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AgeCommit message (Expand)Author
12 daysDon't apply inverted X axis aiming to first person movement (#7163)Philip Dubé
12 daysFix megadives with jump clamping (#7164)Pepper0ni
12 daysReduce big octo cutscene skip (#7158)Philip Dubé
12 dayswater temple: quadruple water level change when skipping cutscene (#7162)Philip Dubé
12 daysJabu fish cutscene skip: immediately transition (#7159)Philip Dubé
14 daysReopen the OPUS decoder when a note moves to another sample (#7137)David Racine
2026-08-31Remove completed mask quest option, add all masks to starting items menu (#7104)Philip Dubé
2026-08-31Avoid randomizer generation races with file select (#7136)Philip Dubé
2026-08-31[Enhancement] Hide quests in File Select (#7093)Jordan Longstaff
2026-08-30Honour the loop end when reading streamed music (#7129)David Racine
2026-08-30Fix King Zora talkstate not updating (#7125)djevangelia
2026-08-27Bugfix for AlwaysOnFixes.cpp as well as a fallback to prevent crashes when at...HighTierHumann
2026-08-23Restore the realId assignment in AudioLoad_AsyncLoadInner (#7105)David Racine
2026-08-22Enemy rando, make Keese not fall if not dead + fall downscale (#7101)djevangelia
2026-08-22Drop the seqLoadStatus bounds checks made redundant by #6932 (#7100)David Racine
2026-08-18Hookify fish, refactor fishsanity (#7091)Philip Dubé
2026-08-17Hookify masks / timeless equipment (#7088)Philip Dubé
2026-08-17Add a Skip Warp Cutscenes enhancement (#7059)David Racine
2026-08-17Enemy rando, let enemies air walk over voidout floor in clear rooms (#7005)djevangelia
2026-08-15Enemy rando, fix healthy big Guays not dying (#7065)djevangelia
2026-08-14bombchu bowling setting: first item (#7070)Philip Dubé
2026-08-14Decomp, three audio functions (#7069)djevangelia
2026-08-10Enemy rando, set EnTp EnSkb EnPeehat collider positions on actor init (#7049)djevangelia
2026-08-09Fix mirror decal not rendering on some walls (#7052)Philip Dubé
2026-08-09fix(audio): bound audio-heap cache tables (SIGSEGV with large custom music pa...Pedro Nascimento
2026-08-09FixFlexDrops (#7047)Philip Dubé
2026-08-09Fix heap corruption due to skybox code using GameState as PlayState (#7045)Philip Dubé
2026-08-08Allow buying tunic as either age in rando even without shopsanity. (#7016)Pepper0ni
2026-08-08Hookify Skeleton Unregisters (#6988)Jameriquiah
2026-08-08Decomp, some camera names (#7043)djevangelia
2026-08-08Savestates, add `sEffectContext` (#7042)djevangelia
2026-08-08Polish, Twinrova intro cutscene skip with Kotake/Koume appear on climb (#7001)djevangelia
2026-08-08Enemy rando, fix Dark Link crush etc voidouts (#7038)djevangelia
2026-08-07Shuffle Treasure Chest Game (#7020)Philip Dubé
2026-08-06Restoration, hover fishing condition + XZ speed (#7031)djevangelia
2026-08-06Shuffle Silver (#5659)Philip Dubé
2026-08-05Enhancement, drop throw-only actors toggle (#7023)djevangelia
2026-08-05Fix Gold Skulltula tokens overwriting the Bow inventory slot (#7021)David Racine
2026-08-04Cleanup and fix Dampe's race both prizes regression (#6999)Jordan Longstaff
2026-08-03fix: seqLoadStatus OOB reads/writes for custom SAF sequences (#6917)David Racine
2026-07-31Decomp, naming (OnePointCS, itemAction, blure, wall/floor types) (#7007)djevangelia
2026-07-25[Enhancement] Dampe's Race awards both rewards at once (#6980)Jordan Longstaff
2026-07-25Ingo Race: skip rematch (#6991)Jordan Longstaff
2026-07-25[Enhancement] Award both prizes for high score in Horseback Archery (#6982)Jordan Longstaff
2026-07-24Constant-size texture scroll display lists via G_SETTILESIZE_LERP (#6902)Philip Dubé
2026-07-24Ingo Race Once: add option to skip both races (#6975)Jordan Longstaff
2026-07-24Hookify Lost Woods Ocarina game (#6976)Jordan Longstaff
2026-07-24Vanilla bugfix, allow fishing with blank B (#6826)djevangelia
2026-07-24Fix typos (#6978)Philip Dubé
2026-07-23Progressive Shuffle Open Chest (#6971)Philip Dubé