summaryrefslogtreecommitdiff
path: root/soh/src/code
diff options
context:
space:
mode:
authorGarrett Cox <garrettjcox@gmail.com>2023-09-14 21:31:05 -0500
committerGitHub <noreply@github.com>2023-09-14 21:31:05 -0500
commit7dffd63c391dfa725470ced81387181a2ec30fef (patch)
tree266ecb3d080f844117df835b1a6e3b6c69467850 /soh/src/code
parent0a1e70ebaaea875643c6eb63c402f3311282457d (diff)
Initial pass on some logging that would be helpful for debugging crashes/problems (#1457)
Diffstat (limited to 'soh/src/code')
-rw-r--r--soh/src/code/z_actor.c4
-rw-r--r--soh/src/code/z_message_PAL.c1
-rw-r--r--soh/src/code/z_parameter.c1
3 files changed, 6 insertions, 0 deletions
diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c
index 953886f12..a8f258c1b 100644
--- a/soh/src/code/z_actor.c
+++ b/soh/src/code/z_actor.c
@@ -662,6 +662,7 @@ s32 Flags_GetSwitch(PlayState* play, s32 flag) {
* Sets current scene switch flag.
*/
void Flags_SetSwitch(PlayState* play, s32 flag) {
+ lusprintf(__FILE__, __LINE__, 2, "Switch Flag Set - %#x", flag);
if (flag < 0x20) {
play->actorCtx.flags.swch |= (1 << flag);
} else {
@@ -673,6 +674,7 @@ void Flags_SetSwitch(PlayState* play, s32 flag) {
* Unsets current scene switch flag.
*/
void Flags_UnsetSwitch(PlayState* play, s32 flag) {
+ lusprintf(__FILE__, __LINE__, 2, "Switch Flag Unset - %#x", flag);
if (flag < 0x20) {
play->actorCtx.flags.swch &= ~(1 << flag);
} else {
@@ -724,6 +726,7 @@ s32 Flags_GetTreasure(PlayState* play, s32 flag) {
* Sets current scene chest flag.
*/
void Flags_SetTreasure(PlayState* play, s32 flag) {
+ lusprintf(__FILE__, __LINE__, 2, "Treasure Flag Set - %#x", flag);
play->actorCtx.flags.chest |= (1 << flag);
}
@@ -784,6 +787,7 @@ s32 Flags_GetCollectible(PlayState* play, s32 flag) {
* Sets current scene collectible flag.
*/
void Flags_SetCollectible(PlayState* play, s32 flag) {
+ lusprintf(__FILE__, __LINE__, 2, "Collectible Flag Set - %#x", flag);
if (flag != 0) {
if (flag < 0x20) {
play->actorCtx.flags.collect |= (1 << flag);
diff --git a/soh/src/code/z_message_PAL.c b/soh/src/code/z_message_PAL.c
index c595f4516..91f9003a2 100644
--- a/soh/src/code/z_message_PAL.c
+++ b/soh/src/code/z_message_PAL.c
@@ -1576,6 +1576,7 @@ void Message_Decode(PlayState* play) {
extern const char* msgStaticTbl[];
void Message_OpenText(PlayState* play, u16 textId) {
+ lusprintf(__FILE__, __LINE__, 2, "Display Text - textId: %#x", textId);
static s16 messageStaticIndices[] = { 0, 1, 3, 2 };
MessageContext* msgCtx = &play->msgCtx;
Font* font = &msgCtx->font;
diff --git a/soh/src/code/z_parameter.c b/soh/src/code/z_parameter.c
index 571cbb947..5e7ef5e8e 100644
--- a/soh/src/code/z_parameter.c
+++ b/soh/src/code/z_parameter.c
@@ -1759,6 +1759,7 @@ u8 Return_Item(u8 itemID, ModIndex modId, ItemID returnItem) {
* @return u8
*/
u8 Item_Give(PlayState* play, u8 item) {
+ lusprintf(__FILE__, __LINE__, 2, "Item Give - item: %#x", item);
static s16 sAmmoRefillCounts[] = { 5, 10, 20, 30, 5, 10, 30, 0, 5, 20, 1, 5, 20, 50, 200, 10 };
s16 i;
s16 slot;