftButtonColor = CVarGetColor24(CVAR_COSMETIC("HUD.CLeftButton.Value"), cLeftButtonColor);
}
Color_RGB8 cRightButtonColor = cButtonsColor;
- if (CVarGetInteger("gCosmetics.Hud_CRightButton.Changed", 0)) {
- cRightButtonColor = CVarGetColor24("gCosmetics.Hud_CRightButton.Value", cRightButtonColor);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.Changed"), 0)) {
+ cRightButtonColor = CVarGetColor24(CVAR_COSMETIC("HUD.CRightButton.Value"), cRightButtonColor);
}
Color_RGB8 startButtonColor = { 200, 0, 0 };
- if (CVarGetInteger("gCosmetics.Hud_StartButton.Changed", 0)) {
- startButtonColor = CVarGetColor24("gCosmetics.Hud_StartButton.Value", startButtonColor);
- } else if (CVarGetInteger("gCosmetics.DefaultColorScheme", COLORSCHEME_N64) == COLORSCHEME_GAMECUBE) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.Changed"), 0)) {
+ startButtonColor = CVarGetColor24(CVAR_COSMETIC("HUD.StartButton.Value"), startButtonColor);
+ } else if (CVarGetInteger(CVAR_COSMETIC("DefaultColorScheme"), COLORSCHEME_N64) == COLORSCHEME_GAMECUBE) {
startButtonColor = (Color_RGB8){ 120, 120, 120 };
}
@@ -4046,12 +4046,12 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 Y_Margins_BtnB;
s16 BBtn_Size = 32;
int BBtnScaled = BBtn_Size * 0.95f;
- if (CVarGetInteger("gBBtnPosType", 0) != 0) {
- BBtnScaled = BBtn_Size * CVarGetFloat("gBBtnScale", 0.95f);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) != 0) {
+ BBtnScaled = BBtn_Size * CVarGetFloat(CVAR_COSMETIC("HUD.BButton.Scale"), 0.95f);
}
int BBtn_factor = (1 << 10) * BBtn_Size / BBtnScaled;
- if (CVarGetInteger("gBBtnUseMargins", 0) != 0) {
- if (CVarGetInteger("gBBtnPosType", 0) == 0) {X_Margins_BtnB = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 0) {X_Margins_BtnB = Right_HUD_Margin;};
Y_Margins_BtnB = (Top_HUD_Margin*-1);
} else {
X_Margins_BtnB = 0;
@@ -4061,17 +4061,17 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 PosY_BtnB_ori = R_ITEM_BTN_Y(0)+Y_Margins_BtnB;
s16 PosX_BtnB;
s16 PosY_BtnB;
- if (CVarGetInteger("gBBtnPosType", 0) != 0) {
- PosY_BtnB = CVarGetInteger("gBBtnPosY", 0)+Y_Margins_BtnB;
- if (CVarGetInteger("gBBtnPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gBBtnUseMargins", 0) != 0) {X_Margins_BtnB = Left_HUD_Margin;};
- PosX_BtnB = OTRGetDimensionFromLeftEdge(CVarGetInteger("gBBtnPosX", 0)+X_Margins_BtnB);
- } else if (CVarGetInteger("gBBtnPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gBBtnUseMargins", 0) != 0) {X_Margins_BtnB = Right_HUD_Margin;};
- PosX_BtnB = OTRGetDimensionFromRightEdge(CVarGetInteger("gBBtnPosX", 0)+X_Margins_BtnB);
- } else if (CVarGetInteger("gBBtnPosType", 0) == 3) {//Anchor None
- PosX_BtnB = CVarGetInteger("gBBtnPosX", 0);
- } else if (CVarGetInteger("gBBtnPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) != 0) {
+ PosY_BtnB = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosY"), 0)+Y_Margins_BtnB;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Left_HUD_Margin;};
+ PosX_BtnB = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Right_HUD_Margin;};
+ PosX_BtnB = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 3) {//Anchor None
+ PosX_BtnB = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 4) {//Hidden
PosX_BtnB = -9999;
}
} else {
@@ -4081,8 +4081,8 @@ void Interface_DrawItemButtons(PlayState* play) {
//Start Button
s16 X_Margins_StartBtn;
s16 Y_Margins_StartBtn;
- if (CVarGetInteger("gStartBtnUseMargins", 0) != 0) {
- if (CVarGetInteger("gStartBtnPosType", 0) == 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) == 0) {
X_Margins_StartBtn = Right_HUD_Margin;
};
Y_Margins_StartBtn = Top_HUD_Margin*-1;
@@ -4093,8 +4093,8 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 StartBtn_Icon_H = 32;
s16 StartBtn_Icon_W = 32;
float Start_BTN_Scale = 0.75f;
- if (CVarGetInteger("gStartBtnPosType", 0) != 0) {
- Start_BTN_Scale = CVarGetFloat("gStartBtnScale", 0.75f);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) != 0) {
+ Start_BTN_Scale = CVarGetFloat(CVAR_COSMETIC("HUD.StartButton.Scale"), 0.75f);
}
int StartBTN_H_Scaled = StartBtn_Icon_H * Start_BTN_Scale;
int StartBTN_W_Scaled = StartBtn_Icon_W * Start_BTN_Scale;
@@ -4106,17 +4106,17 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 StartBTN_Label_H = DO_ACTION_TEX_HEIGHT();
s16 PosX_StartBtn;
s16 PosY_StartBtn;
- if (CVarGetInteger("gStartBtnPosType", 0) != 0) {
- PosY_StartBtn = CVarGetInteger("gStartBtnPosY", 0)-(Start_BTN_Scale*13)+Y_Margins_StartBtn;
- if (CVarGetInteger("gStartBtnPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gStartBtnUseMargins", 0) != 0) {X_Margins_StartBtn = Left_HUD_Margin;};
- PosX_StartBtn = OTRGetDimensionFromLeftEdge(CVarGetInteger("gStartBtnPosX", 0)-(Start_BTN_Scale*13)+X_Margins_StartBtn);
- } else if (CVarGetInteger("gStartBtnPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gStartBtnUseMargins", 0) != 0) {X_Margins_StartBtn = Right_HUD_Margin;};
- PosX_StartBtn = OTRGetDimensionFromRightEdge(CVarGetInteger("gStartBtnPosX", 0)-(Start_BTN_Scale*13)+X_Margins_StartBtn);
- } else if (CVarGetInteger("gStartBtnPosType", 0) == 3) {//Anchor None
- PosX_StartBtn = CVarGetInteger("gStartBtnPosX", 0);
- } else if (CVarGetInteger("gStartBtnPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) != 0) {
+ PosY_StartBtn = CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosY"), 0)-(Start_BTN_Scale*13)+Y_Margins_StartBtn;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.UseMargins"), 0) != 0) {X_Margins_StartBtn = Left_HUD_Margin;};
+ PosX_StartBtn = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosX"), 0)-(Start_BTN_Scale*13)+X_Margins_StartBtn);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.UseMargins"), 0) != 0) {X_Margins_StartBtn = Right_HUD_Margin;};
+ PosX_StartBtn = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosX"), 0)-(Start_BTN_Scale*13)+X_Margins_StartBtn);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) == 3) {//Anchor None
+ PosX_StartBtn = CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.StartButton.PosType"), 0) == 4) {//Hidden
PosX_StartBtn = -9999;
}
} else {
@@ -4136,29 +4136,29 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 Y_Margins_CR;
s16 Y_Margins_CU;
s16 Y_Margins_CD;
- if (CVarGetInteger("gCBtnLUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnLPosType", 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
Y_Margins_CL = (Top_HUD_Margin*-1);
} else {
X_Margins_CL = 0;
Y_Margins_CL = 0;
}
- if (CVarGetInteger("gCBtnRUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnRPosType", 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
Y_Margins_CR = (Top_HUD_Margin*-1);
} else {
X_Margins_CR = 0;
Y_Margins_CR = 0;
}
- if (CVarGetInteger("gCBtnUUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnUPosType", 0) == 0) {X_Margins_CU = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) == 0) {X_Margins_CU = Right_HUD_Margin;};
Y_Margins_CU = (Top_HUD_Margin*-1);
} else {
X_Margins_CU = 0;
Y_Margins_CU = 0;
}
- if (CVarGetInteger("gCBtnDUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnDPosType", 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
Y_Margins_CD = (Top_HUD_Margin*-1);
} else {
X_Margins_CD = 0;
@@ -4168,7 +4168,7 @@ void Interface_DrawItemButtons(PlayState* play) {
const s16 C_Right_BTN_Pos_ori[] = { C_RIGHT_BUTTON_X+X_Margins_CR, C_RIGHT_BUTTON_Y+Y_Margins_CR };
const s16 C_Up_BTN_Pos_ori[] = { C_UP_BUTTON_X+X_Margins_CU, C_UP_BUTTON_Y+Y_Margins_CU };
const s16 C_Down_BTN_Pos_ori[] = { C_DOWN_BUTTON_X+X_Margins_CD, C_DOWN_BUTTON_Y+Y_Margins_CD };
- s16 LabelX_Navi=7 + !!CVarGetInteger("gNaviTextFix", 0);
+ s16 LabelX_Navi=7 + !!CVarGetInteger(CVAR_ENHANCEMENT("NaviTextFix"), 0);
s16 LabelY_Navi=4;
s16 C_Left_BTN_Pos[2]; //(X,Y)
s16 C_Right_BTN_Pos[2];
@@ -4176,23 +4176,23 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 C_Down_BTN_Pos[2];
//C button Left
s16 C_Left_BTN_Size = 32;
- float CLeftScale = CVarGetFloat("gCBtnLScale", 0.87f);
+ float CLeftScale = CVarGetFloat(CVAR_COSMETIC("HUD.CLeftButton.Scale"), 0.87f);
int CLeftScaled = C_Left_BTN_Size * 0.87f;
- if (CVarGetInteger("gCBtnLPosType", 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) != 0) {
CLeftScaled = C_Left_BTN_Size * CLeftScale;
}
int CLeft_factor = (1 << 10) * C_Left_BTN_Size / CLeftScaled;
- if (CVarGetInteger("gCBtnLPosType", 0) != 0) {
- C_Left_BTN_Pos[1] = CVarGetInteger("gCBtnLPosY", 0)+Y_Margins_CL;
- if (CVarGetInteger("gCBtnLPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnLUseMargins", 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
- C_Left_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnLPosX", 0)+X_Margins_CL);
- } else if (CVarGetInteger("gCBtnLPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnLUseMargins", 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
- C_Left_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnLPosX", 0)+X_Margins_CL);
- } else if (CVarGetInteger("gCBtnLPosType", 0) == 3) {//Anchor None
- C_Left_BTN_Pos[0] = CVarGetInteger("gCBtnLPosX", 0);
- } else if (CVarGetInteger("gCBtnLPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) != 0) {
+ C_Left_BTN_Pos[1] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosY"), 0)+Y_Margins_CL;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
+ C_Left_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
+ C_Left_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 3) {//Anchor None
+ C_Left_BTN_Pos[0] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 4) {//Hidden
C_Left_BTN_Pos[0] = -9999;
}
} else {
@@ -4201,23 +4201,23 @@ void Interface_DrawItemButtons(PlayState* play) {
}
//C button Right
s16 C_Right_BTN_Size = 32;
- float CRightScale = CVarGetFloat("gCBtnRScale", 0.87f);
+ float CRightScale = CVarGetFloat(CVAR_COSMETIC("HUD.CRightButton.Scale"), 0.87f);
int CRightScaled = C_Right_BTN_Size * 0.87f;
- if (CVarGetInteger("gCBtnRPosType", 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) != 0) {
CRightScaled = C_Right_BTN_Size * CRightScale;
}
int CRight_factor = (1 << 10) * C_Right_BTN_Size / CRightScaled;
- if (CVarGetInteger("gCBtnRPosType", 0) != 0) {
- C_Right_BTN_Pos[1] = CVarGetInteger("gCBtnRPosY", 0)+Y_Margins_CR;
- if (CVarGetInteger("gCBtnRPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnRUseMargins", 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
- C_Right_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnRPosX", 0)+X_Margins_CR);
- } else if (CVarGetInteger("gCBtnRPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnRUseMargins", 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
- C_Right_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnRPosX", 0)+X_Margins_CR);
- } else if (CVarGetInteger("gCBtnRPosType", 0) == 3) {//Anchor None
- C_Right_BTN_Pos[0] = CVarGetInteger("gCBtnRPosX", 0);
- } else if (CVarGetInteger("gCBtnRPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) != 0) {
+ C_Right_BTN_Pos[1] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosY"), 0)+Y_Margins_CR;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
+ C_Right_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
+ C_Right_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 3) {//Anchor None
+ C_Right_BTN_Pos[0] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 4) {//Hidden
C_Right_BTN_Pos[0] = -9999;
}
} else {
@@ -4227,22 +4227,22 @@ void Interface_DrawItemButtons(PlayState* play) {
//C Button Up
s16 C_Up_BTN_Size = 32;
int CUpScaled = C_Up_BTN_Size * 0.5f;
- float CUpScale = CVarGetFloat("gCBtnUScale", 0.5f);
- if (CVarGetInteger("gCBtnUPosType", 0) != 0) {
+ float CUpScale = CVarGetFloat(CVAR_COSMETIC("HUD.CUpButton.Scale"), 0.5f);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) != 0) {
CUpScaled = C_Up_BTN_Size * CUpScale;
}
int CUp_factor = (1 << 10) * C_Up_BTN_Size / CUpScaled;
- if (CVarGetInteger("gCBtnUPosType", 0) != 0) {
- C_Up_BTN_Pos[1] = CVarGetInteger("gCBtnUPosY", 0)+Y_Margins_CU;
- if (CVarGetInteger("gCBtnUPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnUUseMargins", 0) != 0) {X_Margins_CU = Left_HUD_Margin;};
- C_Up_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnUPosX", 0)+X_Margins_CU);
- } else if (CVarGetInteger("gCBtnUPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnUUseMargins", 0) != 0) {X_Margins_CU = Right_HUD_Margin;};
- C_Up_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnUPosX", 0)+X_Margins_CU);
- } else if (CVarGetInteger("gCBtnUPosType", 0) == 3) {//Anchor None
- C_Up_BTN_Pos[0] = CVarGetInteger("gCBtnUPosX", 0);
- } else if (CVarGetInteger("gCBtnUPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) != 0) {
+ C_Up_BTN_Pos[1] = CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosY"), 0)+Y_Margins_CU;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.UseMargins"), 0) != 0) {X_Margins_CU = Left_HUD_Margin;};
+ C_Up_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosX"), 0)+X_Margins_CU);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.UseMargins"), 0) != 0) {X_Margins_CU = Right_HUD_Margin;};
+ C_Up_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosX"), 0)+X_Margins_CU);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) == 3) {//Anchor None
+ C_Up_BTN_Pos[0] = CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CUpButton.PosType"), 0) == 4) {//Hidden
C_Up_BTN_Pos[0] = -9999;
}
} else {
@@ -4251,24 +4251,24 @@ void Interface_DrawItemButtons(PlayState* play) {
}
//C Button down
s16 C_Down_BTN_Size = 32;
- float CDownScale = CVarGetFloat("gCBtnDScale", 0.87f);
- if (CVarGetInteger("gCBtnDPosType", 0) == 0) {
+ float CDownScale = CVarGetFloat(CVAR_COSMETIC("HUD.CDownButton.Scale"), 0.87f);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 0) {
CDownScale = 0.87f;
}
int CDownScaled = C_Down_BTN_Size * CDownScale;
int CDown_factor = (1 << 10) * C_Down_BTN_Size / CDownScaled;
int PositionAdjustment = CDownScaled/2;
- if (CVarGetInteger("gCBtnDPosType", 0) != 0) {
- C_Down_BTN_Pos[1] = CVarGetInteger("gCBtnDPosY", 0)+Y_Margins_CD;
- if (CVarGetInteger("gCBtnDPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnDUseMargins", 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
- C_Down_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnDPosX", 0)+X_Margins_CD);
- } else if (CVarGetInteger("gCBtnDPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnDUseMargins", 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
- C_Down_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnDPosX", 0)+X_Margins_CD);
- } else if (CVarGetInteger("gCBtnDPosType", 0) == 3) {//Anchor None
- C_Down_BTN_Pos[0] = CVarGetInteger("gCBtnDPosX", 0);
- } else if (CVarGetInteger("gCBtnDPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) != 0) {
+ C_Down_BTN_Pos[1] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosY"), 0)+Y_Margins_CD;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
+ C_Down_BTN_Pos[0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
+ C_Down_BTN_Pos[0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 3) {//Anchor None
+ C_Down_BTN_Pos[0] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 4) {//Hidden
C_Down_BTN_Pos[0] = -9999;
}
} else {
@@ -4396,22 +4396,22 @@ void Interface_DrawItemButtons(PlayState* play) {
s16 Y_Margins_CL;
s16 Y_Margins_CR;
s16 Y_Margins_CD;
- if (CVarGetInteger("gCBtnLUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnLPosType", 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
Y_Margins_CL = (Top_HUD_Margin*-1);
} else {
X_Margins_CL = 0;
Y_Margins_CL = 0;
}
- if (CVarGetInteger("gCBtnRUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnRPosType", 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
Y_Margins_CR = (Top_HUD_Margin*-1);
} else {
X_Margins_CR = 0;
Y_Margins_CR = 0;
}
- if (CVarGetInteger("gCBtnDUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnDPosType", 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
Y_Margins_CD = (Top_HUD_Margin*-1);
} else {
X_Margins_CD = 0;
@@ -4429,17 +4429,17 @@ void Interface_DrawItemButtons(PlayState* play) {
};
s16 ItemIconPos[3][2]; //(X,Y)
//C button Left
- if (CVarGetInteger("gCBtnLPosType", 0) != 0) {
- ItemIconPos[0][1] = CVarGetInteger("gCBtnLPosY", 0)+Y_Margins_CL;
- if (CVarGetInteger("gCBtnLPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnLUseMargins", 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
- ItemIconPos[0][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnLPosX", 0)+X_Margins_CL);
- } else if (CVarGetInteger("gCBtnLPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnLUseMargins", 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
- ItemIconPos[0][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnLPosX", 0)+X_Margins_CL);
- } else if (CVarGetInteger("gCBtnLPosType", 0) == 3) {//Anchor None
- ItemIconPos[0][0] = CVarGetInteger("gCBtnLPosX", 0);
- } else if (CVarGetInteger("gCBtnLPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) != 0) {
+ ItemIconPos[0][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosY"), 0)+Y_Margins_CL;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
+ ItemIconPos[0][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
+ ItemIconPos[0][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[0][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[0][0] = -9999;
}
} else {
@@ -4447,17 +4447,17 @@ void Interface_DrawItemButtons(PlayState* play) {
ItemIconPos[0][1] = ItemIconPos_ori[0][1];
}
//C Button down
- if (CVarGetInteger("gCBtnDPosType", 0) != 0) {
- ItemIconPos[1][1] = CVarGetInteger("gCBtnDPosY", 0)+Y_Margins_CD;
- if (CVarGetInteger("gCBtnDPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnDUseMargins", 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
- ItemIconPos[1][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnDPosX", 0)+X_Margins_CD);
- } else if (CVarGetInteger("gCBtnDPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnDUseMargins", 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
- ItemIconPos[1][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnDPosX", 0)+X_Margins_CD);
- } else if (CVarGetInteger("gCBtnDPosType", 0) == 3) {//Anchor None
- ItemIconPos[1][0] = CVarGetInteger("gCBtnDPosX", 0);
- } else if (CVarGetInteger("gCBtnDPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) != 0) {
+ ItemIconPos[1][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosY"), 0)+Y_Margins_CD;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
+ ItemIconPos[1][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
+ ItemIconPos[1][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[1][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[1][0] = -9999;
}
} else {
@@ -4465,17 +4465,17 @@ void Interface_DrawItemButtons(PlayState* play) {
ItemIconPos[1][1] = ItemIconPos_ori[1][1];
}
//C button Right
- if (CVarGetInteger("gCBtnRPosType", 0) != 0) {
- ItemIconPos[2][1] = CVarGetInteger("gCBtnRPosY", 0)+Y_Margins_CR;
- if (CVarGetInteger("gCBtnRPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnRUseMargins", 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
- ItemIconPos[2][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnRPosX", 0)+X_Margins_CR);
- } else if (CVarGetInteger("gCBtnRPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnRUseMargins", 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
- ItemIconPos[2][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnRPosX", 0)+X_Margins_CR);
- } else if (CVarGetInteger("gCBtnRPosType", 0) == 3) {//Anchor None
- ItemIconPos[2][0] = CVarGetInteger("gCBtnRPosX", 0);
- } else if (CVarGetInteger("gCBtnRPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) != 0) {
+ ItemIconPos[2][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosY"), 0)+Y_Margins_CR;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
+ ItemIconPos[2][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
+ ItemIconPos[2][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[2][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[2][0] = -9999;
}
} else {
@@ -4525,36 +4525,36 @@ void Interface_DrawItemIconTexture(PlayState* play, void* texture, s16 button) {
s16 Y_Margins_BtnB;
s16 X_Margins_DPad_Items;
s16 Y_Margins_DPad_Items;
- if (CVarGetInteger("gBBtnUseMargins", 0) != 0) {
- if (CVarGetInteger("gBBtnPosType", 0) == 0) {X_Margins_BtnB = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 0) {X_Margins_BtnB = Right_HUD_Margin;};
Y_Margins_BtnB = (Top_HUD_Margin*-1);
} else {
X_Margins_BtnB = 0;
Y_Margins_BtnB = 0;
}
- if (CVarGetInteger("gCBtnLUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnLPosType", 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
Y_Margins_CL = (Top_HUD_Margin*-1);
} else {
X_Margins_CL = 0;
Y_Margins_CL = 0;
}
- if (CVarGetInteger("gCBtnRUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnRPosType", 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
Y_Margins_CR = (Top_HUD_Margin*-1);
} else {
X_Margins_CR = 0;
Y_Margins_CR = 0;
}
- if (CVarGetInteger("gCBtnDUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnDPosType", 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
Y_Margins_CD = (Top_HUD_Margin*-1);
} else {
X_Margins_CD = 0;
Y_Margins_CD = 0;
}
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {
- if (CVarGetInteger("gDPadPosType", 0) == 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
Y_Margins_DPad_Items = (Top_HUD_Margin*-1);
} else {
X_Margins_DPad_Items = 0;
@@ -4588,29 +4588,29 @@ void Interface_DrawItemIconTexture(PlayState* play, void* texture, s16 button) {
}; //(X,Y) Used with custom position to place it properly.
s16 ItemIconPos[8][2]; //(X,Y)
//DPadItems
- if (CVarGetInteger("gDPadPosType", 0) != 0) {
- ItemIconPos[4][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[0][1];//Up
- ItemIconPos[5][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[1][1];//Down
- ItemIconPos[6][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[2][1];//Left
- ItemIconPos[7][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[3][1];//Right
- if (CVarGetInteger("gDPadPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {X_Margins_DPad_Items = Left_HUD_Margin;};
- ItemIconPos[4][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
- ItemIconPos[5][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
- ItemIconPos[6][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
- ItemIconPos[7][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
- } else if (CVarGetInteger("gDPadPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
- ItemIconPos[4][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
- ItemIconPos[5][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
- ItemIconPos[6][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
- ItemIconPos[7][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
- } else if (CVarGetInteger("gDPadPosType", 0) == 3) {//Anchor None
- ItemIconPos[4][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[0][0];
- ItemIconPos[5][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[1][0];
- ItemIconPos[6][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[2][0];
- ItemIconPos[7][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[3][0];
- } else if (CVarGetInteger("gDPadPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) != 0) {
+ ItemIconPos[4][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[0][1];//Up
+ ItemIconPos[5][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[1][1];//Down
+ ItemIconPos[6][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[2][1];//Left
+ ItemIconPos[7][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[3][1];//Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {X_Margins_DPad_Items = Left_HUD_Margin;};
+ ItemIconPos[4][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
+ ItemIconPos[5][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
+ ItemIconPos[6][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
+ ItemIconPos[7][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
+ ItemIconPos[4][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
+ ItemIconPos[5][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
+ ItemIconPos[6][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
+ ItemIconPos[7][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[4][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[0][0];
+ ItemIconPos[5][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[1][0];
+ ItemIconPos[6][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[2][0];
+ ItemIconPos[7][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[3][0];
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 4) {//Hidden
ItemIconPos[4][0] = -9999;
ItemIconPos[5][0] = -9999;
ItemIconPos[6][0] = -9999;
@@ -4627,17 +4627,17 @@ void Interface_DrawItemIconTexture(PlayState* play, void* texture, s16 button) {
ItemIconPos[7][1] = ItemIconPos_ori[7][1];
}
//B Button
- if (CVarGetInteger("gBBtnPosType", 0) != 0) {
- ItemIconPos[0][1] = CVarGetInteger("gBBtnPosY", 0)+Y_Margins_BtnB;
- if (CVarGetInteger("gBBtnPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gBBtnUseMargins", 0) != 0) {X_Margins_BtnB = Left_HUD_Margin;};
- ItemIconPos[0][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gBBtnPosX", 0)+X_Margins_BtnB);
- } else if (CVarGetInteger("gBBtnPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gBBtnUseMargins", 0) != 0) {X_Margins_BtnB = Right_HUD_Margin;};
- ItemIconPos[0][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gBBtnPosX", 0)+X_Margins_BtnB);
- } else if (CVarGetInteger("gBBtnPosType", 0) == 3) {//Anchor None
- ItemIconPos[0][0] = CVarGetInteger("gBBtnPosX", 0);
- } else if (CVarGetInteger("gBBtnPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) != 0) {
+ ItemIconPos[0][1] = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosY"), 0)+Y_Margins_BtnB;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Left_HUD_Margin;};
+ ItemIconPos[0][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Right_HUD_Margin;};
+ ItemIconPos[0][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[0][0] = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[0][0] = -9999;
}
} else {
@@ -4645,17 +4645,17 @@ void Interface_DrawItemIconTexture(PlayState* play, void* texture, s16 button) {
ItemIconPos[0][1] = ItemIconPos_ori[0][1];
}
//C button Left
- if (CVarGetInteger("gCBtnLPosType", 0) != 0) {
- ItemIconPos[1][1] = CVarGetInteger("gCBtnLPosY", 0)+Y_Margins_CL;
- if (CVarGetInteger("gCBtnLPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnLUseMargins", 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
- ItemIconPos[1][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnLPosX", 0)+X_Margins_CL);
- } else if (CVarGetInteger("gCBtnLPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnLUseMargins", 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
- ItemIconPos[1][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnLPosX", 0)+X_Margins_CL);
- } else if (CVarGetInteger("gCBtnLPosType", 0) == 3) {//Anchor None
- ItemIconPos[1][0] = CVarGetInteger("gCBtnLPosX", 0);
- } else if (CVarGetInteger("gCBtnLPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) != 0) {
+ ItemIconPos[1][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosY"), 0)+Y_Margins_CL;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
+ ItemIconPos[1][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
+ ItemIconPos[1][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[1][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[1][0] = -9999;
}
} else {
@@ -4663,17 +4663,17 @@ void Interface_DrawItemIconTexture(PlayState* play, void* texture, s16 button) {
ItemIconPos[1][1] = ItemIconPos_ori[1][1];
}
//C Button down
- if (CVarGetInteger("gCBtnDPosType", 0) != 0) {
- ItemIconPos[2][1] = CVarGetInteger("gCBtnDPosY", 0)+Y_Margins_CD;
- if (CVarGetInteger("gCBtnDPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnDUseMargins", 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
- ItemIconPos[2][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnDPosX", 0)+X_Margins_CD);
- } else if (CVarGetInteger("gCBtnDPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnDUseMargins", 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
- ItemIconPos[2][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnDPosX", 0)+X_Margins_CD);
- } else if (CVarGetInteger("gCBtnDPosType", 0) == 3) {//Anchor None
- ItemIconPos[2][0] = CVarGetInteger("gCBtnDPosX", 0);
- } else if (CVarGetInteger("gCBtnDPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) != 0) {
+ ItemIconPos[2][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosY"), 0)+Y_Margins_CD;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
+ ItemIconPos[2][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
+ ItemIconPos[2][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[2][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[2][0] = -9999;
}
} else {
@@ -4681,17 +4681,17 @@ void Interface_DrawItemIconTexture(PlayState* play, void* texture, s16 button) {
ItemIconPos[2][1] = ItemIconPos_ori[2][1];
}
//C button Right
- if (CVarGetInteger("gCBtnRPosType", 0) != 0) {
- ItemIconPos[3][1] = CVarGetInteger("gCBtnRPosY", 0)+Y_Margins_CR;
- if (CVarGetInteger("gCBtnRPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnRUseMargins", 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
- ItemIconPos[3][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnRPosX", 0)+X_Margins_CR);
- } else if (CVarGetInteger("gCBtnRPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnRUseMargins", 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
- ItemIconPos[3][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnRPosX", 0)+X_Margins_CR);
- } else if (CVarGetInteger("gCBtnRPosType", 0) == 3) {//Anchor None
- ItemIconPos[3][0] = CVarGetInteger("gCBtnRPosX", 0);
- } else if (CVarGetInteger("gCBtnRPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) != 0) {
+ ItemIconPos[3][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosY"), 0)+Y_Margins_CR;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
+ ItemIconPos[3][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
+ ItemIconPos[3][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[3][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[3][0] = -9999;
}
} else {
@@ -4734,36 +4734,36 @@ void Interface_DrawAmmoCount(PlayState* play, s16 button, s16 alpha) {
s16 Y_Margins_BtnB;
s16 X_Margins_DPad_Items;
s16 Y_Margins_DPad_Items;
- if (CVarGetInteger("gBBtnUseMargins", 0) != 0) {
- if (CVarGetInteger("gBBtnPosType", 0) == 0) {X_Margins_BtnB = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 0) {X_Margins_BtnB = Right_HUD_Margin;};
Y_Margins_BtnB = (Top_HUD_Margin*-1);
} else {
X_Margins_BtnB = 0;
Y_Margins_BtnB = 0;
}
- if (CVarGetInteger("gCBtnLUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnLPosType", 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 0) {X_Margins_CL = Right_HUD_Margin;};
Y_Margins_CL = (Top_HUD_Margin*-1);
} else {
X_Margins_CL = 0;
Y_Margins_CL = 0;
}
- if (CVarGetInteger("gCBtnRUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnRPosType", 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 0) {X_Margins_CR = Right_HUD_Margin;};
Y_Margins_CR = (Top_HUD_Margin*-1);
} else {
X_Margins_CR = 0;
Y_Margins_CR = 0;
}
- if (CVarGetInteger("gCBtnDUseMargins", 0) != 0) {
- if (CVarGetInteger("gCBtnDPosType", 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 0) {X_Margins_CD = Right_HUD_Margin;};
Y_Margins_CD = (Top_HUD_Margin*-1);
} else {
X_Margins_CD = 0;
Y_Margins_CD = 0;
}
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {
- if (CVarGetInteger("gDPadPosType", 0) == 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
Y_Margins_DPad_Items = (Top_HUD_Margin*-1);
} else {
X_Margins_DPad_Items = 0;
@@ -4787,29 +4787,29 @@ void Interface_DrawAmmoCount(PlayState* play, s16 button, s16 alpha) {
{23,19},//Right
}; //(X,Y) Used with custom position to place it properly.
//DPadItems
- if (CVarGetInteger("gDPadPosType", 0) != 0) {
- ItemIconPos[4][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[0][1];//Up
- ItemIconPos[5][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[1][1];//Down
- ItemIconPos[6][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[2][1];//Left
- ItemIconPos[7][1] = CVarGetInteger("gDPadPosY", 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[3][1];//Right
- if (CVarGetInteger("gDPadPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {X_Margins_DPad_Items = Left_HUD_Margin;};
- ItemIconPos[4][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
- ItemIconPos[5][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
- ItemIconPos[6][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
- ItemIconPos[7][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
- } else if (CVarGetInteger("gDPadPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
- ItemIconPos[4][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
- ItemIconPos[5][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
- ItemIconPos[6][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
- ItemIconPos[7][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
- } else if (CVarGetInteger("gDPadPosType", 0) == 3) {//Anchor None
- ItemIconPos[4][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[0][0];
- ItemIconPos[5][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[1][0];
- ItemIconPos[6][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[2][0];
- ItemIconPos[7][0] = CVarGetInteger("gDPadPosX", 0)+DPad_ItemsOffset[3][0];
- } else if (CVarGetInteger("gDPadPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) != 0) {
+ ItemIconPos[4][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[0][1];//Up
+ ItemIconPos[5][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[1][1];//Down
+ ItemIconPos[6][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[2][1];//Left
+ ItemIconPos[7][1] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_DPad_Items+DPad_ItemsOffset[3][1];//Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {X_Margins_DPad_Items = Left_HUD_Margin;};
+ ItemIconPos[4][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
+ ItemIconPos[5][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
+ ItemIconPos[6][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
+ ItemIconPos[7][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {X_Margins_DPad_Items = Right_HUD_Margin;};
+ ItemIconPos[4][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[0][0]);
+ ItemIconPos[5][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[1][0]);
+ ItemIconPos[6][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[2][0]);
+ ItemIconPos[7][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_DPad_Items+DPad_ItemsOffset[3][0]);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[4][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[0][0];
+ ItemIconPos[5][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[1][0];
+ ItemIconPos[6][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[2][0];
+ ItemIconPos[7][0] = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+DPad_ItemsOffset[3][0];
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 4) {//Hidden
ItemIconPos[4][0] = -9999;
ItemIconPos[5][0] = -9999;
ItemIconPos[6][0] = -9999;
@@ -4828,17 +4828,17 @@ void Interface_DrawAmmoCount(PlayState* play, s16 button, s16 alpha) {
//B Button
s16 PosX_adjust = 1;
s16 PosY_adjust = 17;
- if (CVarGetInteger("gBBtnPosType", 0) != 0) {
- ItemIconPos[0][1] = CVarGetInteger("gBBtnPosY", 0)+Y_Margins_BtnB+PosY_adjust;
- if (CVarGetInteger("gBBtnPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gBBtnUseMargins", 0) != 0) {X_Margins_BtnB = Left_HUD_Margin;};
- ItemIconPos[0][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gBBtnPosX", 0)+X_Margins_BtnB+PosX_adjust);
- } else if (CVarGetInteger("gBBtnPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gBBtnUseMargins", 0) != 0) {X_Margins_BtnB = Right_HUD_Margin;};
- ItemIconPos[0][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gBBtnPosX", 0)+X_Margins_BtnB+PosX_adjust);
- } else if (CVarGetInteger("gBBtnPosType", 0) == 3) {//Anchor None
- ItemIconPos[0][0] = CVarGetInteger("gBBtnPosX", 0)+PosX_adjust;
- } else if (CVarGetInteger("gBBtnPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) != 0) {
+ ItemIconPos[0][1] = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosY"), 0)+Y_Margins_BtnB+PosY_adjust;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Left_HUD_Margin;};
+ ItemIconPos[0][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB = Right_HUD_Margin;};
+ ItemIconPos[0][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[0][0] = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+PosX_adjust;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[0][0] = -9999;
}
} else {
@@ -4846,17 +4846,17 @@ void Interface_DrawAmmoCount(PlayState* play, s16 button, s16 alpha) {
ItemIconPos[0][1] = ItemIconPos_ori[0][1];
}
//C button Left
- if (CVarGetInteger("gCBtnLPosType", 0) != 0) {
- ItemIconPos[1][1] = CVarGetInteger("gCBtnLPosY", 0)+Y_Margins_CL+PosY_adjust;
- if (CVarGetInteger("gCBtnLPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnLUseMargins", 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
- ItemIconPos[1][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnLPosX", 0)+X_Margins_CL+PosX_adjust);
- } else if (CVarGetInteger("gCBtnLPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnLUseMargins", 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
- ItemIconPos[1][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnLPosX", 0)+X_Margins_CL+PosX_adjust);
- } else if (CVarGetInteger("gCBtnLPosType", 0) == 3) {//Anchor None
- ItemIconPos[1][0] = CVarGetInteger("gCBtnLPosX", 0)+PosX_adjust;
- } else if (CVarGetInteger("gCBtnLPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) != 0) {
+ ItemIconPos[1][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosY"), 0)+Y_Margins_CL+PosY_adjust;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Left_HUD_Margin;};
+ ItemIconPos[1][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.UseMargins"), 0) != 0) {X_Margins_CL = Right_HUD_Margin;};
+ ItemIconPos[1][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+X_Margins_CL+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[1][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosX"), 0)+PosX_adjust;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[1][0] = -9999;
}
} else {
@@ -4864,17 +4864,17 @@ void Interface_DrawAmmoCount(PlayState* play, s16 button, s16 alpha) {
ItemIconPos[1][1] = ItemIconPos_ori[1][1];
}
//C Button down
- if (CVarGetInteger("gCBtnDPosType", 0) != 0) {
- ItemIconPos[2][1] = CVarGetInteger("gCBtnDPosY", 0)+Y_Margins_CD+PosY_adjust;
- if (CVarGetInteger("gCBtnDPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnDUseMargins", 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
- ItemIconPos[2][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnDPosX", 0)+X_Margins_CD+PosX_adjust);
- } else if (CVarGetInteger("gCBtnDPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnDUseMargins", 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
- ItemIconPos[2][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnDPosX", 0)+X_Margins_CD+PosX_adjust);
- } else if (CVarGetInteger("gCBtnDPosType", 0) == 3) {//Anchor None
- ItemIconPos[2][0] = CVarGetInteger("gCBtnDPosX", 0)+PosX_adjust;
- } else if (CVarGetInteger("gCBtnDPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) != 0) {
+ ItemIconPos[2][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosY"), 0)+Y_Margins_CD+PosY_adjust;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Left_HUD_Margin;};
+ ItemIconPos[2][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.UseMargins"), 0) != 0) {X_Margins_CD = Right_HUD_Margin;};
+ ItemIconPos[2][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+X_Margins_CD+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[2][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosX"), 0)+PosX_adjust;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CDownButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[2][0] = -9999;
}
} else {
@@ -4882,17 +4882,17 @@ void Interface_DrawAmmoCount(PlayState* play, s16 button, s16 alpha) {
ItemIconPos[2][1] = ItemIconPos_ori[2][1];
}
//C button Right
- if (CVarGetInteger("gCBtnRPosType", 0) != 0) {
- ItemIconPos[3][1] = CVarGetInteger("gCBtnRPosY", 0)+Y_Margins_CR+PosY_adjust;
- if (CVarGetInteger("gCBtnRPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCBtnRUseMargins", 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
- ItemIconPos[3][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCBtnRPosX", 0)+X_Margins_CR+PosX_adjust);
- } else if (CVarGetInteger("gCBtnRPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCBtnRUseMargins", 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
- ItemIconPos[3][0] = OTRGetDimensionFromRightEdge(CVarGetInteger("gCBtnRPosX", 0)+X_Margins_CR+PosX_adjust);
- } else if (CVarGetInteger("gCBtnRPosType", 0) == 3) {//Anchor None
- ItemIconPos[3][0] = CVarGetInteger("gCBtnRPosX", 0)+PosX_adjust;
- } else if (CVarGetInteger("gCBtnRPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) != 0) {
+ ItemIconPos[3][1] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosY"), 0)+Y_Margins_CR+PosY_adjust;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Left_HUD_Margin;};
+ ItemIconPos[3][0] = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.UseMargins"), 0) != 0) {X_Margins_CR = Right_HUD_Margin;};
+ ItemIconPos[3][0] = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+X_Margins_CR+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 3) {//Anchor None
+ ItemIconPos[3][0] = CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosX"), 0)+PosX_adjust;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.CRightButton.PosType"), 0) == 4) {//Hidden
ItemIconPos[3][0] = -9999;
}
} else {
@@ -5121,19 +5121,19 @@ void Interface_Draw(PlayState* play) {
Color_RGB8 rColor;
Color_RGB8 keyCountColor = { 200, 230, 255 };
- if (CVarGetInteger("gCosmetics.Hud_KeyCount.Changed", 0)) {
- keyCountColor = CVarGetColor24("gCosmetics.Hud_KeyCount.Value", keyCountColor);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.KeyCount.Changed"), 0)) {
+ keyCountColor = CVarGetColor24(CVAR_COSMETIC("HUD.KeyCount.Value"), keyCountColor);
}
Color_RGB8 dPadColor = { 255, 255, 255 };
- if (CVarGetInteger("gCosmetics.Hud_Dpad.Changed", 0)) {
- dPadColor = CVarGetColor24("gCosmetics.Hud_Dpad.Value", dPadColor);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.Changed"), 0)) {
+ dPadColor = CVarGetColor24(CVAR_COSMETIC("HUD.Dpad.Value"), dPadColor);
}
Color_RGB8 aButtonColor = { 90, 90, 255 };
- if (CVarGetInteger("gCosmetics.Hud_AButton.Changed", 0)) {
- aButtonColor = CVarGetColor24("gCosmetics.Hud_AButton.Value", aButtonColor);
- } else if (CVarGetInteger("gCosmetics.DefaultColorScheme", COLORSCHEME_N64) == COLORSCHEME_GAMECUBE) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.Changed"), 0)) {
+ aButtonColor = CVarGetColor24(CVAR_COSMETIC("HUD.AButton.Value"), aButtonColor);
+ } else if (CVarGetInteger(CVAR_COSMETIC("DefaultColorScheme"), COLORSCHEME_N64) == COLORSCHEME_GAMECUBE) {
aButtonColor = (Color_RGB8){ 0, 200, 50 };
}
@@ -5155,7 +5155,7 @@ void Interface_Draw(PlayState* play) {
s16 svar4;
s16 svar5;
s16 svar6;
- bool fullUi = !CVarGetInteger("gMinimalUI", 0) || !R_MINIMAP_DISABLED || play->pauseCtx.state != 0;
+ bool fullUi = !CVarGetInteger(CVAR_ENHANCEMENT("MinimalUI"), 0) || !R_MINIMAP_DISABLED || play->pauseCtx.state != 0;
if (GameInteractor_NoUIActive()) {
return;
@@ -5178,84 +5178,83 @@ void Interface_Draw(PlayState* play) {
Gfx_SetupDL_39Overlay(play->state.gfxCtx);
if (fullUi) {
- s16 PosX_RC;
- s16 PosY_RC;
//when not having a wallet in rando, don't calculate the ruppe icon
if (!IS_RANDO || Flags_GetRandomizerInf(RAND_INF_HAS_WALLET)) {
- // Rupee Icon
- if (CVarGetInteger("gDynamicWalletIcon", 0)) {
- switch (CUR_UPG_VALUE(UPG_WALLET)) {
- case 0:
- if (CVarGetInteger("gCosmetics.Consumable_GreenRupee.Changed", 0)) {
- rColor = CVarGetColor24("gCosmetics.Consumable_GreenRupee.Value", rupeeWalletColors[0]);
- } else {
- rColor = rupeeWalletColors[0];
- }
- break;
- case 1:
- if (CVarGetInteger("gCosmetics.Consumable_BlueRupee.Changed", 0)) {
- rColor = CVarGetColor24("gCosmetics.Consumable_BlueRupee.Value", rupeeWalletColors[1]);
- } else {
- rColor = rupeeWalletColors[1];
- }
- break;
- case 2:
- if (CVarGetInteger("gCosmetics.Consumable_RedRupee.Changed", 0)) {
- rColor = CVarGetColor24("gCosmetics.Consumable_RedRupee.Value", rupeeWalletColors[2]);
- } else {
- rColor = rupeeWalletColors[2];
- }
- break;
- case 3:
- if (CVarGetInteger("gCosmetics.Consumable_PurpleRupee.Changed", 0)) {
- rColor = CVarGetColor24("gCosmetics.Consumable_PurpleRupee.Value", rupeeWalletColors[3]);
- } else {
- rColor = rupeeWalletColors[3];
- }
- break;
- }
- } else {
- if (CVarGetInteger("gCosmetics.Consumable_GreenRupee.Changed", rupeeWalletColors)) {
- rColor = CVarGetColor24("gCosmetics.Consumable_GreenRupee.Value", rupeeWalletColors[0]);
- } else {
- rColor = rupeeWalletColors[0];
- }
- }
-
- //Rupee icon & counter
- s16 X_Margins_RC;
- s16 Y_Margins_RC;
- if (CVarGetInteger("gRCUseMargins", 0) != 0) {
- if (CVarGetInteger("gRCPosType", 0) == 0) {X_Margins_RC = Left_HUD_Margin;};
- Y_Margins_RC = Bottom_HUD_Margin;
- } else {
- X_Margins_RC = 0;
- Y_Margins_RC = 0;
+ // Rupee Icon
+ if (CVarGetInteger(CVAR_ENHANCEMENT("DynamicWalletIcon"), 0)) {
+ switch (CUR_UPG_VALUE(UPG_WALLET)) {
+ case 0:
+ if (CVarGetInteger(CVAR_COSMETIC("Consumable.GreenRupee.Changed"), 0)) {
+ rColor = CVarGetColor24(CVAR_COSMETIC("Consumable.GreenRupee.Value"), rupeeWalletColors[0]);
+ } else {
+ rColor = rupeeWalletColors[0];
+ }
+ break;
+ case 1:
+ if (CVarGetInteger(CVAR_COSMETIC("Consumable.BlueRupee.Changed"), 0)) {
+ rColor = CVarGetColor24(CVAR_COSMETIC("Consumable.BlueRupee.Value"), rupeeWalletColors[1]);
+ } else {
+ rColor = rupeeWalletColors[1];
+ }
+ break;
+ case 2:
+ if (CVarGetInteger(CVAR_COSMETIC("Consumable.RedRupee.Changed"), 0)) {
+ rColor = CVarGetColor24(CVAR_COSMETIC("Consumable.RedRupee.Value"), rupeeWalletColors[2]);
+ } else {
+ rColor = rupeeWalletColors[2];
+ }
+ break;
+ case 3:
+ if (CVarGetInteger(CVAR_COSMETIC("Consumable.PurpleRupee.Changed"), 0)) {
+ rColor = CVarGetColor24(CVAR_COSMETIC("Consumable.PurpleRupee.Value"), rupeeWalletColors[3]);
+ } else {
+ rColor = rupeeWalletColors[3];
+ }
+ break;
}
- s16 PosX_RC_ori = OTRGetRectDimensionFromLeftEdge(26+X_Margins_RC);
- s16 PosY_RC_ori = 206+Y_Margins_RC;
- if (CVarGetInteger("gRCPosType", 0) != 0) {
- PosY_RC = CVarGetInteger("gRCPosY", 0)+Y_Margins_RC;
- if (CVarGetInteger("gRCPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gRCUseMargins", 0) != 0) {X_Margins_RC = Left_HUD_Margin;};
- PosX_RC = OTRGetDimensionFromLeftEdge(CVarGetInteger("gRCPosX", 0)+X_Margins_RC);
- } else if (CVarGetInteger("gRCPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gRCUseMargins", 0) != 0) {X_Margins_RC = Right_HUD_Margin;};
- PosX_RC = OTRGetDimensionFromRightEdge(CVarGetInteger("gRCPosX", 0)+X_Margins_RC);
- } else if (CVarGetInteger("gRCPosType", 0) == 3) {//Anchor None
- PosX_RC = CVarGetInteger("gRCPosX", 0);
- } else if (CVarGetInteger("gRCPosType", 0) == 4) {//Hidden
- PosX_RC = -9999;
- }
+ } else {
+ if (CVarGetInteger(CVAR_COSMETIC("Consumable.GreenRupee.Changed"), rupeeWalletColors)) {
+ rColor = CVarGetColor24(CVAR_COSMETIC("Consumable.GreenRupee.Value"), rupeeWalletColors[0]);
} else {
- PosY_RC = PosY_RC_ori;
- PosX_RC = PosX_RC_ori;
+ rColor = rupeeWalletColors[0];
}
- gDPSetPrimColor(OVERLAY_DISP++, 0, 0, rColor.r, rColor.g, rColor.b, interfaceCtx->magicAlpha);
- // Draw Rupee icon. Hide in Boss Rush.
- if (!IS_BOSS_RUSH) {
- OVERLAY_DISP = Gfx_TextureIA8(OVERLAY_DISP, gRupeeCounterIconTex, 16, 16, PosX_RC, PosY_RC, 16, 16, 1 << 10, 1 << 10);
+
+ //Rupee icon & counter
+ s16 X_Margins_RC;
+ s16 Y_Margins_RC;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosType"), 0) == 0) {X_Margins_RC = Left_HUD_Margin;};
+ Y_Margins_RC = Bottom_HUD_Margin;
+ } else {
+ X_Margins_RC = 0;
+ Y_Margins_RC = 0;
+ }
+ s16 PosX_RC_ori = OTRGetRectDimensionFromLeftEdge(26+X_Margins_RC);
+ s16 PosY_RC_ori = 206+Y_Margins_RC;
+ s16 PosX_RC;
+ s16 PosY_RC;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosType"), 0) != 0) {
+ PosY_RC = CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosY"), 0)+Y_Margins_RC;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.UseMargins"), 0) != 0) {X_Margins_RC = Left_HUD_Margin;};
+ PosX_RC = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosX"), 0)+X_Margins_RC);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.UseMargins"), 0) != 0) {X_Margins_RC = Right_HUD_Margin;};
+ PosX_RC = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosX"), 0)+X_Margins_RC);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosType"), 0) == 3) {//Anchor None
+ PosX_RC = CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Rupees.PosType"), 0) == 4) {//Hidden
+ PosX_RC = -9999;
}
+ } else {
+ PosY_RC = PosY_RC_ori;
+ PosX_RC = PosX_RC_ori;
+ }
+ gDPSetPrimColor(OVERLAY_DISP++, 0, 0, rColor.r, rColor.g, rColor.b, interfaceCtx->magicAlpha);
+ // Draw Rupee icon. Hide in Boss Rush.
+ if (!IS_BOSS_RUSH) {
+ OVERLAY_DISP = Gfx_TextureIA8(OVERLAY_DISP, gRupeeCounterIconTex, 16, 16, PosX_RC, PosY_RC, 16, 16, 1 << 10, 1 << 10);
+ }
}
switch (play->sceneNum) {
@@ -5276,8 +5275,8 @@ void Interface_Draw(PlayState* play) {
if (gSaveContext.inventory.dungeonKeys[gSaveContext.mapIndex] >= 0) {
s16 X_Margins_SKC;
s16 Y_Margins_SKC;
- if (CVarGetInteger("gSKCUseMargins", 0) != 0) {
- if (CVarGetInteger("gSKCPosType", 0) == 0) {X_Margins_SKC = Left_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosType"), 0) == 0) {X_Margins_SKC = Left_HUD_Margin;};
Y_Margins_SKC = Bottom_HUD_Margin;
} else {
X_Margins_SKC = 0;
@@ -5287,17 +5286,17 @@ void Interface_Draw(PlayState* play) {
s16 PosY_SKC_ori = 190+Y_Margins_SKC;
s16 PosX_SKC;
s16 PosY_SKC;
- if (CVarGetInteger("gSKCPosType", 0) != 0) {
- PosY_SKC = CVarGetInteger("gSKCPosY", 0)+Y_Margins_SKC;
- if (CVarGetInteger("gSKCPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gSKCUseMargins", 0) != 0) {X_Margins_SKC = Left_HUD_Margin;};
- PosX_SKC = OTRGetDimensionFromLeftEdge(CVarGetInteger("gSKCPosX", 0)+X_Margins_SKC);
- } else if (CVarGetInteger("gSKCPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gSKCUseMargins", 0) != 0) {X_Margins_SKC = Right_HUD_Margin;};
- PosX_SKC = OTRGetDimensionFromRightEdge(CVarGetInteger("gSKCPosX", 0)+X_Margins_SKC);
- } else if (CVarGetInteger("gSKCPosType", 0) == 3) {//Anchor None
- PosX_SKC = CVarGetInteger("gSKCPosX", 0);
- } else if (CVarGetInteger("gSKCPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosType"), 0) != 0) {
+ PosY_SKC = CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosY"), 0)+Y_Margins_SKC;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.UseMargins"), 0) != 0) {X_Margins_SKC = Left_HUD_Margin;};
+ PosX_SKC = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosX"), 0)+X_Margins_SKC);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.UseMargins"), 0) != 0) {X_Margins_SKC = Right_HUD_Margin;};
+ PosX_SKC = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosX"), 0)+X_Margins_SKC);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosType"), 0) == 3) {//Anchor None
+ PosX_SKC = CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.SmallKey.PosType"), 0) == 4) {//Hidden
PosX_SKC = -9999;
}
} else {
@@ -5385,7 +5384,7 @@ void Interface_Draw(PlayState* play) {
gDPSetEnvColor(OVERLAY_DISP++, 0, 0, 0, 0);
}
- if (CVarGetInteger("gDrawLineupTick", 0)) {
+ if (CVarGetInteger(CVAR_ENHANCEMENT("DrawLineupTick"), 0)) {
Interface_DrawLineupTick(play);
}
@@ -5396,16 +5395,16 @@ void Interface_Draw(PlayState* play) {
Minimap_Draw(play);
if ((R_PAUSE_MENU_MODE != 2) && (R_PAUSE_MENU_MODE != 3)) {
- if (CVarGetInteger("gMirroredWorld", 0)) {
+ if (CVarGetInteger(CVAR_ENHANCEMENT("MirroredWorld"), 0)) {
gSPMatrix(OVERLAY_DISP++, interfaceCtx->view.projectionFlippedPtr, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
}
func_8002C124(&play->actorCtx.targetCtx, play); // Draw Z-Target
- if (CVarGetInteger("gMirroredWorld", 0)) {
+ if (CVarGetInteger(CVAR_ENHANCEMENT("MirroredWorld"), 0)) {
gSPMatrix(OVERLAY_DISP++, interfaceCtx->view.projectionPtr, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
}
// Render enemy health bar after Z-target to leverage set variables
- if (CVarGetInteger("gEnemyHealthBar", 0)) {
+ if (CVarGetInteger(CVAR_ENHANCEMENT("EnemyHealthBar"), 0)) {
Interface_DrawEnemyHealthBar(&play->actorCtx.targetCtx, play);
}
}
@@ -5460,24 +5459,24 @@ void Interface_Draw(PlayState* play) {
s16 BbtnPosY;
s16 X_Margins_BtnB_label;
s16 Y_Margins_BtnB_label;
- if (CVarGetInteger("gBBtnUseMargins", 0) != 0) {
- if (CVarGetInteger("gBBtnPosType", 0) == 0) {X_Margins_BtnB_label = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 0) {X_Margins_BtnB_label = Right_HUD_Margin;};
Y_Margins_BtnB_label = (Top_HUD_Margin*-1);
} else {
X_Margins_BtnB_label = 0;
Y_Margins_BtnB_label = 0;
}
- if (CVarGetInteger("gBBtnPosType", 0) != 0) {
- BbtnPosY = CVarGetInteger("gBBtnPosY", 0)+Y_Margins_BtnB_label+PosY_adjust;
- if (CVarGetInteger("gBBtnPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gBBtnUseMargins", 0) != 0) {X_Margins_BtnB_label = Left_HUD_Margin;};
- BbtnPosX = OTRGetDimensionFromLeftEdge(CVarGetInteger("gBBtnPosX", 0)+X_Margins_BtnB_label+PosX_adjust);
- } else if (CVarGetInteger("gBBtnPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gBBtnUseMargins", 0) != 0) {X_Margins_BtnB_label = Right_HUD_Margin;};
- BbtnPosX = OTRGetDimensionFromRightEdge(CVarGetInteger("gBBtnPosX", 0)+X_Margins_BtnB_label+PosX_adjust);
- } else if (CVarGetInteger("gBBtnPosType", 0) == 3) {//Anchor None
- BbtnPosX = CVarGetInteger("gBBtnPosX", 0)+PosX_adjust;
- } else if (CVarGetInteger("gBBtnPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) != 0) {
+ BbtnPosY = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosY"), 0)+Y_Margins_BtnB_label+PosY_adjust;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB_label = Left_HUD_Margin;};
+ BbtnPosX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB_label+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.UseMargins"), 0) != 0) {X_Margins_BtnB_label = Right_HUD_Margin;};
+ BbtnPosX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+X_Margins_BtnB_label+PosX_adjust);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 3) {//Anchor None
+ BbtnPosX = CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosX"), 0)+PosX_adjust;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.BButton.PosType"), 0) == 4) {//Hidden
BbtnPosX = -9999;
}
} else {
@@ -5539,7 +5538,7 @@ void Interface_Draw(PlayState* play) {
Interface_DrawAmmoCount(play, 3, interfaceCtx->cRightAlpha);
}
- if (CVarGetInteger("gDpadEquips", 0) != 0) {
+ if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) {
// DPad is only greyed-out when all 4 DPad directions are too
uint16_t dpadAlpha =
MAX(MAX(MAX(interfaceCtx->dpadUpAlpha, interfaceCtx->dpadDownAlpha), interfaceCtx->dpadLeftAlpha),
@@ -5550,24 +5549,24 @@ void Interface_Draw(PlayState* play) {
s16 DpadPosY;
s16 X_Margins_Dpad;
s16 Y_Margins_Dpad;
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {
- if (CVarGetInteger("gDPadPosType", 0) == 0) {X_Margins_Dpad = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 0) {X_Margins_Dpad = Right_HUD_Margin;};
Y_Margins_Dpad = (Top_HUD_Margin*-1);
} else {
Y_Margins_Dpad = 0;
X_Margins_Dpad = 0;
}
- if (CVarGetInteger("gDPadPosType", 0) != 0) {
- DpadPosY = CVarGetInteger("gDPadPosY", 0)+Y_Margins_Dpad;
- if (CVarGetInteger("gDPadPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {X_Margins_Dpad = Left_HUD_Margin;};
- DpadPosX = OTRGetDimensionFromLeftEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_Dpad);
- } else if (CVarGetInteger("gDPadPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gDPadUseMargins", 0) != 0) {X_Margins_Dpad = Right_HUD_Margin;};
- DpadPosX = OTRGetDimensionFromRightEdge(CVarGetInteger("gDPadPosX", 0)+X_Margins_Dpad);
- } else if (CVarGetInteger("gDPadPosType", 0) == 3) {//Anchor None
- DpadPosX = CVarGetInteger("gDPadPosX", 0);
- } else if (CVarGetInteger("gDPadPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) != 0) {
+ DpadPosY = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosY"), 0)+Y_Margins_Dpad;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {X_Margins_Dpad = Left_HUD_Margin;};
+ DpadPosX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_Dpad);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.UseMargins"), 0) != 0) {X_Margins_Dpad = Right_HUD_Margin;};
+ DpadPosX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0)+X_Margins_Dpad);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 3) {//Anchor None
+ DpadPosX = CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Dpad.PosType"), 0) == 4) {//Hidden
DpadPosX = -9999;
}
} else {
@@ -5636,7 +5635,7 @@ void Interface_Draw(PlayState* play) {
Gfx_SetupDL_42Overlay(play->state.gfxCtx);
s16 X_Margins_BtnA;
s16 Y_Margins_BtnA;
- if (CVarGetInteger("gABtnUseMargins", 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.UseMargins"), 0) != 0) {
X_Margins_BtnA = Right_HUD_Margin;
Y_Margins_BtnA = (Top_HUD_Margin*-1);
} else {
@@ -5651,21 +5650,21 @@ void Interface_Draw(PlayState* play) {
s16 PosY_BtnA;
s16 rAIconX;
s16 rAIconY;
- if (CVarGetInteger("gABtnPosType", 0) != 0) {
- PosY_BtnA = CVarGetInteger("gABtnPosY", 0)+Y_Margins_BtnA;
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosType"), 0) != 0) {
+ PosY_BtnA = CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosY"), 0)+Y_Margins_BtnA;
rAIconY = 98.0f - PosY_BtnA;
- if (CVarGetInteger("gABtnPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gABtnUseMargins", 0) != 0) {X_Margins_BtnA = Left_HUD_Margin;};
- PosX_BtnA = OTRGetDimensionFromLeftEdge(CVarGetInteger("gABtnPosX", 0)+X_Margins_BtnA);
- rAIconX = OTRGetDimensionFromLeftEdge(CVarGetInteger("gABtnPosX", 0)+X_Margins_BtnA);
- } else if (CVarGetInteger("gABtnPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gABtnUseMargins", 0) != 0) {X_Margins_BtnA = Right_HUD_Margin;};
- PosX_BtnA = OTRGetDimensionFromRightEdge(CVarGetInteger("gABtnPosX", 0)+X_Margins_BtnA);
- rAIconX= OTRGetDimensionFromRightEdge(CVarGetInteger("gABtnPosX", 0)+X_Margins_BtnA);
- } else if (CVarGetInteger("gABtnPosType", 0) == 3) {//Anchor None
- PosX_BtnA = CVarGetInteger("gABtnPosX", 0);
- rAIconX = CVarGetInteger("gABtnPosX", 0);
- } else if (CVarGetInteger("gABtnPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.UseMargins"), 0) != 0) {X_Margins_BtnA = Left_HUD_Margin;};
+ PosX_BtnA = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosX"), 0)+X_Margins_BtnA);
+ rAIconX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosX"), 0)+X_Margins_BtnA);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.UseMargins"), 0) != 0) {X_Margins_BtnA = Right_HUD_Margin;};
+ PosX_BtnA = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosX"), 0)+X_Margins_BtnA);
+ rAIconX= OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosX"), 0)+X_Margins_BtnA);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosType"), 0) == 3) {//Anchor None
+ PosX_BtnA = CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosX"), 0);
+ rAIconX = CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.AButton.PosType"), 0) == 4) {//Hidden
PosX_BtnA = -9999;
rAIconX = -9999;
}
@@ -5759,7 +5758,7 @@ void Interface_Draw(PlayState* play) {
if ((play->pauseCtx.state == 0) && (play->pauseCtx.debugState == 0)) {
if (gSaveContext.minigameState != 1) {
// Carrots rendering if the action corresponds to riding a horse
- if (interfaceCtx->unk_1EE == 8 && !CVarGetInteger("gInfiniteEpona", 0)) {
+ if (interfaceCtx->unk_1EE == 8 && !CVarGetInteger(CVAR_CHEAT("InfiniteEponaBoost"), 0)) {
// Load Carrot Icon
gDPLoadTextureBlock(OVERLAY_DISP++, gCarrotIconTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 16, 16, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
@@ -5769,17 +5768,17 @@ void Interface_Draw(PlayState* play) {
s16 CarrotsPosX = ZREG(14);
s16 CarrotsPosY = ZREG(15);
s16 CarrotsMargins_X = 0;
- if (CVarGetInteger("gCarrotsPosType", 0) != 0) {
- CarrotsPosY = CVarGetInteger("gCarrotsPosY", 0);
- if (CVarGetInteger("gCarrotsPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gCarrotsUseMargins", 0) != 0) {CarrotsMargins_X = Left_HUD_Margin;};
- CarrotsPosX = OTRGetDimensionFromLeftEdge(CVarGetInteger("gCarrotsPosX", 0)+CarrotsMargins_X);
- } else if (CVarGetInteger("gCarrotsPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gCarrotsUseMargins", 0) != 0) {CarrotsMargins_X = Right_HUD_Margin;};
- CarrotsPosX = OTRGetDimensionFromRightEdge(CVarGetInteger("gCarrotsPosX", 0)+CarrotsMargins_X);
- } else if (CVarGetInteger("gCarrotsPosType", 0) == 3) {//Anchor None
- CarrotsPosX = CVarGetInteger("gCarrotsPosX", 0);
- } else if (CVarGetInteger("gCarrotsPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosType"), 0) != 0) {
+ CarrotsPosY = CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosY"), 0);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.UseMargins"), 0) != 0) {CarrotsMargins_X = Left_HUD_Margin;};
+ CarrotsPosX = OTRGetDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosX"), 0)+CarrotsMargins_X);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.UseMargins"), 0) != 0) {CarrotsMargins_X = Right_HUD_Margin;};
+ CarrotsPosX = OTRGetDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosX"), 0)+CarrotsMargins_X);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosType"), 0) == 3) {//Anchor None
+ CarrotsPosX = CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosX"), 0);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Carrots.PosType"), 0) == 4) {//Hidden
CarrotsPosX = -9999;
}
}
@@ -5798,25 +5797,25 @@ void Interface_Draw(PlayState* play) {
} else {
// Score for the Horseback Archery
s32 X_Margins_Archery;
- if (CVarGetInteger("gASUseMargins", 0) != 0) {
- if (CVarGetInteger("gASPosType", 0) == 0) {X_Margins_Archery = Right_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosType"), 0) == 0) {X_Margins_Archery = Right_HUD_Margin;};
} else {
X_Margins_Archery = 0;
}
s16 ArcheryPos_Y = ZREG(15);
s16 ArcheryPos_X = OTRGetRectDimensionFromRightEdge(WREG(32)+X_Margins_Archery);
- if (CVarGetInteger("gASPosType", 0) != 0) {
- ArcheryPos_Y = CVarGetInteger("gASPosY", 0);
- if (CVarGetInteger("gASPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gASUseMargins", 0) != 0) {X_Margins_Archery = Left_HUD_Margin;};
- ArcheryPos_X = OTRGetRectDimensionFromLeftEdge(CVarGetInteger("gASPosX", 0)+X_Margins_Archery);
- } else if (CVarGetInteger("gASPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gASUseMargins", 0) != 0) {X_Margins_Archery = Right_HUD_Margin;};
- ArcheryPos_X = OTRGetRectDimensionFromRightEdge(CVarGetInteger("gASPosX", 0)+X_Margins_Archery);
- } else if (CVarGetInteger("gASPosType", 0) == 3) {//Anchor None
- ArcheryPos_X = CVarGetInteger("gASPosX", 0)+204+X_Margins_Archery;
- } else if (CVarGetInteger("gASPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosType"), 0) != 0) {
+ ArcheryPos_Y = CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosY"), 0);
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.UseMargins"), 0) != 0) {X_Margins_Archery = Left_HUD_Margin;};
+ ArcheryPos_X = OTRGetRectDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosX"), 0)+X_Margins_Archery);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.UseMargins"), 0) != 0) {X_Margins_Archery = Right_HUD_Margin;};
+ ArcheryPos_X = OTRGetRectDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosX"), 0)+X_Margins_Archery);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosType"), 0) == 3) {//Anchor None
+ ArcheryPos_X = CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosX"), 0)+204+X_Margins_Archery;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.ArcheryScore.PosType"), 0) == 4) {//Hidden
ArcheryPos_X = -9999;
}
}
@@ -6236,24 +6235,24 @@ void Interface_Draw(PlayState* play) {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, 255);
gDPSetEnvColor(OVERLAY_DISP++, 0, 0, 0, 0);
s32 X_Margins_Timer;
- if (CVarGetInteger("gTimersUseMargins", 0) != 0) {
- if (CVarGetInteger("gTimersPosType", 0) == 0) {X_Margins_Timer = Left_HUD_Margin;};
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosType"), 0) == 0) {X_Margins_Timer = Left_HUD_Margin;};
} else {
X_Margins_Timer = 0;
}
svar5 = OTRGetRectDimensionFromLeftEdge(gSaveContext.timerX[svar6]+X_Margins_Timer);
svar2 = gSaveContext.timerY[svar6];
- if (CVarGetInteger("gTimersPosType", 0) != 0) {
- svar2 = (CVarGetInteger("gTimersPosY", 0));
- if (CVarGetInteger("gTimersPosType", 0) == 1) {//Anchor Left
- if (CVarGetInteger("gTimersUseMargins", 0) != 0) {X_Margins_Timer = Left_HUD_Margin;};
- svar5 = OTRGetRectDimensionFromLeftEdge(CVarGetInteger("gTimersPosX", 0)+X_Margins_Timer);
- } else if (CVarGetInteger("gTimersPosType", 0) == 2) {//Anchor Right
- if (CVarGetInteger("gTimersUseMargins", 0) != 0) {X_Margins_Timer = Right_HUD_Margin;};
- svar5 = OTRGetRectDimensionFromRightEdge(CVarGetInteger("gTimersPosX", 0)+X_Margins_Timer);
- } else if (CVarGetInteger("gTimersPosType", 0) == 3) {//Anchor None
- svar5 = CVarGetInteger("gTimersPosX", 0)+204+X_Margins_Timer;
- } else if (CVarGetInteger("gTimersPosType", 0) == 4) {//Hidden
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosType"), 0) != 0) {
+ svar2 = (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosY"), 0));
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosType"), 0) == 1) {//Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.UseMargins"), 0) != 0) {X_Margins_Timer = Left_HUD_Margin;};
+ svar5 = OTRGetRectDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosX"), 0)+X_Margins_Timer);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosType"), 0) == 2) {//Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.UseMargins"), 0) != 0) {X_Margins_Timer = Right_HUD_Margin;};
+ svar5 = OTRGetRectDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosX"), 0)+X_Margins_Timer);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosType"), 0) == 3) {//Anchor None
+ svar5 = CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosX"), 0)+204+X_Margins_Timer;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.Timers.PosType"), 0) == 4) {//Hidden
svar5 = -9999;
}
}
@@ -6312,31 +6311,31 @@ void Interface_DrawTotalGameplayTimer(PlayState* play) {
// Draw timer based on the Gameplay Stats total time.
if ((IS_BOSS_RUSH && gSaveContext.bossRushOptions[BR_OPTIONS_TIMER] == BR_CHOICE_TIMER_YES) ||
- (CVarGetInteger("gGameplayStats.ShowIngameTimer", 0) && gSaveContext.fileNum >= 0 && gSaveContext.fileNum <= 2)) {
+ (CVarGetInteger(CVAR_ENHANCEMENT("GameplayStats.ShowIngameTimer"), 0) && gSaveContext.fileNum >= 0 && gSaveContext.fileNum <= 2)) {
s32 X_Margins_Timer = 0;
- if (CVarGetInteger("gIGTUseMargins", 0) != 0) {
- if (CVarGetInteger("gIGTPosType", 0) == 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.UseMargins"), 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosType"), 0) == 0) {
X_Margins_Timer = Left_HUD_Margin;
};
}
s32 rectLeftOri = OTRGetRectDimensionFromLeftEdge(24 + X_Margins_Timer);
s32 rectTopOri = 73;
- if (CVarGetInteger("gIGTPosType", 0) != 0) {
- rectTopOri = (CVarGetInteger("gIGTPosY", 0));
- if (CVarGetInteger("gIGTPosType", 0) == 1) { // Anchor Left
- if (CVarGetInteger("gIGTUseMargins", 0) != 0) {
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosType"), 0) != 0) {
+ rectTopOri = (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosY"), 0));
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosType"), 0) == 1) { // Anchor Left
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.UseMargins"), 0) != 0) {
X_Margins_Timer = Left_HUD_Margin;
};
- rectLeftOri = OTRGetRectDimensionFromLeftEdge(CVarGetInteger("gIGTPosX", 0) + X_Margins_Timer);
- } else if (CVarGetInteger("gIGTPosType", 0) == 2) { // Anchor Right
- if (CVarGetInteger("gIGTUseMargins", 0) != 0) {
+ rectLeftOri = OTRGetRectDimensionFromLeftEdge(CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosX"), 0) + X_Margins_Timer);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosType"), 0) == 2) { // Anchor Right
+ if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.UseMargins"), 0) != 0) {
X_Margins_Timer = Right_HUD_Margin;
};
- rectLeftOri = OTRGetRectDimensionFromRightEdge(CVarGetInteger("gIGTPosX", 0) + X_Margins_Timer);
- } else if (CVarGetInteger("gIGTPosType", 0) == 3) { // Anchor None
- rectLeftOri = CVarGetInteger("gIGTPosX", 0) + 204 + X_Margins_Timer;
- } else if (CVarGetInteger("gIGTPosType", 0) == 4) { // Hidden
+ rectLeftOri = OTRGetRectDimensionFromRightEdge(CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosX"), 0) + X_Margins_Timer);
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosType"), 0) == 3) { // Anchor None
+ rectLeftOri = CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosX"), 0) + 204 + X_Margins_Timer;
+ } else if (CVarGetInteger(CVAR_COSMETIC("HUD.IGT.PosType"), 0) == 4) { // Hidden
rectLeftOri = -9999;
}
}
@@ -6423,10 +6422,10 @@ void Interface_Update(PlayState* play) {
u16 action;
Input* debugInput = &play->state.input[2];
- Top_HUD_Margin = CVarGetInteger("gHUDMargin_T", 0);
- Left_HUD_Margin = CVarGetInteger("gHUDMargin_L", 0);
- Right_HUD_Margin = CVarGetInteger("gHUDMargin_R", 0);
- Bottom_HUD_Margin = CVarGetInteger("gHUDMargin_B", 0);
+ Top_HUD_Margin = CVarGetInteger(CVAR_COSMETIC("HUD.Margin.T"), 0);
+ Left_HUD_Margin = CVarGetInteger(CVAR_COSMETIC("HUD.Margin.L"), 0);
+ Right_HUD_Margin = CVarGetInteger(CVAR_COSMETIC("HUD.Margin.R"), 0);
+ Bottom_HUD_Margin = CVarGetInteger(CVAR_COSMETIC("HUD.Margin.B"), 0);
GameInteractor_ExecuteOnInterfaceUpdate();
@@ -6573,11 +6572,11 @@ void Interface_Update(PlayState* play) {
D_80125A58 = Player_GetEnvironmentalHazard(play);
if (D_80125A58 == 1) {
- if (CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC) == EQUIP_VALUE_TUNIC_GORON || CVarGetInteger("gSuperTunic", 0) != 0) {
+ if (CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC) == EQUIP_VALUE_TUNIC_GORON || CVarGetInteger(CVAR_CHEAT("SuperTunic"), 0) != 0) {
D_80125A58 = 0;
}
} else if ((Player_GetEnvironmentalHazard(play) >= 2) && (Player_GetEnvironmentalHazard(play) < 5)) {
- if (CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC) == EQUIP_VALUE_TUNIC_ZORA || CVarGetInteger("gSuperTunic", 0) != 0) {
+ if (CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC) == EQUIP_VALUE_TUNIC_ZORA || CVarGetInteger(CVAR_CHEAT("SuperTunic"), 0) != 0) {
D_80125A58 = 0;
}
}