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-rw-r--r--src/code_800029B0.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/code_800029B0.h b/src/code_800029B0.h
index 8556248d8..476f8cd92 100644
--- a/src/code_800029B0.h
+++ b/src/code_800029B0.h
@@ -108,7 +108,8 @@ extern uintptr_t gHeapEndPtr;
* This allows players to retry or reset a course without reloading the whole course.
* Memory allocated after course load is not zeroed or reset. But should get overwritten by future allocations.
*
- * This is a relatively unsafe way to architect a memory pool as old memory could accidentally be used if future allocations do not zero or fully overwrite their free memory.
+ * This is a relatively unsafe way to architect a memory pool as old memory could accidentally be used if future
+ * allocations do not zero or fully overwrite their free memory.
*/
extern uintptr_t gFreeMemoryCourseAnchor;
extern uintptr_t gFreeMemoryResetAnchor;